[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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thedeathbeam wrote:
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just4omp wrote:
Hi.
I am looking at new pob and may be i am missing something. How much curses we are trying to apply on mobs with Strength of Blood build? Temp Chains + Despair? But dont we need to increase limit of curses +1 to apply both curses? And does Aspect of the Spider count as curse too?


2 curses, that is correct. The PoB has +1 curse mod on body now.

And nope, Aspect of Spider is not curse


Oh i missed it change. Thanks you)
how important is the extra arrow on quiver and alt quality on scourge arrow ?
also since we use catalysed life flask now, enduring hybrid flask with harden scars annoint should be best option
Last edited by Agita#4357 on Apr 24, 2021, 5:26:48 PM
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Agita wrote:
how important is the extra arrow on quiver and alt quality on scourge arrow ?
also since we use catalysed life flask now, enduring hybrid flask with harden scars annoint should be best option


You can think about the extra arrow as 30% more damage. So pretty important.

The alt quality, I am not sure actually but it should be fairly helpful with consistency.

They changed hardened scars, I tested it it barely even works now, pretty bad annoint.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam wrote:

They changed hardened scars, I tested it it barely even works now, pretty bad annoint.



But with petrified blood aren't we always regaining life from the flask and thus hardened scars is up?
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Optaka wrote:
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thedeathbeam wrote:

They changed hardened scars, I tested it it barely even works now, pretty bad annoint.



But with petrified blood aren't we always regaining life from the flask and thus hardened scars is up?


You get it for like split second, then you go to full HP, then it turns off, rinse and repeat. So the uptime isnt great.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Massive buid update:

25th April 2021
- Removed Transcendence tree as with new build additions Transcendence falls
behind other setups
- Added Rotblood + Chains of Emancipation combo for permanent
Berserk uptime
- Replaced Cluster Jewel tree with Strength of Blood tree. Thanks to
Petrified Blood we can have very high uptime on Strength of Blood
for around 23% less damage taken
- Added new Strength of Blood HC tree that is focused on very high
survivability and sacrificing some damage. This version of the setup is
fairly easy to gear, while being very very tanky, good for HC players.
- Switched from Embalmer to Fenumus Weave gloves and switched from
Malevolence to Aspect of Spider (as now we need to reserve
Temporal Chains in Rotblood)
- Added F.A.Q section


And here is explanation of how Berserk sustain works (it is also included in F.A.Q section):

1. You are at < 25 rage, so Rotblood applies temp chains to you because you do not have curse immunity from Chains of Emancipation
2. You gain temporary curse immunity (only way to remove curse aura on you). This is achieved by using non-instant life flask while not on full HP with warding suffix (this works really well with Petrified Blood because you are never on full HP as your skills also cost life and you cant regen)
3. You lose temp chains, you gain max rage and curse immunity from Chains of Emancipation belt
4. Rage goes < 25, you lose curse immunity, go to step 1.


With all these changes we gained a lot of movement speed, damage and shitton of survivability. The build is even more amazing now :)
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Apr 24, 2021, 11:54:40 PM
Why we use mirage archer? According to pob we can switch to archer to vile toxins and get total more dmg?MAy be there is some secret?
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just4omp wrote:
Why we use mirage archer? According to pob we can switch to archer to vile toxins and get total more dmg?MAy be there is some secret?


Mirage Archer is 27% multi even though it do not shows in PoB. It is not the best PoB DPS gem, but there are multiple benefits that come with it:

1. It always does perfect charge and release, e.g something not humanly possible with SA
2. It clears for you
3. It has high DPS uptime and you can dodge while MA is still shooting at stuff
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam wrote:
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just4omp wrote:
Why we use mirage archer? According to pob we can switch to archer to vile toxins and get total more dmg?MAy be there is some secret?


Mirage Archer is 27% multi even though it do not shows in PoB. It is not the best PoB DPS gem, but there are multiple benefits that come with it:

1. It always does perfect charge and release, e.g something not humanly possible with SA
2. It clears for you
3. It has high DPS uptime and you can dodge while MA is still shooting at stuff

Do I need to charge myself for MA can prefect charge?
First time for playing SA,your build is amazing.
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sitboon wrote:
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thedeathbeam wrote:
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just4omp wrote:
Why we use mirage archer? According to pob we can switch to archer to vile toxins and get total more dmg?MAy be there is some secret?


Mirage Archer is 27% multi even though it do not shows in PoB. It is not the best PoB DPS gem, but there are multiple benefits that come with it:

1. It always does perfect charge and release, e.g something not humanly possible with SA
2. It clears for you
3. It has high DPS uptime and you can dodge while MA is still shooting at stuff

Do I need to charge myself for MA can prefect charge?
First time for playing SA,your build is amazing.


Nope, it will always full charge regardless of what you are doing if MA is active.

Thanks, glad you like it :d
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/

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