[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Bustled wrote:
Thanks for the guide! How important is Coralito's for Pestilent Strike? Also, someone earlier asked about Melee Phys vs Unbound Ailments and was also curious about the answer (assuming Tribal Fury anoint).


Coralitos adds duration to poisons. When you get Awakened unbound ailments support you can remove Coralitos for Rumi's for example.
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lampicka95 wrote:
Hello, finally passed uber lab, ailment immunity is awesome :D
I wanted to ask you, which 3 gems would you remove from your original setup if I wanted to use Dash and Cast on Death+Portal? I feel like Dash or Flame Dash is mandatory for some maps (screw you Temple map :D) and I really like QoL of cast on death+Portal link. I know this build is super durable but it's still PoE and random death still happens :D


Drop 2 support gems of Arctic Armour.

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rand0m_taskk wrote:


Your jade flask needs to have the suffix of reflexes. make sure you are popping it before your witchfire.


Thanks for pointing that out. I adjusted that. It helped. But still dying. I died about 4 times before killing an awakening lvl 4 conquerer.

I was going down to poison dmg so I switch out Coralito's with a Curing life flask. But still dying.

Any other ideas?
Last edited by eris_is_free#3934 on Jan 18, 2021, 7:35:29 PM
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eris_is_free wrote:
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rand0m_taskk wrote:


Your jade flask needs to have the suffix of reflexes. make sure you are popping it before your witchfire.


Thanks for pointing that out. I adjusted that. It helped. But still dying. I died about 4 times before killing an awakening lvl 4 conquerer.

I was going down to poison dmg so I switch out Coralito's with a Curing life flask. But still dying.

Any other ideas?


One question, you have available Molten Shell + Vaal Molten Shell on conquerors, how did you manage to die 4 times?

Could you record just your next conqueror fight so i can see whats going on?
Last edited by TorsteinTheFallen#1295 on Jan 18, 2021, 7:54:44 PM
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TorsteinTheFallen wrote:
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eris_is_free wrote:
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rand0m_taskk wrote:


Your jade flask needs to have the suffix of reflexes. make sure you are popping it before your witchfire.


Thanks for pointing that out. I adjusted that. It helped. But still dying. I died about 4 times before killing an awakening lvl 4 conquerer.

I was going down to poison dmg so I switch out Coralito's with a Curing life flask. But still dying.

Any other ideas?


One question, you have available Molten Shell + Vaal Molten Shell on conquerors, how did you manage to die 4 times?

Could you record just your next conqueror fight so i can see whats going on?


I have my molten shell on my move key, and i just manually trigger vaal molten shell. Pretty sure vaal MS ran out. I think in this case the fight takes quite a long time (on a 5L Pestilence Strike, swapping out ancestral call with melee phys before boss).

When I get the next conquerer to pop I'll record the fight.

Thank you.
Last edited by eris_is_free#3934 on Jan 18, 2021, 7:59:41 PM
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eris_is_free wrote:
I'm pretty frustrated not knowing how to proceed or not knowing why I'm having such a hard time. Lots of deaths. Very slow boss killing. Am I relegated to doing max t11-ish content to eternity until I farm enough for the transcency version? I doubt it. I must be doing something wrong.
You could proceed by getting items with proper life rolls (70+). Items with 30 life are not enough in T14 maps.
Next up are the Wasp Nests - yes they can work in red maps. But stuff like Conquerers take ages to kill and after your flasks are empty and both molten shells are gone, the fights get a lot harder.

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eris_is_free wrote:
I was going down to poison dmg so I switch out Coralito's with a Curing life flask. But still dying.
For poison/Al Hezmin make sure to get Soul of Shakari with the added 50% less poison duration in your pantheon.

Edit: Not a fan of Molten Shell on move key either. Especially against bosses most of the hard hitting attacks are well telegraphed and you either dodge them or pop Molten Shell in time... which is a problem when its on cooldown.
Last edited by blastinMot#6703 on Jan 18, 2021, 8:36:21 PM
I found a ring that gives onslaught on hit. What flask should I replace the silver flask with?
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rand0m_taskk wrote:
I found a ring that gives onslaught on hit. What flask should I replace the silver flask with?
You should get Witchfire Brew. If damage is okay for the map tier that you're doing, you can replace Coralito's with a defensive flask (f.e. Rumi's Concoction or a Quartz Flask).

Edit: You're gonna need "of warding" on one of your flasks, to be curse immune.
Last edited by blastinMot#6703 on Jan 18, 2021, 9:50:15 PM
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blastinMot wrote:
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rand0m_taskk wrote:
I found a ring that gives onslaught on hit. What flask should I replace the silver flask with?
You should get Witchfire Brew. If damage is okay for the map tier that you're doing, you can replace Coralito's with a defensive flask (f.e. Rumi's Concoction or a Quartz Flask).

Edit: You're gonna need "of warding" on one of your flasks, to be curse immune.


So the flasks suggested are,

Eternal with staunching
Coralito's Sig
Withfire Brew
Silver with warding
Jade

If I get rid of the silver, I still need a non-unique one for the warding. So the options are granite, quartz, sulphur, and basalt (not counting the res ones) right? Of those, I guess quartz would be the best defensive since +3000 armor isn't much (compared to what we already have) and basalt isn't doing much since we already have a billion armor?
Sorry im dumb, got a borked version of path of building
Last edited by ketro#4904 on Jan 18, 2021, 11:23:06 PM

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