[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

Ok so need some help as i can't figure out how the Timeless jewel works...

I currently have

Lethal Pride
Command Leadership over 14,889 warriors under Rakiata
Passives in radius are conquered by Karui



I can't tell what the % Str is...It adds 2 Str to the minors in tree. Do i need to divine it until i get +4
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Qlidascope wrote:
My understanding is that the shaper and elder bases will still be available, however they'll be quite rare. This means that in theory we could craft the belt and slam with the new conqueror exalts for some dank mods.

Furthermore, we can't cyclone with a bow, so i really don't like that idea ^^

Also Multistrike + Will be a sweet buff so far, but we'll still have to wait for patch notes.
Doh, I wasn’t even thinking bows can’t do melee attacks. /facepalm. In any case without Shaper and Elder maps, the bases will only come from the bosses which will be much more rare. Though they could probably pretty easily add Shaper/Elder maps to Zana.


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TheSentrixIsHere wrote:
Ok so need some help as i can't figure out how the Timeless jewel works...
All Timeless Jewels will
- grant +2 strength on attribute nodes
- grant +4 strength on other small nodes
- grant a random mod on notables (big nodes)

Every node will get something, and divining will change what the notables grant. It is there we look for 5% strength or +20 strength.
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jlh165 wrote:
Alright, I want to finish this once and for all. I’m going to look at War Banner vs Dread Banner at various aura effect levels. I will stick exclusively to the dps values. On the defensive side, I was well able to get my evasion to 56% with Dread Banner and a Jade Flask, 63% if the flask had 100% on it. It passively went up from 15% to 25%.

Values
War Banner (20-21 / 20)
- Enemies take 11-12% increased physical damage

Dread Banner (20-21 / 20)
- 20% chance to impale
- 19-20% increased effect of impale

Impale Support (20-24 / 20)
- 40% chance to impale
- 49-55% increased effect of impale
- 15-17% increased damage

Sources of Increased Effect of Banners
- Banner quality: 10-11%
- Devotion: 3%
- Sovereignty: 10-16%
- Champion of the Cause: 12%
- Generosity: 39-41%
- Enhance: 8-16%

Sources of Enemies Take Increased Damage
- Maim on Weapon: 14% physical (will scale higher if not a Shaper mod)
- Skitterbots: 20-24%
- War Banner: 11-12% physical
- Delve Helm: 9% physical

Resistances
- Shaper: 25% chaos
Comparing Banners
Aura increased effect values at 13%, 29%, 53%, 69%, 93%, 109%, 120%

War Banner
- L20 #% damage taken: 12%, 14%, 16%, 18%, 21%, 22%, 24%
- L21 #% damage taken: 13%, 15%, 18%, 20%, 23%, 25%, 26%

Dread Banner
- Chance: 22%, 25%, 30%, 33%, 38%, 41%, 44%
- L20 Effect: 21%, 24%, 29%, 32%, 36%, 39%, 41%
- L21 Effect: 22%, 25%, 30%, 33%, 38%, 41%, 44%
Impale or Not
No enchants, 20/20 Impale, 20/20 Dread Banner, 20/0 Maim 13% quality
= (.4 + .22) * .5(1 + .49 + .21) * 1.15 * 1.14
= ~.6909

No enchants, 20/0 Melee Phys, 20/20 War Banner, 20/0 Maim, 13% quality
= .49 * 1.26
= .6174

No enchants, 24/20 Impale, 21/20 Dread Banner, 109% quality
= (.4 + .41) * .5(1 + .55 + .41) * 1.17 * 1.14
= ~1.0588

No enchants, 24/0 Melee Phys, 21/20 War Banner, 109% quality
= .53 * 1.39
= .7367

With no enchants on both the low and high end, using Impale Support + Dread Banner is clearly better than Melee Phys + War Banner
Comparing Enchantments
Impale Enchant, 20/20 Impale, 20/20 Dread Banner, 20/0 Maim, 53% quality, 20/20 SO
= (.4 + .3) * .5(1 + .49 + .29) * 1.14 + .3 * .75
= ~.9352

SO Enchant, 20/20 Impale, 20/20 Dread Banner, 20/0 Maim, 13% quality, 20/20 SO
= (.4 + .22) * .5(1 + .49 + .21) * 1.14 + .42 * .75
= ~.9158

Impale Enchant, 24/20 Impale, 21/20 Dread Banner, 20/0 Maim, 120% quality, 21/20 SO
= (.4 + .44) * .5(1 + .55 + .44) * 1.14 + .3 * .75
= ~1.2232

SO Enchant, 24/20 Impale, 24/20 Dread Banner, 20/0 Maim, 109% quality, 21/20 SO
= (.4 + .41) * .5(1 + .55 + .41) * 1.14 + .42 * .75
= ~1.1968

In both the low and high end, Dread Banner lab enchant is better than SO lab enchant. In my previous calculations I forgot to factor in the chaos resistance of Shaper.
How Much #% Increased Effect of Non-Curse Auras
All formulas will show L24 or L21 gems.

13% - 0 passives, no Generosity
= (.4 + .22) * .5(1 + .55 + .22)
= .5487

29% - 3 passives, no Generosity
= (.4 + .25) * .5(1 + .55 + .25)
= .585

53% - 0 passives, Generosity or Lab Enchant
= (.4 + .3) * .5(1 + .55 + .3)
= .6475

69% - 3 passives, Generosity or Lab Enchant
= (.4 + .33) * .5(1 + .55 + .33)
= .6826

93% - 0 passives, Generosity, Lab Enchant
= (.4 + .38) * .5(1 + .55 + .38)
= .7527

109% - 3 passives, Generosity, Lab Enchant
= (.4 + .41) * .5(1 + .55 + .41)
= .7938

120% - 8 passives, Generosity, Lab Enchant
= (.4 + .44) * .5(1 + .55 + .44)
= .8358

Note: This is only accounting for the damage from Dread Banner and not how increased aura affects your other auras.

I will let you decide for yourself how best to go, but my recommendation is 3 passives and Generosity.


In summary, BiS is Dread Banner + Impale Support with the Lab enchant for Dread Banner. Linking Dread Banner to L21 Generosity provides the exact same benefit as the Lab enchant.



I wanted to try setup with Impale but what value of increased dmg I should add to PoB to see correct DPS give or take. Gems are 20/20 Impale, 20/20 Dread Banner, 20/0 Generosity, no head enchant. Also what is correct gem setup for Impale in weapon? Btw you guys are res capped before SO or with it?
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Dust91 wrote:
I wanted to try setup with Impale but what value of increased dmg I should add to PoB to see correct DPS give or take. Gems are 20/20 Impale, 20/20 Dread Banner, 20/0 Generosity, no head enchant. Also what is correct gem setup for Impale in weapon? Btw you guys are res capped before SO or with it?
I’ll go with the gem levels you gave. Please read everything and try to understand the math behind it. This isn't something I care to do every time someone upgrades gear. Also know that if you were to invest more into increased non-curse aura effect on the passive tree, the numbers will change.

Gems
23/20 Impale (+3 when in weapon)
- 40% chance
- 64% increased impale effect
- PoB already calculates more damage

20/20 Dread Banner
- 20% chance
- 19% increased impale effect
- 10% increased aura effect
- PoB already calculates less enemy accuracy

Generosity
- 39% increased aura effect
- 0% increased aura AoE

Passive Tree
- 3% increased aura effect
Dread Banner Calculations

Chance
= 20% * (1 + Aura Effect)
= .20 * (1 + .10 + .39 + .03)
= .20 * 1.52
= .304
= 30% chance

Effect
= .19 * (1 + Aura Effect)
= .19 * (1 + .10 + .39 + .03)
= .19 * 1.52
= .2888
= 28% increased impale effect
Damage Calculations

= Chance to Impale * Number of Impales * Damage per Impale
= (.40 + .30) * 5 * .1(1 + .64 + .28)
= .70 * 5 * .192
= .672
= 67.2% more damage

Under the configuration tab, put -67 as the "Enemy Phys. Damage Reduction" in the resistance section.
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jlh165 wrote:
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Dust91 wrote:
I wanted to try setup with Impale but what value of increased dmg I should add to PoB to see correct DPS give or take. Gems are 20/20 Impale, 20/20 Dread Banner, 20/0 Generosity, no head enchant. Also what is correct gem setup for Impale in weapon? Btw you guys are res capped before SO or with it?
I’ll go with the gem levels you gave. Please read everything and try to understand the math behind it. This isn't something I care to do every time someone upgrades gear. Also know that if you were to invest more into increased non-curse aura effect on the passive tree, the numbers will change.

Gems
23/20 Impale (+3 when in weapon)
- 40% chance
- 64% increased impale effect
- PoB already calculates more damage

20/20 Dread Banner
- 20% chance
- 19% increased impale effect
- 10% increased aura effect
- PoB already calculates less enemy accuracy

Generosity
- 39% increased aura effect
- 0% increased aura AoE

Passive Tree
- 3% increased aura effect
Dread Banner Calculations

Chance
= 20% * (1 + Aura Effect)
= .20 * (1 + .10 + .39 + .03)
= .20 * 1.52
= .304
= 30% chance

Effect
= .19 * (1 + Aura Effect)
= .19 * (1 + .10 + .39 + .03)
= .19 * 1.52
= .2888
= 28% increased impale effect
Damage Calculations

= Chance to Impale * Number of Impales * Damage per Impale
= (.40 + .30) * 5 * .1(1 + .64 + .28)
= .70 * 5 * .192
= .672
= 67.2% more damage

Under the configuration tab, put -67 as the "Enemy Phys. Damage Reduction" in the resistance section.


Well, I played it for few hours and I think I like it. Now I am thinking of buying Baron with Dread Banner enchant for about 15 exa (or less if I am lucky). But still you didn't answer me for gem setup in weapon - right now it is Raise Zombie - Feeding Frenzy - Impale - Melee phys - Multistrike - Empower. Should I leave it as is?
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Dust91 wrote:
Well, I played it for few hours and I think I like it. Now I am thinking of buying Baron with Dread Banner enchant for about 15 exa (or less if I am lucky). But still you didn't answer me for gem setup in weapon - right now it is Raise Zombie - Feeding Frenzy - Impale - Melee phys - Multistrike - Empower. Should I leave it as is?
That's fine. Minion Damage instead of Melee Phys is 5% increased damage better in the quality, but not worth the expense of rolling new socket colours. Granted, I personally like it so I can swap in Minion Speed for better clear. Also, I need SO to cap my resistance.
Last edited by Aldonés#1294 on Nov 22, 2019, 7:01:34 PM
Is pastebin is something like BIS? or gear on gear section on post?
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jlh165 wrote:
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fishii_22 wrote:
@Qlidascope

I have question how can I max my resistances and improve my survivability.
The build is amazing but I sometimes get one shot. (it may also be the fact I am not paying attention most of the time because of Netflix :3)

And also how can I improve the linked items?


And last but not least - how can I get Lethal pride with 15-20% increases strength?
Definately do what Qlida mentioned. Your belt enchantment does not affect zombies, and you can divine it for another 1% strength. You don’t have a banner at all. Dread Banner won’t stop you from getting 1 shot, but it will provide a significant chance to evade. Once you get Shaper’s Touch, you can replace Skitterbots for Discipline or Purity of Elements if your resists need more help.


I am confused, as there are not enough skill gem slots. What should I drop for the banner? What links should I have in boots and gloves?
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fishii_22 wrote:
I am confused, as there are not enough skill gem slots. What should I drop for the banner? What links should I have in boots and gloves?
Welcome to the world of summoners. Look at what other people have and decide what you want. You can’t have everything.
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jlh165 wrote:
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fishii_22 wrote:
I am confused, as there are not enough skill gem slots. What should I drop for the banner? What links should I have in boots and gloves?
Welcome to the world of summoners. Look at what other people have and decide what you want. You can’t have everything.


Thank you for your help. I think I got my character more tanky, at least I feel more confident. Not to mention my zombies simply make my enemies vanish off the maps. Pretty dope build, hope they won't nerf it. Or I will be sad.

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