[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
Hello, I don't understand why +1 min endurance charges on the amulet. I'm lvl 79 right now but I don't see how the endurance charge comes into play ?
Loving the build from the start, first build I can map with and not die :D (I did like 20+ death in HHC) |
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" Endurance charges give 4% phys damage reduction each. Since this stacks additively, the more you have, they stronger each one gets. it's not huge at the start, but paired with a lunaris pantheon, it prevents packs of mobs to just obliterate you with crazy overlaps. Don't stress it too much, but in Hardcore I would definitely try to get charges before starting yellow maps. |
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" Hey Darkxellmc, i cant use these poB línks so far. Lua Errors. Is it possible to edit these awesome Guide with actual links oder send it to me here? Thanks Pragor | |
" " Sorry if that's not your problem, but I'm 99% sure it is. |
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hey ilove this build . but actually dont understand this lethal pride jewel. pls simply explain. soryy for less english
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" oh man thank you so much for the help i upgraded my flasks(but couldnt get a good quicksilver roll :(),i got the frenzy abyss jewel i will do as you say and unpoint arcane focus to get points to equip the green nightmare i upgraded pantheons too and also got the divergent berserk and ehnace which is actually really fun to play with *ill definetly attempt to get flesh and stone on my build in one way or another i didnt know its a low level for tier 16 this build steamroll tier 16,i even juiced them with the highest level sextant fragments and chisels nothing really bothered me,its why im such a fan of this what i do have struggle with is the "meta leveling method" of entering tier 83 heist maps and killing the mobs there,my ED seems to not deal enough damage to deal with the rare monsters there and it gets abit difficult also had abit of a struggle vs DROX with his flags and his bubble it takes me quite alot of time to kill him is the build abit weak for heist or i just need to upgrade my damage? also i im about where the upgrade path suggest to get the NULL gloves and while i really want them(speed is just fun and effective) i cant seem to be even close to resist cap my character without rare gloves anyway thank you so much for the help and guide,im a new player and ive tried like 5 different build and got stuck at all of them and frustrated with this build and guide ive done nothing but actually PLAY THE GAME not spend hours on poe trade or hours on pob trying to realise why my dps is like 50% less than the build on pob even tho i have close to the same items the "what to upgrade" section of this build is the best thing ive seen in this forum period everything simplified easy and fun Last edited by Daydreaming7 on Oct 27, 2020, 3:43:26 PM
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" Thank you for the reply. How do you proc the charges ? |
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" They don't need to be procced (is this a word). +1 minimum on rings and amulet gives you three permanent endurance charges. |
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" Lethal pride (of akoya) transforms the keystones in radius to chainbreaker, which we need to generate rage. Also, it adds strength to small passives in radius, solving our attribute requirements. It also adds a random stat on notables in range, which we have 2 of. The stat depends on the number on the jewel, so it's quite difficult to get good ones. Best one is 4% life, +20 strength is also pretty good. " Up to level 94-95, you really shouldn't die enough in maps to hinder your progress. It should be your goal rn, I really wouldn't bother with XP focused farming at your current gear level. You can easily reach level 97-98 just by delving and mapping safely. level 99 and 100 start to take so long that occasional deaths are a HUGE setback however, so people usually focus farming xp for these. This is why you see pure breachstone rotas, heist farming and 5way carries. For gear upgrade, I'd recommend you to upgrade your boots. Try to get 100+% resistances on them, it will make future gearing (like gloves) much MUCH easier. Then you'll be able to fit in nul and void, and jewellery with endurance charges. Also, vendor your level 20 gems with a gcp to get a 20% quality gem. This is very useful on QOL gems such as spell totem support, and all support gems for your main skill. Quality on all gems does make a big impact difference. |
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Just made this! Didn't dare trying to annul the proj speed (after bricking 4 crafts before this one) as it's actually pretty nice QOL for ED. Only losing 16% increased damage by not having multicrafted damage on there. So all good :) Once I have saved up a little more currency, will try and divine perfectly (shouldn't be too bad as it has an open pre and suffix). "Fixing the endgame was hard - No matter how hard we buffed red maps, people would keep spamming Gorges. So we turned Gorge into a red map" Last edited by qwertz on Oct 28, 2020, 8:57:41 AM
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