[3.8] Assassin Poisonator | Cobra Lash / Venom Gyre | All Content | Uber Elder Video |

Hi bud,

Love the build! Is there any chance for an updated PoB these coming days?

As I've noticed the gems are a bit different then what the PoB says right now, and perhaps some adjustments to the tree or gear mentioned.

Keep it up,

Best regards,
Chronix.
can someone explain to me in newbie terms what the skill withering steps and how to effectively use it?
I usually just spam it in big mobs but idk how its affect.
What would be a better enchant for venom - the 40% more dmg or the 20% wither cast?
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aka2411 wrote:
can someone explain to me in newbie terms what the skill withering steps and how to effectively use it?
I usually just spam it in big mobs but idk how its affect.


From what I understand it gives the enemy wither while you are somewhat “invisible”(not sure of the way to put it) but if you activate the any other skill while it’s going it will cancel right away. So what I do it activate plague and then step then run into crap.
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crabbattler wrote:
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aka2411 wrote:
can someone explain to me in newbie terms what the skill withering steps and how to effectively use it?
I usually just spam it in big mobs but idk how its affect.


From what I understand it gives the enemy wither while you are somewhat “invisible”(not sure of the way to put it) but if you activate the any other skill while it’s going it will cancel right away. So what I do it activate plague and then step then run into crap.


My understanding is the following:

Wither Step grants 6 Wither stacks on mobs in AoE on the first time they enter the AoE. Unlike the normal Wither, these 6 Wither stacks last 3 seconds (normal Wither last 2 seconds, or 2.4 seconds at max gem quality).

Wither Step effect lasts 3 seconds and the cooldown is also 3 seconds, but the cooldown doesn't start until the Wither Step effect expires.

Wither Step expires either at 3 seconds or at the first instance of using an active skill.

Additionally, Wither Step also instantly pops Elusiveness (making your very tanky) and grants you Phasing (so you can run through mobs).

There are three use cases I do with it:

1) Activate Plague Bearer + Wither Step + Quicksilver Flask for large AoE clear while Phased and Elusive. Great for clearing large packs of normal & magic monsters. Especially good at clearing Proximity Shielded mobs. Just don't use an Active like Whirling Blades as it will cancel it.

2) Wither Step immediately followed by Cobra Lash/Venom Gyre when in close proximity to lots of mobs. Goal here is to amp our damage by putting 6 Wither stacks to the nearby surrounding enemies before going ham while Elusive buff is high. We use Active ability immediately after Wither Step to force the cooldown to start expiring right away so that in 3 seconds, we can Wither Step again and maintain 6 Wither Stacks and Elusiveness. You won't have Phasing as soon as you use the Active and new mobs that enter within the AoE will not longer get the 6 Wither stacks, but I use this to pop an existing large group basically on me or near an objective I am protecting. My understanding is that the "elusive" buff and the existing mobs that got hit with 6 Wither stacks maintain those conditions when Wither Step is cancelled.

3) Wither Step after a 2-3 seconds of stacking poisons on a tanky/unique mob/boss. Once you stack numerous poison they really stack the DoT and a delayed Wither Step will rocket-boost the stacked damage with the 6 Wither stacks.

That's been my experience.

EDIT - Note, in PoB, Wither Steps granting 6 Wither stacks is not accounted for. You have to manually add "Wither" as an extra skill, select it, set stacks to 5 (6 is not an option) and then go back to your main skill to see the impact on DPS.

EDIT 2 - Note: Plague Bearer can be cancelled by you whenever you want. Once you sufficiently cleared the mob you want just use it again to put it back on "collecting" mode. By default Plague Bearer last about 8 seconds before it "AUTO" switches to collect mode. But, Plague Bearer + Wither Step + Quicksilver for #1 use-case above I find 3-4 seconds often sufficient with my move speed to clear what I needed and then go back to collecting.
Nostrademous
Last edited by Nostrademous#3112 on Sep 12, 2019, 7:44:13 AM
This guide is great, it give some good hints about what to improve.
I need solstice + whisper of doom for Temp chain/despair curse and a fossil craft body armor for more life (currently sitting at 5k hp, it's a bit low imo), reduced mana cost on attack skill to use another aura (HoAG).

I'm melting bosses in red map (less than 4 sec) and the clearing is great with cobra lash. I really mean it, the damage is busted.

Don't sleep on the mod "60% chance for Poisons inflicted with this Weapon to deal 100% more Damage" -> it's basically 60% more damage with poison. Wasp Nest doesn't even compare with it !

On PoB, you have to edit it on your claw/dagger and add : "60% more damage with poison" if playing with a shield, or 30% on both claws/daggers if dual wielding + mod on both of them.
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Treasighmist wrote:
Hi bud,

Love the build! Is there any chance for an updated PoB these coming days?

As I've noticed the gems are a bit different then what the PoB says right now, and perhaps some adjustments to the tree or gear mentioned.

Keep it up,

Best regards,
Chronix.


Today I will try to do a PoB update, I think that when it comes to skill games and items, we already have a complete guide. I don't really know what else can be improved or changed. Of course, I have to add flasks and jewels sections and info about crafting Claw.

Before I make Claw myself. I still want to test Bino and dagger options because a lot of people recommend this solution especially under Blight And craft is nothing cheap And I'm far behind with progress. I don't know if dual wield or Bino + Shield (Plague Bearer level 25+ on shield does the job) If it's good I will do a second PoB for Daggers. the meantime I want to start clicking my Charged Dash Scion to de-stress :)

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What would be a better enchant for venom - the 40% more dmg or the 20% wither cast?


More damage is not scale with poison so only withered here.
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aka2411 wrote:
can someone explain to me in newbie terms what the skill withering steps and how to effectively use it?
I usually just spam it in big mobs but idk how its affect.


Other that the above-mentioned comments, I just want to add that Withering Step is the ONLY skill that can instantly refresh your Elusive buff from max effect. You want to use Withering Step once, then attack and probably crit. What happens next is that the Elusive buff from Withering Step is canceled and Withering Step goes on the cooldown. In addition, with the Assassin Mistwalker ascendancy node, there is a 50% chance that a crit will activate Elusive. If this happens, you will regain Elusive buff from max effect. This process can be repeated once Withering Step goes off cooldown. Thus, Withering Step is useful in maintaining high buff effect of Elusive, greatly increasing your movement speed and attack/spell dodge for clearing and survivability.
Second youtube link not working.
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loczek123 wrote:
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thrackstar wrote:
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loczek123 wrote:

I think I'll give dagger a chance. I don't close myself for changes and trying.The topic was created to try to do some nice build for poison together and in my opinion it works. Of course, it is far from ideal. But is there a weak build if it is a bit slower than the meta but without dying through the maps? You must also take into account that I am only level 86, I do not have enough time to keep playing and Trade takes a lot of time, at this stage of the league you can do currency by buying cheap and selling more expensive. But it takes time.

The game has changed, now after 5 days it is expected to clean the T16 at speedrun level, well it's a matter of opinion whether the game has gone in the right direction. Because playing from the beta it was always a game where you could play it, where there are hundreds of possibilities for character development. And for several leagues it is more like Diablo 3 where we have an army of clones because everyone is playing the same because it is faster because the streamers play this way. And playing something else is considered something stupid. This is not a poe and community that I have known since the beta.The topic was created to try to build a poison together and somehow it worked maybe it is not the meta, although now I have doubts whether it is really worth it. For a long time I personally have the pleasure of creating builds that are not meta but work and usually clears all content (like Charged Dash which I did in the last league which I consider my best build), or Dreamfeather build which was created in 3.3 but only in 3.7 where it appeared melee meta people started playing it. I might as well play like the meta, but if I'm more satisfied with playing differently, then something bad?


Yeah, of course. You were really the only one theory crafting the poison assassin new skills on the forum before league started, and that's fantastic. I think it's unfortunate that the selection of claws doesn't really work great for the blight league mechanic because of the huge number of mobs that are coming at you from the blight maps and just not enough projectiles to kill them all (which we could only really learn after a while playing the league). But, the build can be easily tweaked to use daggers, I think, which will allow you to use Bino's for the proliferation. This pretty much solves the clearing problems of the build on blight maps. Mathil also just put out a finished video guide where he is using Bino's as well, so it is quite likely that the dagger has become very expensive now, however.

I think your build is probably going to be fine with claws against regular game content including endgame bosses once you are leveled enough and have the gear you need.


When I get back from work, I will turn into a dagger, do you suggest dual wield and Taproot in the second slot? What about survival without Lgoh? And shield for Plague Bearer, this skill is extremely strong and 25+ level really does the job Bino + Shield will work?

Because there is one more solution that significantly improves Clear its Haemophilia, having a 50% bleed chance with the number of hits we have, everything bleeds and make chain explodes, but I haven't had time to test it well.


You can buy any dagger with +2 chaos gems roll to boost up plague bearer and also improve your damage

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