Flasks missing the unique one looks like you have the Rumi's instead of his suggested flask. Also missing the 40% regular dmg flask(bad with names sorry). Also missing vaal blight, the vaal blight does really good dmg and refills well. Its also a positioning issue and timing issue. You want to get drox in an area where two flags dont overlap much usually the east 2nd flag. Then after his phase where he sits there you wanna bring him to that area, pop flasks, pop ED/Contag + totem, then pop vaal blight and spam regular blight. Usually hes down to 10% remove flag again and repeat minus vaal blight since charges wont be up again. Also he did mention in his post not the quickest boss killer, drox is alittle bit of an annoyance for this build due to the flag immunity and how often he spawns it. That said I am thinking of seeing how a level 20 vortex in the mix since we have a lot of dmg over time multiplier might help us out for bosses.
Sulphur flask sucks, jade + quartz is the best combo
Flasks missing the unique one looks like you have the Rumi's instead of his suggested flask. Also missing the 40% regular dmg flask(bad with names sorry). Also missing vaal blight, the vaal blight does really good dmg and refills well. Its also a positioning issue and timing issue. You want to get drox in an area where two flags dont overlap much usually the east 2nd flag. Then after his phase where he sits there you wanna bring him to that area, pop flasks, pop ED/Contag + totem, then pop vaal blight and spam regular blight. Usually hes down to 10% remove flag again and repeat minus vaal blight since charges wont be up again. Also he did mention in his post not the quickest boss killer, drox is alittle bit of an annoyance for this build due to the flag immunity and how often he spawns it. That said I am thinking of seeing how a level 20 vortex in the mix since we have a lot of dmg over time multiplier might help us out for bosses.
Sulphur flask sucks, jade + quartz is the best combo
Probably but the build is tanky already and he said the boss takes awhile to kill how would more defense help that? I just killed that same boss in 3 minutes with my flasks.
Hi guys, I decided to try this build. Clear speed amazing, survavability pretty good as well. But single target just horrible. Yesterday I spent like 10 minutes trying to kill A5 Drox. Looks like I don't understand something in rotation (or my gear is wrong), any advises?
Was having a similar problem, getting a +1 gem cdot ammy and a cdot quiver have helped me a lot with the st damage, even though it hurts a bit our survivability.
A sulphur won't shave more than 2 seconds on a boss anyway. Jade quartz makes your mapping a complete breeze.
Not sure you read his comment "mapclear speed a breeze, survivability good." I dunno I cleared the boss in 3 mins.. and mapping is already a breeze. Still confused about the jade flask helping with dmg, but w.e floats your boat.
What I've got in mind :
Get either "augment with lightning" or "remove lightning and add another lightning" > get a second suffix (lightning res)
"cannot roll attack"
slam for gems
Then remove attack and remove lightning for the res/lightning damage (already got remove attack stored), then finish the bow and slam a synth implicit when I get the seed
Is choas multi good for this build ? Or we looking for life and flat dmg increases or multi is good too ?
It's ok. I'd say if you manage to get a jewel with % life and 2 damage mods that work for the spec, it's good enough and you can focus on other slots next. Chaos multi, increased chaos / spell / damage over time are all valid. Exact proportions depend on gear but 12% increased or 4% multi are probably close in value in the same way as clusters can have 30% inc chaos or 10% chaos multi, the 3 : 1 proportion stays.