I have a question regarding helmet enchant:
The helmet enchant supposedly only adds one pod at maximum stages, yet in an earlier post someone claimed that it adds a pod no matter the stage. Is that true? I'm currently playing SSF, but I guess I might just migrate if the helmet enchant is that important.... :>
It pretty much adds +1 pod to the stage you release it. So if you release it at 5 you get 6. However if you release it instantly by just tapping scourge arrow you get 1 pod instead of not getting any.
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
Champion Bladestorm Super Tank - https://www.pathofexile.com/forum/view-thread/2785401
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
Couple of things:
- First, your quiver, you can craft one easily on a hunter base with some corroded + pristine fossils. That would give you more dot.
- If you can an enchant for extra mod
- And the most important imo,cluster jewel, they add a ton of damage at the end
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
As other guy said, but lets see some numbers:
1. Good helmet can easily be 30%+ more damage (not even counting enchant what is another 10% more on average), e.g ailment duration and - chaos res
2. Circle of nostalgia is around 15-20% more damage
3. Quiver 20% more damage
4. Cinderswallow ~15% more damage
5. Clusters at least 20%-30% more damage, probs more
6. Awakened gems, easily 10%-15%+ more damage if not more (woke added chaos is biggest one)
That is lets see, 1.3 * 1.1 * 1.2 * 1.2 * 1.15 * 1.3 * 1.15, that is 3.5 times your current damage, so not really minor upgrades :P
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Oct 2, 2020, 2:35:06 AM
I think its fun twist on classic SA and im considering adding alternative tree for strength stack to the guide later (so thn the build will have 3 alt variations, divine flesh, str stack and chainbreaker).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Hello op, nice build!
I'm doing t14/t16 right now, clear is amazing but single target is a bit lacking, following the previous replies should i switch to cluster jewels?
Some sort of hybrid from the divine flesh tree but without divine flesh?
Last edited by Aoki4#2509 on Oct 2, 2020, 10:01:46 AM
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
Couple of things:
- First, your quiver, you can craft one easily on a hunter base with some corroded + pristine fossils. That would give you more dot.
- If you can an enchant for extra mod
- And the most important imo,cluster jewel, they add a ton of damage at the end
"
thedeathbeam wrote:
"
GonzoHarratec wrote:
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
As other guy said, but lets see some numbers:
1. Good helmet can easily be 30%+ more damage (not even counting enchant what is another 10% more on average), e.g ailment duration and - chaos res
2. Circle of nostalgia is around 15-20% more damage
3. Quiver 20% more damage
4. Cinderswallow ~15% more damage
5. Clusters at least 20%-30% more damage, probs more
6. Awakened gems, easily 10%-15%+ more damage if not more (woke added chaos is biggest one)
That is lets see, 1.3 * 1.1 * 1.2 * 1.2 * 1.15 * 1.3 * 1.15, that is 3.5 times your current damage, so not really minor upgrades :P
Thank y'all both. Got a little disheartened but it looks like there is a path forward.
Champion Bladestorm Super Tank - https://www.pathofexile.com/forum/view-thread/2785401
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
Couple of things:
- First, your quiver, you can craft one easily on a hunter base with some corroded + pristine fossils. That would give you more dot.
- If you can an enchant for extra mod
- And the most important imo,cluster jewel, they add a ton of damage at the end
"
thedeathbeam wrote:
"
GonzoHarratec wrote:
I'm really struggling with single target, most conqs at woke 4 are taking upwards of 5 minutes. What can I do to improve my single target damage, it feel like any improvements would be minor increases at best:
https://pastebin.com/xqZEDAF5
As other guy said, but lets see some numbers:
1. Good helmet can easily be 30%+ more damage (not even counting enchant what is another 10% more on average), e.g ailment duration and - chaos res
2. Circle of nostalgia is around 15-20% more damage
3. Quiver 20% more damage
4. Cinderswallow ~15% more damage
5. Clusters at least 20%-30% more damage, probs more
6. Awakened gems, easily 10%-15%+ more damage if not more (woke added chaos is biggest one)
That is lets see, 1.3 * 1.1 * 1.2 * 1.2 * 1.15 * 1.3 * 1.15, that is 3.5 times your current damage, so not really minor upgrades :P
Thank y'all both. Got a little disheartened but it looks like there is a path forward.
Champion Bladestorm Super Tank - https://www.pathofexile.com/forum/view-thread/2785401