[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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Ikonicz wrote:
So, im running with the main build and getting into T15/T16's and clearing maps is a breeze, but bosses are just terrible. Should i really be going divine fles and is that supposed to help somehow? I just dont see where else to go with this without dumping a bunch of ex to make this viable any further. This is only my second started build I've played i did cyclone in late delirium so im still trying to learn but really stuggling with this.


Divine Flesh with Darkscorn and max Chaos res only helps you get tankier, it doesn't really help with DPS. But it's kinda expensive to get the bow + Chaos res. For starters, get the Chaos DoT multi craft on your bow, that helps alot. Also get more life, you have 4.8k which is absolutely paper. You can get them in your amulet, boots and jewels (poison duration + attack speed + maximum life is cheap).

Instead of using mana flask, I would recommend speccing one point on mana leech and use phasing / Sin's rebirth instead. If you wanna use mana flask, at least get an enduring one.

Another thing to note is to not put Herald of Agony in your gloves, this makes the mana reservation higher. After that you should be able to use Malevolence instead of Skitterbots which gives higher DPS.
Last edited by midnight2903#7851 on Jun 29, 2020, 1:58:41 AM


Hey guys, I'm really happy with this chest I crafted, wanted to share :D
Guys i wanted to share with you what i managed to finally craft. And remember the additional arrow is must on this build ! :)



If anyone needs my old bow pm me in game : Inarmos



also did this one, not sure which one i should use
Last edited by patrik161#4555 on Jun 29, 2020, 6:13:23 AM
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Ikonicz wrote:
So, im running with the main build and getting into T15/T16's and clearing maps is a breeze, but bosses are just terrible. Should i really be going divine fles and is that supposed to help somehow? I just dont see where else to go with this without dumping a bunch of ex to make this viable any further. This is only my second started build I've played i did cyclone in late delirium so im still trying to learn but really stuggling with this.


Are you activating the infused channeling buff? My game changed a lot after I got quality on it because I had to channel for less time to get the 30% more damage buff from it.

Are you using the totems or withering step into the bosses to get more wither stacks on them?

Your plague bearer does't have quality and it isn't linked with increased area of effect. If you have both the range of it is HUGE and helps a lot for boss dps as well.

Are you shooting the arrows in a way that more pods appear on the bosses?

The way I am doing is that I put the totem, withering step into the boss to get some wither stack, move back and shoot once at 4-5 pods. My buff from infused comes up and all the pods shoot at the boss.

Remember to have some distance between where you shoot and a wall. If you shoot in a closer wall you are going to get 1-2 pods at most and they are what deals the most damage.

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Zimtdrop wrote:
I'm using it because I use malevolence, aspect of the spider and herald of agony together.

(I did use an enlighten lvl 4 at first, but it feels much smoother with a -15 mana cost chest, especially for bosses.)


My issue was that I had culling strike linked to Herald. Derp. Yeah I'm using the -mana chest and it is really great because you can channel without getting without mana.
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Are you activating the infused channeling buff? My game changed a lot after I got quality on it because I had to channel for less time to get the 30% more damage buff from it.

Are you using the totems or withering step into the bosses to get more wither stacks on them?

Your plague bearer does't have quality and it isn't linked with increased area of effect. If you have both the range of it is HUGE and helps a lot for boss dps as well.

Are you shooting the arrows in a way that more pods appear on the bosses?

The way I am doing is that I put the totem, withering step into the boss to get some wither stack, move back and shoot once at 4-5 pods. My buff from infused comes up and all the pods shoot at the boss.

Remember to have some distance between where you shoot and a wall. If you shoot in a closer wall you are going to get 1-2 pods at most and they are what deals the most damage.


In regards to the infused channeling buff, ive made some changes to my build and my reserved mana is insane, i can hard channel even up to 3 spores before it fires and i know the answer is the chest to basically get rid of scourge arrow mana cost, but i cannot afford it right now. I just put all my max gem to 20 quality and leveling them again so ill just lock them once the reserved mana gets to be too much this time.
Last edited by Ikonicz#3335 on Jun 29, 2020, 4:34:09 PM
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Ikonicz wrote:
"
Are you activating the infused channeling buff? My game changed a lot after I got quality on it because I had to channel for less time to get the 30% more damage buff from it.

Are you using the totems or withering step into the bosses to get more wither stacks on them?

Your plague bearer does't have quality and it isn't linked with increased area of effect. If you have both the range of it is HUGE and helps a lot for boss dps as well.

Are you shooting the arrows in a way that more pods appear on the bosses?

The way I am doing is that I put the totem, withering step into the boss to get some wither stack, move back and shoot once at 4-5 pods. My buff from infused comes up and all the pods shoot at the boss.

Remember to have some distance between where you shoot and a wall. If you shoot in a closer wall you are going to get 1-2 pods at most and they are what deals the most damage.


In regards to the infused channeling buff, ive made some changes to my build and my reserved mana is insane, i can hard channel even up to 3 spores before it fires and i know the answer is the chest to basically get rid of scourge arrow mana cost, but i cannot afford it right now. I just put all my max gem to 20 quality and leveling them again so ill just lock them once the reserved mana gets to be too much this time.


Well, the solution to mana issues *before* - mana cost chest is either skitterbots instead of malevolence, very low level precision or enduring mana flask. Any of those 3 options should work for you.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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Ikonicz wrote:
"
Are you activating the infused channeling buff? My game changed a lot after I got quality on it because I had to channel for less time to get the 30% more damage buff from it.

Are you using the totems or withering step into the bosses to get more wither stacks on them?

Your plague bearer does't have quality and it isn't linked with increased area of effect. If you have both the range of it is HUGE and helps a lot for boss dps as well.

Are you shooting the arrows in a way that more pods appear on the bosses?

The way I am doing is that I put the totem, withering step into the boss to get some wither stack, move back and shoot once at 4-5 pods. My buff from infused comes up and all the pods shoot at the boss.

Remember to have some distance between where you shoot and a wall. If you shoot in a closer wall you are going to get 1-2 pods at most and they are what deals the most damage.


In regards to the infused channeling buff, ive made some changes to my build and my reserved mana is insane, i can hard channel even up to 3 spores before it fires and i know the answer is the chest to basically get rid of scourge arrow mana cost, but i cannot afford it right now. I just put all my max gem to 20 quality and leveling them again so ill just lock them once the reserved mana gets to be too much this time.


Your precision is lv 15. Keep that at level 1 and should help you a lot.
The op says ilvl 86 for chest crafting, whats the difference between 85 and 86? 85 is half the price.
You can check here https://poedb.tw/us/mod.php?cn=Body+Armour&an=dex_armour but bottom line is the maximum life roll.

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