Content Update 3.8.0 -- Path of Exile: Blight
Cobra Lash after hillock <3 thak You GGG i think Supporter will be there soon in my acc :D
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What is this BS about removing lab enchants on items instead of letting them legacy. You allowed all the other overpowered affixes that sit and mock people from the shear stupidity of the prices, but gonna remove .06 mana leech and 2% mana regen....
Did the Creepy Mana Monster touch one of the devs in a special spot or something? FFS So many scrolls, so little time...
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" Intimidate and Unnerve WAT? its all about +10% damage taken what a difference? Last edited by OlegKruchkovsky#0005 on Sep 4, 2019, 9:58:06 AM
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" Can we still obtain the jewel from divination cards? |
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Happy with the UI updates for sure.
~ I have selective hearing, and today, you have not been selected.
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" This was THE item I went looking for in the unique items changes and was surprised not to find anything. Either The Baron is completely unchanged, or these patch notes are even more incomplete besides leaving out hard numbers of new skill gems or the new additions in the passive tree. It should be noted, however, that they did mention that they moved Utmost Intellect and Utmost Might out of jewel socket range. What this means for The Baron builds is that Utmost Intellect can't be taken as a strength node (thanks to Efficient Training from the jewel slot) which is a HUGE strength decrease. This also means that getting to Utmost Might, which is pretty much mandatory, will require more points to get to. Judging by the approximate location they gave us ("next to Bloodless"), it's probably 3-4 more points. If you already speced into Utmost Intellect, well, there's your free points... |
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" Umm, how about no? Making it frost blink OK, but increased duration? The duration ONLY affects chilled ground. How about you make it use the Illusory Warp animation instead and cause the skill to deal damage at both ends, or at LEAST also create chilled ground at the landing point similar to Illusory Warp. I get that this is a niche item and whatnot but at least make it build defining & more desirable to use instead of this..... Kinda destroying some of the flavour of the item..... " Such a small statement BUT SO FREAKING GOOOOOOOD!!!! " ..... Kinda overkill don'tcha think??? Am I missing some crazy meta build that existed where mine users easily stacked 500 Dex & Intel??? Also why not Geofri's Devotion love? That shticks been busted since it's 3.2 release..... Can't crit & can't even trigger it properly.... Meanwhile Poet's Pen with ANOTHER buff? Wow...... State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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" Your post is... Ridiculous, at best. You realize that Zombies being nerfed is completely nonsensical, right? GGG is nerfing Zombies, a niche, hardly-played build compared to Spectres and Skeletons, and yet, they are giving incredible QoL and buffs to both Skeletons, and Spectres. There is no logical reason for the absolute guttural removal of Violent Dead from the quest reward and loot drop pools, and delegating it solely to the off-chance that it still remains an obtainable item via Divination Cards (which means that this jewel is now going to be beyond rare.) It's unacceptable. Anything that a Zombie could do pre-Blight, a Skeleton could do, and they could do it 2x better. Yet nothing on Skeletons is even remotely nerfed. They may lose a damage mod from the gem it self, but this change is absolutely inconsequential in the face of every other minion change around them. " The gem stops raising their cooldown at gem level 20, for a total 76% increased cooldown recovery it states. It does not mention being raised higher than this, with additional gem levels, like some of the other gems have in the patch notes. This implies that 76% is it for the increased cooldown recovery of Slam in the Blight meta for Zombies, which is atrocious. |
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I stick with standard, im ok with the changes, but everytime is a mess, expecially for player like me that are playing few hours a week. Cant keep up with all the changes u makes guys all the time...lol
I dont get it expecially if u invest and spend time to gather an item for a particular build 3 months are not necessary, and then everything change again, so the item u dream about now is worthless because ur build sucks.. I dont get it guys, make things more easy for casual players that dont need to invest countless hours to play PoE and then everything u have is worthless.. I dont like this i want to subscribe
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"Summon Skeletons
Now summons 2 Skeleton Warriors per cast (from 1). " Ooooh, it ONLY took two years to realize how dumb of a change it was. -.- |
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