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NightwingNL wrote:
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I'd probably also be looking into getting a better amulet, something like delve amulet with zombie, life, str and flip it into a talisman for either zombie or attributes. Also i'd roll increased armour on your basalt instead of bleed immunity, either get that on a jewel for awakener, or use bone barrier for bleed immunity ^^
I'm already at 90% phys reduction with 5 endurance charges up. so the only thing armour would give is some more molten shell shield.
And does Bone Armour give bleed immunity? i never noticed that.
You need to count physical reduction vs big hits. Its not 90%
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Posted byActiveSlay#7791on Dec 21, 2019, 8:53:22 AMBanned
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Evening everyone, what about skill tree? I see lot of your tree finding difference from what Qlida posted. Me too trying something different (related of what I have done in 3.8) but still cant find something "solid" either for str node and minion damage (also with anoint).
Could someone give me some hint on what is the ideal 3.9 tree route?
Thanks in advance!
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Posted byYnera#3930on Dec 21, 2019, 9:51:08 AM
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Ynera wrote:
Evening everyone, what about skill tree? I see lot of your tree finding difference from what Qlida posted. Me too trying something different (related of what I have done in 3.8) but still cant find something "solid" either for str node and minion damage (also with anoint).
Could someone give me some hint on what is the ideal 3.9 tree route?
Thanks in advance!
I don't think the "Ideal" tree has really been defined yet. That's one of the benefits to this build, and something that makes it hard for Qlida to write a guide for. There are so many variations and options. My tree is completely different from what Qlida is using, but provide some other options and life, at the expense of damage. Some people swear by grave intentions, some don't think it's worth the investment. I've seen one tree that went out of it's way to get all the resistance nodes, making gearing much easier. Maybe in a week or two there will be a consensus, but until then, look at what people are doing, and adapt it to your playstyle.
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Posted byBreken#4127on Dec 21, 2019, 10:18:51 AM
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Breken wrote:
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Ynera wrote:
Evening everyone, what about skill tree? I see lot of your tree finding difference from what Qlida posted. Me too trying something different (related of what I have done in 3.8) but still cant find something "solid" either for str node and minion damage (also with anoint).
Could someone give me some hint on what is the ideal 3.9 tree route?
Thanks in advance!
I don't think the "Ideal" tree has really been defined yet. That's one of the benefits to this build, and something that makes it hard for Qlida to write a guide for. There are so many variations and options. My tree is completely different from what Qlida is using, but provide some other options and life, at the expense of damage. Some people swear by grave intentions, some don't think it's worth the investment. I've seen one tree that went out of it's way to get all the resistance nodes, making gearing much easier. Maybe in a week or two there will be a consensus, but until then, look at what people are doing, and adapt it to your playstyle.
Yeah your tree is one of the tree that made me post 10 min ago. I saw your tree yesterday and start questioning myself on what is a good route. My tree is in part similar to yours but your equip is way way better than mine.
I give a shot btw :D
Thanks
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Posted byYnera#3930on Dec 21, 2019, 10:33:43 AM
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When looking at your tree it’s almost better to simply note the notables you want and let your individual builds pick what else to go for. That makes for a terrible guide but a great build. Qlida could easily make a dozen variations of pathing through the tree, and all it would do is confuse people.
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Posted byAldonés#1294on Dec 21, 2019, 10:47:40 AM
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So there is a different version of the weapon which is the bow with +1 and socketed skill deal 20% more dmg. Have anyone concerned about that ? Idk if the dmg is still the same but we can use quiver with bow for more life and res.
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Posted byhuyakf1997#1905on Dec 21, 2019, 10:53:39 AMBanned
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huyakf1997 wrote:
So there is a different version of the weapon which is the bow with +1 and socketed skill deal 20% more dmg. Have anyone concerned about that ? Idk if the dmg is still the same but we can use quiver with bow for more life and res.
.. but u cant cycloneeeee all around the world :D
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Posted byYnera#3930on Dec 21, 2019, 11:04:11 AM
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Ynera wrote:
they use life instead of mana for their spell, so it's a spam instead of waiting the mana replenishing
Mana doesn't seem to be a problem for me. I have like 200 mana available. I'll watch it for some time. Thx.
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Posted byNoBillag#2498on Dec 21, 2019, 11:27:43 AMBanned
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NoBillag wrote:
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Ynera wrote:
they use life instead of mana for their spell, so it's a spam instead of waiting the mana replenishing
Mana doesn't seem to be a problem for me. I have like 200 mana available. I'll watch it for some time. Thx.
they have their own mana pool btw
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Posted byYnera#3930on Dec 21, 2019, 12:06:10 PM
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Im a bit confused with the weapon crating part and would love clarification, specifically about Method1.
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5. Use Alteration orbs until you roll either "+1 to level of socketed skillgems" Or "Socketed gems are supported by level 1 fortify". When you have rolled one of the mods you use a regal orb on the staff.
when i have a magic staff with only one of the 2 prefixes do i pray that the regal hits the other one or is there any way to target it? or in other words is it basically alt spam for one of the two mods and regal for the other and start over if i dont hit it?
thanks!
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Posted byLewdz#4898on Dec 21, 2019, 12:08:55 PM
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