[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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faraazahmed wrote:
Hey, when you are checking your DPS in PoB, how do you configure:

No. of Poison Stacks

No. of Withered Stacks

My DPS figure varies wildly with every poison stack I add.

What's a realistic figure for boss fights?


# of poison stacks should not matter, unless you have something that depends on poison stacks on enemy (like viper strike threshold jewel, or assassin crit chance) changing it will not do anything.

For # withered stacks, 15 is max, and you can have all 15 stacks up reliably with 4l wither totem setup.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam wrote:


# of poison stacks should not matter, unless you have something that depends on poison stacks on enemy (like viper strike threshold jewel, or assassin crit chance) changing it will not do anything.

For # withered stacks, 15 is max, and you can have all 15 stacks up reliably with 4l wither totem setup.


Thanks for the reply mate. Sitting pretty at 5.5 million Sirus DPS with 15 withered stacks! I'm looking forward to league starting Harvest with this build!

Also looking forward to 3.11 updated passive tree after patch notes!
Hello,

I want to start the league with this character and have one question.
As I see it we are getting 50% poison chance from the tree and almost 40% from HOAG with 1 Circle of Nostalgia. Where are we getting the remaining 10% from?

Thanks.
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Aillass wrote:
Hello,

I want to start the league with this character and have one question.
As I see it we are getting 50% poison chance from the tree and almost 40% from HOAG with 1 Circle of Nostalgia. Where are we getting the remaining 10% from?

Thanks.


Flask, Corallito's Signature.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
"
thedeathbeam wrote:


Flask, Corallito's Signature.


Thank you!

So I was messing with possible trees for 3.11 and after Wind Dancer and some other additions, the build will get tankier than it ever was:



Current experimental PoB for anyone interested (it will still change a lot after we get tree etc):

https://pastebin.com/X9pRmhTq
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
"
thedeathbeam wrote:
So I was messing with possible trees for 3.11 and after Wind Dancer and some other additions, the build will get tankier than it ever was:



Current experimental PoB for anyone interested (it will still change a lot after we get tree etc):

https://pastebin.com/X9pRmhTq


Glad to see that this should be updated at / before launch. Planning on running this as a solid starter for the league as I tend to flop around at league start. Thank you for the time you've put into putting together your guide :).
This will probably my starter for Harvest but I was wondering about the Circle of Nostalgia nerf, does it matter much? I assumed that the nerf to buff effect of Herald of Agony would be bad but how bad is it?
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Syperek wrote:
This will probably my starter for Harvest but I was wondering about the Circle of Nostalgia nerf, does it matter much? I assumed that the nerf to buff effect of Herald of Agony would be bad but how bad is it?


It is definitely nerf that you would feel at least early, but it should be fine, the build is getting buffs in other areas.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
So for anyone interested on updates after changes:

- We lost some damage from Circle (ofc)
- We lost some damage from Method of Madness changes on default tree (and some other stuff, but its really small loss)
- Thread of Hope for Hunter's Gambit was nerfed a bit (but I managed to work around it in Cluster Jewel ad Divine Flesh trees)
- Peace Amidst Chaos was nerfed so build is back to using Surging Vitality
- Spiked Concontion received *huge* buff: . We are using it now, its amazing, I love it
- Wind Dancer on tree, so big buff for the build (as previously stated)
- Leveling for the build was slightly buffed as now poison chance nodes are a bit better
- Enduring Cry received huge buff so there is high possibility we will start using it in 4 link, solves all sustain and its super nice in general
- Rest of the build is unaffected. So tldr: build lost some damage, gained a lot of qol from Spiked Concontion, gained a lot of defense

For anyone interested who has 3.11 updated pob already (its currently only on github and not released), here is updated PoB:

https://pastebin.com/miut593k
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Jun 17, 2020, 3:16:14 AM

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