[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

This build is pretty awesome, I really enjoy playing it. I have a quick question though, my guy is running into some trouble at the end game bosses like the conquerors, I think its mostly because when there are groups or mobs and lots of corpses are being generated VD takes care of everything really quickly, however for the bosses where its more of a 1 on 1 battle getting adequate damage done seems to be a problem. Any tricks or advice on how to either get more VD going in these boss fights or other ways around this?
I think I might take this to 100. Finally managed to scale the damage to satisfactory levels.

Wave 20 Simulacrum is a joke even with 2 bosses. Sirius AL8/UE deathless every time.



A few tips:
- don't be afraid to divine your Glorious Vanity a few times. Mine provides 3x fire res +1 max res for 1 point.
- you can pretty much fix your res with 1 ring, belt, and a couple of 10% all jewels.
- Ghost reaver is a waste of points. ES in WE is more ES sustain than you'll need.
- get Megalomaniac(or voices) with whatever you want to run, normal cluster jewels waste way too many points.
- clarity with WE mana recovery mod is enough regen with my setup. No need % dmg as mana craft.

My todo list:
- awakened spell cascade+ele focus
- try to fit the aspect of the spider in
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4nthraxx wrote:
I think I might take this to 100. Finally managed to scale the damage to satisfactory levels.

Wave 20 Simulacrum is a joke even with 2 bosses. Sirius AL8/UE deathless every time.



A few tips:
- don't be afraid to divine your Glorious Vanity a few times. Mine provides 3x fire res +1 max res for 1 point.
- you can pretty much fix your res with 1 ring, belt, and a couple of 10% all jewels.
- Ghost reaver is a waste of points. ES in WE is more ES sustain than you'll need.
- get Megalomaniac(or voices) with whatever you want to run, normal cluster jewels waste way too many points.
- clarity with WE mana recovery mod is enough regen with my setup. No need % dmg as mana craft.

My todo list:
- awakened spell cascade+ele focus
- try to fit the aspect of the spider in


Which doryani seed # you using and i know you cba to itemize what you have but i've went through a ton of them and i found 3944 to be my best so far.. but dam it's hard to find a good one!
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Gryphenprey wrote:
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BowNaRRowYerMum wrote:

So i picked up a cluster with these, and i did notice that sadist has the 60% damage, but only 20% for ignited while the additional damage is only for chilled or shocked enemies(which i don't think we do?) - but i'm quite certain we don't. Please advise if sadist is still the best option or if there is a better alternative.

Also, i wanted to ask.. In terms of Voices, i feel like the 5 passives are nothing is like.. the lowest tier that is usable or worth having.. however, I wanted to know, when and if i make that change, are there any other jewel cluster mods you'd recommend? Here's a list of the ones i use currently.




We shock and chill as well thanks to Corpse Pact Ascendancy. :P

As for jewels to attach to a Voice or additional Large clusters:

I like the Crit Cluster Jewels for raw damage. Take ones with these 2 noteables for best DPS:



In the jewel socket on the medium clusters you can get 2 node life jewels or just fill it with a normal jewel. For small clusters:



Hey Gryph, so i picked up a voices and i picked up a few different mega / medium clusters but i've run into the issue of not having enough nodes to progress - even at lvl 96. which nodes would you suggest to rid of? This is based on the PoB that's on your latest video attachment as i have most of what you have on there.. with some minor tweaks. just curious if there are some node clusters that are only early necessary and we can surpass them at this point?
My GV is # 7891.
Hi and thanks for an insanely fun build!

Loving it so far, except mana sustain on bossfights :/ I have a total of 16% of damage taken and it's still not enough to sustain my mana.

If I pick up another 20% increased mana regen in the tree I can almost sustain. I feel I might be missing something here

Here's a link to my PoB: https://pastebin.com/aUcPu2Cx


Feel free to check out the rest of the link setup


Regards
Birger
"
Bajsimunnen wrote:
Hi and thanks for an insanely fun build!

Loving it so far, except mana sustain on bossfights :/ I have a total of 16% of damage taken and it's still not enough to sustain my mana.

If I pick up another 20% increased mana regen in the tree I can almost sustain. I feel I might be missing something here

Here's a link to my PoB: https://pastebin.com/aUcPu2Cx


Feel free to check out the rest of the link setup


Regards
Birger


You can enchant your stampede boots with Battle Rouse
@BowNaRRowYerMum: for me, @96 level, just had all the needed points considering i took 8 passive large cluster + 4 passive medium cluster + 2 passive small cluster. Not sure if it's the best setup tho regarding the tree.
Can someone tell me what i should upgrade? i feel like i put around 60 ex in this build but cannot do sirius :( check my profile


What do you think guys? just crafted it my self ;-)

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