[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

I saw one of your videos linked in the first post that you were using the Silvertongue bow. Is there any reason?

Gunna start leveling this asap on ps4! Making a small alteration to it by using the Maw of Conquest helmet for more life sustain+unaffected by poison with Golden Rule to turn the phys dmg to chaos into MORE layers!

TYVM for a noncrit bow build that is very tanky! Not many out there.
Last edited by Seanana92#9160 on Jul 29, 2019, 7:12:46 PM
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Seanana92 wrote:
I saw one of your videos linked in the first post that you were using the Silvertongue bow. Is there any reason?

Also this has probably been asked but is Drillneck BIS or just recommended?

Gunna start leveling this asap on ps4! Making a small alteration to it by using the Maw of Conquest helmet for more life sustain+unaffected by poison with Golden Rule to turn the phys dmg to chaos into MORE layers!

TYVM for a noncrit bow build that is very tanky! Not many out there.


Well, I was using Silvertongue for the only reason it is ever used: skin transfer :P I just like how it looks, but the bow is useless, I was still using Darkscorn :d

Hmm, well it is pretty hard to beat Drillneck in damage, because it gives us 50% increased damage and gives flat phys to our attacks, and also attack speed, what is like the best stats this build could ever want from quiver. It is beatable with rare, but it would be probably pretty expensive.

Hf with the build then :) Maw of Conquet definitely sounds like interesting option (even though most of it's stats are kind of wasted, like the crit chance from spells, but otherwise its pretty nice).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Another small update:

- Added Death's Harp and Death's Opus to leveling section

These bows are mostly just high pDPS alternatives for Quill Rain while leveling if you feel like you are lacking some damage. I personally just used Quill Rain until Darkscorn, but this should help in cases your other gear is not that good.

EDIT:

I started experimenting with 140% increased duration of ailments you inflict while focused craft on helmet, what on average (140 / (12/4)) is 46% increased duration of Ailments we inflict, what is ~400k DPS increase in the long run, what is pretty nice.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Jul 29, 2019, 8:02:30 PM
If I swap out atziri's for cinderswallow, I wouldn't need those leech nodes mathil takes then right? So I could invest those points into King of the Hill?
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Laere wrote:
If I swap out atziri's for cinderswallow, I wouldn't need those leech nodes mathil takes then right? So I could invest those points into King of the Hill?


Well, both Atziri's Promise and Cinderswallow Urn are solving the sustain issue (Atziri gives more leech, capping your leech, and Cinderswallow just flat out restores HP on kill) so with either of those, the leech nodes are not needed imo.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Jul 30, 2019, 2:03:14 AM
Thanks for the amazing build mate , i'm currently 90 level on my first character of league and its so smooth. I checked your changes and updated my build like you said , would you check my character for anything i missed or any obvious upgrades ? I'll be gratefull :)
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anil1164 wrote:
Thanks for the amazing build mate , i'm currently 90 level on my first character of league and its so smooth. I checked your changes and updated my build like you said , would you check my character for anything i missed or any obvious upgrades ? I'll be gratefull :)


Ty, glad you like it :)

Hmm, you char looks fine. Even though, now you can replace that onslaught jewel (it is not needed anymore) and you are missing phasing jewel (and now without maloneys, also blind jewel is very strong). So I would get abyss jewel upgrades in this priority: phasing on kill > blind on hit. Phasing abyss jewel is very important for this build.

EDIT:

Oh also, pretty important thing. Try to get source of added fire damage to attacks somewhere, to get damage bonus from Cinderswallow (we still crit every so often, so it is easy to ignite stuff).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam#7125 on Jul 30, 2019, 4:26:35 AM
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thedeathbeam wrote:
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anil1164 wrote:
Thanks for the amazing build mate , i'm currently 90 level on my first character of league and its so smooth. I checked your changes and updated my build like you said , would you check my character for anything i missed or any obvious upgrades ? I'll be gratefull :)


Ty, glad you like it :)

Hmm, you char looks fine. Even though, now you can replace that onslaught jewel (it is not needed anymore) and you are missing phasing jewel (and now without maloneys, also blind jewel is very strong). So I would get abyss jewel upgrades in this priority: phasing on kill > blind on hit. Phasing abyss jewel is very important for this build.

EDIT:

Oh also, pretty important thing. Try to get source of added fire damage to attacks somewhere, to get damage bonus from Cinderswallow (we still crit every so often, so it is easy to ignite stuff).


Thanks for the tips , i changed my jewels with phasing and blind like you said but also i lost like about 80-100 hp and small amount of damage , no problem for me if its worth for phasing and blind .
Quick replies and a great guide!?

Truly a saint among the filth.
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thedeathbeam wrote:
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Laere wrote:
If I swap out atziri's for cinderswallow, I wouldn't need those leech nodes mathil takes then right? So I could invest those points into King of the Hill?


Well, both Atziri's Promise and Cinderswallow Urn are solving the sustain issue (Atziri gives more leech, capping your leech, and Cinderswallow just flat out restores HP on kill) so with either of those, the leech nodes are not needed imo.


Alright thanks, what would be best to use the 5 points for?

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