Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters) (1-Button, HC SSF, Pure Item Freedom)

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Okcaj wrote:
Spoiler
Heya Wrecker

Love your Reaper build as i have recently had an injury to my hand so this build has helped me out a lot so thank you. I am currently level 82 working on the last of it which is only the increase of the resistances. I'm currently well over max on all and have maxed out the chaos resistance as well but for some reason my reaper keeps dieing so i think its my gear can you advise me on what type of gear i should be looking for so progress beyond Tier 5 maps as which is where i am currently struggling.
I have gear that also helps with the minions the usual stuff
Minions extra Crit dam , Life & resistances etc etc

So please i love this build and would like to try and take it to end game if i could so any advise would be awesome thank you.
Hey, Okcaj!

I'm glad you're liking the build and that it's working well for you (with your injury). I'm sorry you're feeling stuck!

So, I took a look at your build and I don't see anything out of place. I think the only quick fix that you could try is swapping out Minion Damage Support (which does lower the Reaper's health by 25%. A quick blue gem replacement would be either Efficacy (for Bleed) or Minion Speed (lower DPS) or Predator Support (which is an extra button). Otherwise, if an opportunity arises to recolour/get another 6-link, I'd try Melee Physical Support. Try replacing Minion Damage first and see if that helps.

If that doesn't work, my guess, is that it's likely just so rogue situations. I play the Reaper build often in T16's (https://www.pathofexile.com/account/xbox/view-profile/Wrecker+of+Days/characters?characterName=WoDs_Weaper) and go through many maps where I barely have to resurrect my Reaper. Then, there's the occasional group of map mods, or beefed-up Essence monster, that destroys all minions in sight.

Those are my guesses/recommendations. If you don't find that this fixes anything, let me know and I'll try to help further.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
I would like to thank you for your quick response to my questions as i know your really busy.
THANK YOU ....

So i'll give them ago and see how it handles thanks for the advice once again i really do appreciate it.
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Okcaj wrote:
Spoiler
I would like to thank you for your quick response to my questions as i know your really busy.
THANK YOU ....

So i'll give them ago and see how it handles thanks for the advice once again i really do appreciate it.
My Pleasure :) ! You had good timing with your post. I can normally only respond once or twice a week. Be honest with your feedback (if you give it) and I'll do what I can for you.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
I have a question about your RF Incinerator Chieftain. Under Equipment, why does he have a bone shield and bone helmet, instead of a Templar shield and helmet?
It's not about winning or losing. It's about how many new rules they have to add to the book because of you.
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B_Brown wrote:
Spoiler
I have a question about your RF Incinerator Chieftain. Under Equipment, why does he have a bone shield and bone helmet, instead of a Templar shield and helmet?
Great question, Brown!

It's because of the Spiritual Aid notable on the passive tree that gives us the ability to apply increased (not "more") Minion Damage to ourselves.

Make sense?
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Yes, that makes a lot of sense. Thank you for your reply.
It's not about winning or losing. It's about how many new rules they have to add to the book because of you.
Hello Wrecker, looking at RF build, is there any chance Life Recoup 30% on the top right of allocated tree costing 4 passives being worth it?

Assuming a scenario where we are hit for 100% of our health pool over 4 seconds, 30% of it will be recovered in next 4 seconds, that gives roughly 7.5% / 4 = 1.875% life regen per passive (effectively less, due to new hit happening when the last recoup instance has just started, yielding more death risk), of course it does not apply to damage over time we take and could flow into the cap half of the time, still sounds not too bad with the armour build, as we are not going to be two-shot.

It seems like a border-line mechanic, it does not apply to Zealot's Oath, so it gotta be useful on the health regen builds, so I would expect it to be in such a build, unless GGG screwed up -_-

Thanks for the guides that do not take away the fun of decision making from the game (both the gear and the flexible tree)! You are breathtaking :)
Last edited by Hexlord#7799 on Jul 24, 2023, 8:04:32 AM
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Hexlord wrote:
Spoiler
Hello Wrecker, looking at RF build, is there any chance Life Recoup 30% on the top right of allocated tree costing 4 passives being worth it?

Assuming a scenario where we are hit for 100% of our health pool over 4 seconds, 30% of it will be recovered in next 4 seconds, that gives roughly 7.5% / 4 = 1.875% life regen per passive (effectively less, due to new hit happening when the last recoup instance has just started, yielding more death risk), of course it does not apply to damage over time we take and could flow into the cap half of the time, still sounds not too bad with the armour build, as we are not going to be two-shot.

It seems like a border-line mechanic, it does not apply to Zealot's Oath, so it gotta be useful on the health regen builds, so I would expect it to be in such a build, unless GGG screwed up -_-

Thanks for the guides that do not take away the fun of decision making from the game (both the gear and the flexible tree)! You are breathtaking :)
That is an excellent suggestion, Hexlord!

That is one of my favourite clusters on the tree. I think it's called Infused Flesh. And, once it's selected, it's very difficult not to take the mastery within it that reduces enemy life regen. The reason I excluded that cluster isn't because the cluster wouldn't be worth it. It was it simply because there wasn't enough space for all the clusters that I wanted. If I was to get to level 95 or 96 that would likely be the next cluster I would take.

So in short, if that cluster turned you on more than the ones that the current tree provides, I don't think anyone could give you a hard time for selecting those for five nodes instead. Good luck with the choice though ;-).

And thanks for the really kind words. They mean a lot. I miss doing what I used to do for the community. I appreciate you taking the time to be so kind.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jul 29, 2023, 1:17:14 PM
Hi wrecker!

I am looking forward playing reaper next league!. Question - If I wanted to add new guardian blessing into this thing, where should I fit it? On one of the golems? DoT on Reaper seems wrong. Determination on a golem and get another 50% aura ourselves? Skitterbots as offensive option?
Hello to my favourite PoE player and build provider! (if that's the right term hehe)

Hope you're doing well and that things are going your way!
I've been thinking about you a lot lately since I saw the new league, and I've been spying on your pages and PoE Planner to see when (or if) the builds will be updated.

That brings us to my question... Just to prepare myself time-wise etc for the new league, when do you normally update (if needed) the poeplanner.com build pages? Is it before or after the league starts? Do you have a specific day usually?

I used to follow your forum posts before you stopped doing those and since then I've been kinda late to leagues hehe... But not this time!

I also don't follow dev updates/posts about skills and the skill tree etc, so I wouldn't know if updates are needed you see.

Thanx!

And again, LOVE everything you do for this community and we appreciate you to bits!

Lamsie

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