[3.10] Storm Burst Trickster - The Tesla Tower
Taking a look at the new Cluster Jewels there's a few interesting ones.
Reference here TL;DR all the <Adjective> Focus skills are good. My favorites: Obviously I haven't tested anything but looking at the numbers: Vital/Enduring Focus is a huge defensive boost Unwavering/Precise Focus is a big damage bump. Unwavering Focus would be a good early game option depending on your mana situation. Arcane Adept is a better late game option as Cast speed and Arcane surge are strong damage upgrades and frees up a gem slot. Storm Rider is a giant damage boost of 50% Cold Conduction might let us pull a call of the brotherhood ring which opens up a lot of interesting options with Conqueror influenced items It'll be interesting to see how these will be priced on the market. I've added the following section to the guide. Cluster Jewel Options
Spoiler
If you want to explore the cluster jewel options you can take three points and pick up the outer jewel socket by Acrobatics/Phase Acrobatics. Depending on your damage/life balance you can either pull points from an existing jewel socket, pull some points from the evasion life/wheel, skill effect duration or 5% life nodes. This largely depend on which cluster jewel you're trying to fit in. Decide what's best for your build and how many points you can burn on small/medium/large rings. Defensive options:
Spoiler
Nature's Patience Enduring Ward Veteran Defender Battle-Hardened (50/50 offense/defense) Replenishing Presence Stoic Focus Hex Breaker (frees up a flask affix and cast speed is a good damage bump for us) Vital Focus (again 50/50 offense/defense but the life regen is HUGE for our sustain) Enduring Focus (gives us the last set of charges) Rapid Infusion Towering Threat (Any chance to bump up life) Thaumophage Doryani's Lesson Disorienting Display (blind frees up a gem link) Prismatic Heart Storm Drinker Cold-Blooded Killer Disciples Peak Vigor Fettle Surging Vitality Sublime Sensation - I'd only grab this if I was heavy ES. Peace Amidst Chaos Adrenaline - not the best leech node but the increased recover per leech is nice Mindfulness - early game only Holistic Health - budget option Will Shaper Conservation of Energy Spring Back Prismatic Dance Natural Vigor Shifting Shadow - frees up the blind link Untouchable Molten One's Mark Antivenom - opens up a pantheon slot and covers our worst resist. Rot-Resistant Blessed Offensive options:
Spoiler
Unwavering Focus Arcane Adept Precise Focus Gladiatorial Combat Precise Retaliation Force Multiplier Furious Assault Grim Oath Precise Commander Vengeful Commander Pressure Points Overwhelming Malice Magnifier Eye of the Storm Basics of Pain Vast Power Conjured Wall Burden Projection Essence Rush Sap Psyche (mana regen = damage) Sadist Corrosive Elements (Wave of Conviction is better but this opens a gem link) Snow Storm Paralysis (this might actually be great, freeze + stun is HUGE) Supercharge Blanketed Snow Cold Conduction - This might be huge and free up a ring slot! Inspired Opression Blast Freeze Storm Rider - This is probably the single biggest DPS bump I'm seeing Thunderstruck Overshock Endbringer Agent of Destruction |
|
" Can you explain why? Did they change the node? Because the description I'm seeing says nothing about damage conversion. Last edited by Qikly#5203 on Mar 11, 2020, 2:53:21 AM
|
|
" Here's my reasoning, at least until I play with it. Cold Conduction: Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled This is the crux of why we're using COTB. Our freezes would give us instant shock. This notable gives us a better version in that we only need to chill for instant shock. Keeping one around for the cold convert to ensure we chill is still important but the second ring slot could be used to pump up our life value, do more damage, band-aid our resists, etc. It might not be as good as I'm thinking and 2 COTB may still be the right answer but it's worth investigating. |
|
Interesting. I've been playing around with a few different versions of Storm Burst in preparation for 3.10, and I really do like the extra clear / defensive freezes of converting to cold and running Herald of Ice. Maximizing conversion is also nice for stacking added elemental / non-chaos as added chaos damage, though the temple mod nerf hurts a bit there.
But I agree that having an open ring slot would be really nice, given that there are some really nice Synthesis ring options and other synergies. Greater ease in covering resists would be welcome, too. It may end up that whether or not a Cold Conduction jewel is worth it depends on the accompanying mods. As an aside, I think Lethal Pride has nice synergy with Light of Lunaris: you double your bonus to crit multi and can also pick up some nice offensive mods like chance to deal double damage or defensive mods like take physical damage as fire. |
|
" I'll play around on standard. I have a few Lethal Pride's I can slot in. There's a few nice perks. Checking poedb double damage, increased life, life regen, increased physical damage, and physical as extra fire are all nice to haves. |
|
Anyone use this as a League Starter?
|
|
DELETE sorry re=post
Last edited by shahmat1972#7115 on Mar 13, 2020, 3:09:08 PM
|
|
" Me for the last two leagues. Read the leveling section for what I did on league start. Last edited by Bladeslaw#5273 on Mar 13, 2020, 3:24:29 PM
|
|
How is this build for bossing? Have you killed Shaper / Sirus? How difficult were the fights?
|
|
" Check the videos section. Neither are particularly challenging but the better you know the fights. If you don't then better gear will give you more wiggle room to make a mistake here and there. |
|