GGG WHY ARE U LIKE THIS?

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Timmay wrote:
End game is 100% playable on console. Try not having shit internet and maybe getting an SSD if you feel froggy.

lol i have both of those things but died constantly to desync with my cyclone slayer, max block reckoning gladiator though easy as levelled to 96 and only stopped out of boredom.
I play coc, 4 different skills cast at same time, multiple projectiles, and yes it get's bit laggy when popping legion, still playable and just first second.

I would say it's playable on an xbox S with an ssd and decent internet.

The cyclone desync, there are threads how to reduce it, also not using movement skill leapslam or shield charge helps alot, decync often fixed by flame dash or grapple hook.

Yes they still need some work on tweaking stuff, i would also like some extra settings to lower shadows and other non important graphics shit just to support the fast mapping characters. But we also need many other things and some communication on this would e great...

But to say unplayable... no that's bullshit.
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Timmay wrote:
End game is 100% playable on console. Try not having shit internet and maybe getting an SSD if you feel froggy.


Are you telling me the delve 500+ is on the consoles without a problem? Are you telling me that everything is the internet or the hard disk? Either we play a different game or you lie. If the problem were just that, you wouldn't end on level 95 but 100.
Even if it were as you say (just buy an SSD and everything will be ok) why f2p PoE needs ssd? Why GGG employees can't customize the game to consoles like other company developers do. Why is there no need for an SSD for other f2p games or AAA titles to play?
GGG has over 144 employees + external employees from other countries .. What are they doing?

We write that PoE for console is not stable .. Thy write nothing and post a new on website " BUY a NEW MTX"
Last edited by R4mpaMckvak on Aug 6, 2019, 9:07:30 AM
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SaphironX wrote:
This is why they should charge for the next game. We want support on par with a paid title, and people freak when I say this, but this game is completely free. No pay to win, no cash required, free unless you choose paid cosmetics.

Most of us will never spend a dime on this game, and yet we expect upkeep to the same extent as games that sell $1,000,000 worth of copies.

The game can be unstable, no question, but for a free title they are releasing patches like once per month and adding new league content. I hate the crashes too, but credit where credit is due for all the upkeep and content they do.


Hey, I'd be perfectly happy paying for a single player option on this game that lets me choose the league content I want to primarily play. No PSN, no online needed. I'm fine with it verifying my MTX occasionally via tokenization with the servers. That way I could get the QoL I need, the offline play I want, and never have to put up with PSN being down like it is now. I could play when I want to play. No DCs. No desyncs. Just solid gameplay. I'm SSF already as it is, so a purely offline solo mode that occasionally phones back home to make sure my "installed" MTX matches my account profile is perfectly fine with me. Steam has worked this way for years.

TL;DR: I'm fine with paying for my solo mode and still having MTX because it's up to me to decide if and when MTX is a value to me and I could have lag/desync-free gameplay.
Not only end game is unplayable, playing as new player on ps4 pro I hit lags and issues like ones when you spam too much stuff while playing PC version, and occurs while playing in act 1.

Seriously, it's fun play on console but GGG is not doing anything to repair that problem, so I don;t see any reason to buy extra stashes on ps4 version.
Last edited by Siwydragon on Aug 10, 2019, 9:53:46 AM

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