[3.13] SRS Necromancer (2021 Edition) Build - 5M DPS on 1EX budget! Uber Elder DEATHLESS in 3 days!

"
dhuber666 wrote:
What do you say to the new chest for this build? https://twitter.com/pathofexile/status/1203424634252623872

That would be a nice option? Ofc your whole build is about the auras in the chest so guess not? :D

Not an option since we need auras for damage
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
what do you think about crafting staves with the manifesto 3.9

quote :
"Some modifiers no longer appear on Shaper or Elder items, like the "increased Physical Damage and Socketed Gems are Supported By" modifiers on Two Handed Weapons."
"The "Can have multiple crafted modifiers" mod has been changed, now granting "Can have up to 3 Crafted Modifiers". Multi-mod crafting an item was proving too powerful for too low a cost compared with rolling an item of relative power. We'll be keeping an eye on the modifier to see if further changes are required"

hum.... nerf???
Last edited by Gidzit#2547 on Dec 10, 2019, 5:36:16 AM
"
Gidzit wrote:
what do you think about crafting staves with the manifesto 3.9

quote :
"Some modifiers no longer appear on Shaper or Elder items, like the "increased Physical Damage and Socketed Gems are Supported By" modifiers on Two Handed Weapons."
"The "Can have multiple crafted modifiers" mod has been changed, now granting "Can have up to 3 Crafted Modifiers". Multi-mod crafting an item was proving too powerful for too low a cost compared with rolling an item of relative power. We'll be keeping an eye on the modifier to see if further changes are required"

hum.... nerf???

Huge nerf to end-game options. Waiting for patch notes and new influenced mods
So far they literally killed all 2H builds
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last edited by Angry_Roleplayer#6657 on Dec 10, 2019, 6:19:51 AM
I hope that the craft with the guardians will be interesting if not even the one hand have a little nerf too ....

/quote :
"The weighting of Minion modifiers on Convoking Wands have been lowered, making it harder to roll a great Minion wand."
Last edited by Gidzit#2547 on Dec 10, 2019, 4:06:39 PM
So back to Realm Ender?
Less dmg but also ok for endgame?

But lets wait for the patch notes...
More nerfs :(

Minion Damage Support

Supported skills now deal 25% more damage at gem level 1 (from 30%), up to 49% at gem level 20 (no change from previously).
Now gains 1% increased damage from minions from supported skills per 2% quality (previously gained 1.5% per 2% quality).


Necromancer

Mindless Aggression now grants your minions 10% increased Movement Speed (from 30%).



Still dont know how the get the "increased Physical Damage and Socketed Gems are Supported By" Mod... or if it's possible at all
"
Donnie_D wrote:
More nerfs :(

Minion Damage Support

Supported skills now deal 25% more damage at gem level 1 (from 30%), up to 49% at gem level 20 (no change from previously).
Now gains 1% increased damage from minions from supported skills per 2% quality (previously gained 1.5% per 2% quality).


Necromancer

Mindless Aggression now grants your minions 10% increased Movement Speed (from 30%).



Still dont know how the get the "increased Physical Damage and Socketed Gems are Supported By" Mod... or if it's possible at all


It's not possible anymore - they removed the ability to make a 7L item. Too much power creep. (Armors as well)
With the passive trees are there specific nodes to rush in each leveling passive tree section to optimize leveling?

Appreciate the guide and planning on this as my league starter.
They nerfed the Minion dmg gem, but did you notice that ALL the support gems for SRS have a new awakenned gem?
If you can get that gems it could be a big upgrade to the damage.
I hope the drop from that gems wont be so low.

The new tweak to SRS is very nice too, now you can scout the map with the skulls instead of being almost at melee range to activate their agro.

Let see if the new mods from the new influences and Exalded Orbs are useful for this build.
I would like to know about the armor buff on enemies and how it will affect this skill, because 2700% increased armor for lvl 84 enemies is A LOT, someone said like from 4-6k to 140-150k armor lol.

I tried this build last league but i found that it was a bit squishy so i rolled a CoCpri instead facetanking all. Now that this build seems improved I'm gonna try it as my league starter but with tank Zombies instead CWDT to see if it improves my survivality.
Last edited by hawok#3424 on Dec 11, 2019, 8:39:37 AM
True, awakened gems would be nice.
Didn't realize that.

I think I found my starter.
Lets see which endgame weapon we can use.

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