[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

I'm super excited to try this build again, or a variant of it, and get back into PoE this league.

Sucks to lose bleed defense, but the new surgeon node looks like it will work amazingly with Petrified Blood.

You guys see any value in the master alchemist route?
Last edited by poeacct823#6234 on Mar 31, 2023, 2:41:20 PM
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neocraft wrote:
I'm super excited to try this build again, or a variant of it, and get back into PoE this league.

Sucks to lose bleed defense, but the new surgeon node looks like it will work amazingly with Petrified Blood.

You guys see any value in the master alchemist route?


Only if you are doing something janky. The new Master Surgeon is a crazy defense buff and the two poison nodes are too strong to give up for anything else. If you are just wanting to do Master Distiller or if you want to run "flasks are used on end of effect" and hope you kill things fast enough it could be viable, but I don't plan to touch it.
The wither on hit, along with it's damage buff, should free up some skill gem slots as well.
For anyone interested here is how new pob looks like:

https://pobb.in/BcThJ7Ziu5h8

You need to be on DEV version of PoB (that you can get here) as it has new tree.

I also added some leveling trees for Toxic Rain and changed the whole leveling process from pconc to CA + TR:



I did not spent *that* much time on it so there are probably better ways to do it, but I wont know until I try, maybe I will try to do some practice runs during next week and change it a bit,well see.

Current final stats are this:



And final flask stats:



So thats <4k life recovered/s.

There are some options with pathing like grabbing Anninhilation Apporach and annointing Hardened Scars + pathing to Panopticon, but this removes all ES and I do not like it asmuch as simply annointing Panop.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/


another option is to do this with Burden of Truth.Its actually quite hillarious, and I still get 3k life/s and 3k es/s

EDIT:

https://pobb.in/6_5YOiF1gvmG

Here is the pob with dropdown for burden setup as well
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Mar 31, 2023, 9:46:09 PM
i suggest for early leveling if you grab the +1 arrow group(multishot) and then the mastery gain adrenaline on stance swap you can from as soon as you get blood and sand put it on LMB as its a instant cast and gain close to 80% uptime on adrenaline from just LMB moving. will speed up early vastly.
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shadowraiden wrote:
i suggest for early leveling if you grab the +1 arrow group(multishot) and then the mastery gain adrenaline on stance swap you can from as soon as you get blood and sand put it on LMB as its a instant cast and gain close to 80% uptime on adrenaline from just LMB moving. will speed up early vastly.


You cannot left click auras without stutterstepping. But yea I already included it in leveling setup together with Blood & Sand, but im seriiously hoping they just remove that mastery because ppl are just gonna use macros to either force stutterstep or just automate it fully and thats quite sad.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
I know Poisonous Concoction was nerfed hard (not just changed to the ascendancy, but also the change to flask charges on the skill), but is it still viable for leveling? We have TR as a fallback, but PC was just so convenient for league start i'd hate to lose it.
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neocraft wrote:
I know Poisonous Concoction was nerfed hard (not just changed to the ascendancy, but also the change to flask charges on the skill), but is it still viable for leveling? We have TR as a fallback, but PC was just so convenient for league start i'd hate to lose it.


I plan to switch the leveling to TR + TR ballista most likely from pconc (i already made leveling trees/gear etc for it) as sustaining the flasks is gonna be annoying in acts most likely. But TR is super comfy as well, would recommend watching havoc's recent vid about it, its very fast:

https://www.youtube.com/watch?v=z2H1dkqwXKs&t=180s
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Alright here is another possible final version of the build, I think I like this one the most? Its double large cluster setup with Multishot, that also allows us to kinda ignore Rain of Splinters if we wanted as 4 projs is plenty.

https://pobb.in/TOlNxzav1S9-

Here is tree image etc for ppl that are not on updated tree yet on DEV version of pob:



Its burden of truth with extra flask meds for more flask recovery so I get 3.3k life/s and 3.3k es/s. Together with nice damage and *very* nice max hit. Do not runs grace at all because of Burden of Truth.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/

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