[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything
" I simulated in PoB the change between Cold Penetration lv 21/20 (191.166 Shaper Average Hit) and Inspiration lv 21/20 (196.375 Shaper Average hit) and Awakened Cold Penetration lv 5/20 (197.208 Shaper Average Hit) and with my gear and stats Inspiration is just a bit better at full charges (5 - which you can easy get and maintain for long period due to very low mana cost of Cyclone) as you see than Cold penetration (not better than Awakened Cold Penetration) and this with Shaper/Guardians box checked. Keep in mind that this is probably gear dependent and take in account how much %cold penetration / -cold resistance you apply to target. I am using Frostbite and Elemental Weakness (3 curse setup together with Enfeeble) and these 2 together with Frost Bomb debuff bring boss cold resistance to -11 from +50 and I also have +17% cold penetration from Tree (Inquisitor Ascendancy + Hearth of Ice) + Pure Talent Jewel on top of the cold penetration from gem. But i am using Awakened Cold Penetration version and this at level 5/20 is just better than Inspiration 21/20 so that's why i don't bother to use Inspiration. Against normal mobs (with lower resistances) the difference between Inspiration and Cold penetration is even higher in favor of Inspiration, in this case Inspiration is even better than Awakened Cold penetration. But also you have to keep in mind that maps can roll %increased elemental resistances and elemental equilibrium mods for all mobs in that map and that % resistance value can go even higher with Atlas Awakened level increased, case in which Cold Penetration probably surpass easy Inspiration. And one more thing good if you switch normal Cold Pen with Inspiration is that your Dex minimum requirement decrease by quite some (Cold Pen is the green gem in our setup that requires highest Dex value - 117 for a level 21 socketed in staff), and by dropping Cold pen you can use the skill points if you have some allocated to Dex to fulfill min Dex requirement to Intelligence for example because Dex required by Cyclone level 1 is only 42 and Arctic Armour lv 20 requires 98 Dex. Regarding the helmet slam, you can slam any piece of a equipment that does not have any type of influence and has open suffixes/prefixes with a Conqueror exalt in order to get a specific mod from a small pool of mods which only that Conqueror exalt can give. Hunter is the only one that can give % increased Intelligence as a suffix on Int based helmets like Hubris Circlet. The number of different mods that can be rolled with a Hunter Exalt over a normal helmet which has only open suffixes is 4. Three of them are not useful for this build - confluxes (cold/fire/lightning) since we can't proc them with IceStorm while we have EF socketed in staff but the 4th one is % increased intelligence which also has 2 Tiers, Tier2 6-8% increased intelligence and Tier1 9-10% increased intelligence. So if you use a Hunter's exalted orb over a Hubris Circlet with no other influence(not even Shaper or Elder) on it and have only suffixes open in that helmet, you have 25% chance to hit % increased intelligence and 20% chance to hit T1 % increased intelligence. Last edited by lilianmarius on Jan 28, 2020, 11:47:18 AM
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" I slammed 13 helms and only got T1 Increased Intel twice. Many exalts down the drain... |
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" I slammed 3 and i got 1 x T1, 1x T2 and 1x lightning conflux, so it all comes to chance, but maths is maths you have 20% chance to get T1 % increased intelligence since all 5 mods Hunter slam can give in this case have all same rarity - 500 The Hunter jewellery_attribute75 % increased Intelligence elemental80 You have Igniting Conflux for # seconds every # seconds You have Chilling Conflux for # seconds every # seconds You have Shocking Conflux for # seconds every # seconds More than this, if you want to slam over a ilvl79 Hubris Circlet (which only misses the highest %increased Energy Shield Mod and can roll T3 +intelligence) you are guaranteed 100% to hit % increased intelligence being T1 or T2. So get a ilvl79 Hubris, quality it to 30% with Perfect fossils and spam Dense + Frigid to get ES prefixes and -9 cold resistance (delve suffix mod). Once you hit a decent combo of ES prefixes and -cold resistance delve suffix and have one more suffix open slam it like a boss for 100% chance to get % increased intelligence mod (T1 or T2) Last edited by lilianmarius on Jan 28, 2020, 12:04:26 PM
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" 1. Right. I stopped levelling IC when I ran out of STR three neckpieces ago, and forgot all about it. Thanks. 2. Okay. 3. The arcane surge is another gem I forgot about. 4. Regarding VRF, I know I spazz enough on my keypresses I will forget to use Vaal discipline 50% of the time. I'm aware of the gem, just haven't tried to use it in practice yet. 5. The portal gem is just to free up one spot in my stash. Lazy I am. Thanks for your commentary; I appreciate it. | |
I have played a lot of variations of Whispering Ice over the years. This build is awesome. I picked it up when I had some exalts accumulated and my experience with it has been great.
The build guide post did not have a video of a Sirus kill (Kelvynn skipping league?) so I thought I'd share a video I recorded of the same. https://youtu.be/3VqR-lWWkJU POB: https://pastebin.com/tJKVQKcj I could get better gear in some slots no doubt, but I can clear everything comfortably and fast as it is right now. Cheers! Last edited by faraazahmed on Jan 28, 2020, 4:21:21 PM
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" Wow lilian youre my hero. THATS the way to go. Only miss 10 int this way. Thanks a lot for that. BTW NEVER got 33 challenges that fast as this league And this time ALL did myself. This build is awesome again. Edit 3: :-) Thanks for the awesome help all the league and the long descriptions. I apprciate this really much. Last edited by ichbinwerichbi on Jan 28, 2020, 4:39:46 PM
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im pretty sure this will be my first char to reach 1k delve, currently going at depth 957 :) sometimes mobs are getting so brutal but still going. had to sacrifice my fps and took spell cascade, it gives pretty huge survival bonus because gain es from a hit watchers eye.
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" Don't worry, Kelvynn has reached 1K depth last league with an 11.7K ES character. As long as you use the skills, the flasks and the pantheons according to the zone mods you will reach 1K with your char. At 1000 depth, all areas are more brutal than any juiced rolled T19 map with Awakening level 8. And this is not a build made specially for deep delve like those 10 Shaper/second mirror tier glass cannon bow builds and is not broken like those necro meta builds or some STR stacking chieftain builds, so reaching 1K with no mirror gear tells much about the tankiness and survivability of this build. Congrats in advance for reaching 1K depth! Last edited by lilianmarius on Jan 28, 2020, 5:24:50 PM
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" thanks! yeap i havent even changed minor pantheons yet, using tukohama and it doesnt give any benefits because im spinning around all that time.. after some skill tree changes got 14k es. well my damage decreased lot because using spell cascade and fortify but i have seen it works better for me, takes longer to kill some rares but im staying alive pretty well. | |
My last 2 videos for the end-game encounters vs Uber Elder and Sirus AA8.
These are some of the shortest fights i encounter with this build against these bosses Uber Elder fight - before i added Zealotry to setup (was still using Discipline + Discipline/Clarity Watcher's Eye jewel) Sirus fight - after i replaced Discipline with Zealotry in setup (for this fight i replaced Discipline with Zealotry and added Watcher's Eye with Zealotry/Clarity instead of Discipline/Clarity) And this because i farmed Lab for some helmet enchant and got lucky and hit after 25-30 runs Zealotry reduced mana reservation enchant. I_Storm_Santa vs. Uber Elder (2:20 minutes fight) I_Storm_Santa vs. Sirus The Awakener AA8 (2:20 minutes fight) Last edited by lilianmarius on Jan 28, 2020, 6:15:13 PM
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