3.11 NEBULOCH JUG. TECTONIC SLAM, HC SUPER TANK, 3.11 BUFFED! Featured by Goodgaming!
Hey is brassdome worth running on this build?
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" What I understand is that the skill has a 60% conversion, so we always have that %. Infernal cry allows you to reach 100%, but it only applies to exerted strikes. The problem is that there are only 4 exerted strikes, and with the attack rate that this build has (approx 2-3 attacks/s), most of the time we will continue with that 60% Therefore, to continuously have 100% conversion, there are two ways: 1) Invest in warcrys to decrease the cd recovery speed, increase the number of exested strikes .... etc 2) Take the two nodes that have been commented In my opinion, the best way is the second, since in my case I am not going to invest in warcrys |
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" i saw it on labrunner build, but in main game idk :s for crit immune and with the big nerf of vaalMoltenShell maybe, but loss of life, res, no block and mvt speed (with kaoms boots youre soooo slooow ^^) if you have currency, maybe you can try, but i think lorewave, or big rare is better |
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" i dont think, what i understand in patchnote is : infernal cry convert only for the Triggered Combustion not your Hit or Exterded Hit "trigger Combust, which converts 60% of Physical Damage to Fire Damage" in this way, you need invest 2pts with +40%conversion Last edited by ruffmagga#3598 on Jun 17, 2020, 3:40:07 PM
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" Okay, so I was wrong. Still I think Unflinching alone can compensate for EC generation: - 30% chance to gain an Endurance Charge when you are Hit - 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges. - Gain an Endurance Charge every second if you've been Hit Recently (last 4 seconds). Knowing that we now only lose one EC with every third attack, and considering our attack rate (2-3 hits per second), only with the last Unflinching feature can we maintain EC during the stun immunity. Anyway i need to check this. |
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" Ok.... i was wrong again XD I think the best option is to take those nodes and stop complicating ourselves jajaja |
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" This link is not working for me, no matter what I am trying, it only displays a lot of errors. How can I make it work? |
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do you have the PoB Fork version ? v 1.4.169.3. this one : https://github.com/PathOfBuildingCommunity/PathOfBuilding/releases its a new version Last edited by ruffmagga#3598 on Jun 17, 2020, 4:26:22 PM
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" Thank you, that solved it! |
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Duke, thank you for taking the time to add in the leveling trees in your latest POB! That is very very helpful.
Should we keep resolute technique all the way up until we get Elemental Overload? I am not very good with using multiple keys at the right time so I think I will forgo using Call To Arms in the beginning as I don't think I will be able to manage the individual cool down times correctly. I love that Call To Arms has instant Warcry but I think it will be difficult to use when using more than 1 war cry for a player of my low skill level. If I understood POE manifesto correctly, it seemed like they were suggesting Call to Arms would be strong for single war cry builds but not for multi war cry builds. Last edited by AndyLovesHisBge#5265 on Jun 17, 2020, 4:53:53 PM
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