[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

Basic ones cost 2-3 exalts. Maybe its just me but I get elusive fairly reliably at ~ 40% effective crit chance with very little investment.
Hi there.

I am looking for suggestions to improve my stuff and build, I have about 10 exalts to spend.

With thanks.
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markuskanada wrote:

Honestly, the best thing I could do was not caring about the frenzy on the quiver any more. In my experience there were 10x better options on the market if you did not care about the frenzy generation on a rare quiver.
Also, why would you even need that? I killed Sirus 20+ times and every other boss as well and they all melt. No boss has a chance anyways once you have end game gear. And when I swapped the quiver I didnt even realise any of the frenzy generation was missing.



Sure, that Quiver is nice, but it wouldn't be worse offensively if you dropped the resist suffix for frenzy generation.
And frenzy generation on bosses is still very nice to have. It's not as if bosses just roll over and die, they are the "hardest" thing left, everything else dies in a seconds anyways. So why not make the hardest content easier?

Sure the frenzy charges could be another damage over time multi, but they help where it counts.

https://pastebin.com/AmB3NvRF

That's my current PoB and I'm at 14.1M shaper dps. If I switch of frenzy I go down to 11.4M and that's a big difference.


As for Tailwind boots:
The problem for me is that I can't use tailwind boots w/o good resistance rolls. I don't have space on any gear slots for resistances otherwise. I already made several tailwind boots, but they all had crappy rolls. So I'm stuck with the ones I have until I craft good tailwind boots (which is what I'm working on right now anyways). And I'm still pretty fast, one touch killing mobs in the map with plaguebearer and constant withering step anyways.
DPS wise Tailwind would be nice, but worse than my current setup if I had to switch around gear to fit the resistances. ¯\_(ツ)_/¯
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Johny_Snow wrote:
Hey its the same boots I use. Doings maps in a minute and stuff. Unfortunately from what I see here the majority use them just for resistance instead of unlocking their true potential.


I ran couple of maps yesterday and it felt quite good. Kind of like juiced up version of the build. It seems like a nice option for super fast map clearing/farming.
Last edited by CowKiller#5645 on Jan 30, 2020, 4:27:26 AM
Are bosses still hard? I tried Shaper yesterday after upgrading my gear and he could only get 1 attack off before having to run away. It takes anywhere between 4 and 5 minutes for a single run depending on how many invulnerability phases he goes through.

I also tried Phoenix yesterday with 93% more life (so double his normal life) and he went down in about 15 seconds before his arena could pose any sort of danger.

https://www.youtube.com/watch?v=8AYWwnMWmV0

I didn't say they are hard, I said they are the hardest content. Even if everything is a breeze, they still take more punishment than the rest of the mobs. What use is it to have another multi suffix on the Quiver if I can make my char better rounded with improving this aspect of the game? Anything outside of bosses dies by just running through it anyways. The only maps that are kind of annoying are the 65% chance to avoid poison ones imho.
Last edited by Schmocke#2525 on Jan 30, 2020, 6:10:44 AM
Hi, I love the build but PoB tells me I have 2M1 dps (without mirage archer computation/ 60% more dmg with poison darkscorn workaround). i don't really know how to further improve my character, which should be my following upgrades?
https://pastebin.com/0g9Zvg3j
"
Schmocke wrote:
"
markuskanada wrote:

Sure, that Quiver is nice, but it wouldn't be worse offensively if you dropped the resist suffix for frenzy generation.
And frenzy generation on bosses is still very nice to have. It's not as if bosses just roll over and die, they are the "hardest" thing left, everything else dies in a seconds anyways. So why not make the hardest content easier?

Sure the frenzy charges could be another damage over time multi, but they help where it counts.

https://pastebin.com/AmB3NvRF

That's my current PoB and I'm at 14.1M shaper dps. If I switch of frenzy I go down to 11.4M and that's a big difference.


As for Tailwind boots:
The problem for me is that I can't use tailwind boots w/o good resistance rolls. I don't have space on any gear slots for resistances otherwise. I already made several tailwind boots, but they all had crappy rolls. So I'm stuck with the ones I have until I craft good tailwind boots (which is what I'm working on right now anyways). And I'm still pretty fast, one touch killing mobs in the map with plaguebearer and constant withering step anyways.
DPS wise Tailwind would be nice, but worse than my current setup if I had to switch around gear to fit the resistances. ¯\_(ツ)_/¯


Hi, can i ask you how do to craft the quiver? i tried so many times never see the chaos damage multi mod thx for any help
Last edited by battolsct#1786 on Jan 30, 2020, 7:51:38 AM
"
Schmocke wrote:
"
markuskanada wrote:


[...]



Sure, that Quiver is nice, but it wouldn't be worse offensively if you dropped the resist suffix for frenzy generation.
And frenzy generation on bosses is still very nice to have. It's not as if bosses just roll over and die, they are the "hardest" thing left, everything else dies in a seconds anyways. So why not make the hardest content easier?

Sure the frenzy charges could be another damage over time multi, but they help where it counts.




Hello! Haha, yeah if there was Frenzy Generation instead of the Cold Res, I think this one would be out of 99% of the players price range :D
Also, I focussed on Life, Movement Speed and DOT Multi when buying this, did not care about the frenzy.

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It's not as if bosses just roll over and die, they are the "hardest" thing left, everything else dies in a seconds anyways


Hm, to be fair, we dont "oneshot" bosses as we have Dot...but yes, the bosses do fall over and die just like that (im not talking sirus or uber elder).
And you deal a couple million more dps than I, so single target should be even crazier on your side? Maybe you are not making the best of your build because when I actually use my flasks and skills wisely, no boss survives longer than 5 seconds. The juiciest metamorphs can take maybe 10 seconds instead of 5, but very rarely.

Greetings






can you link the pastebin plz. i dont know if im blind but i cant seem to find it here. ty in advance

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