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Omg I love you ♥.
The way you wrote this was pleasing to me:) .
possible to add NECROMANCER variant? if not I'm afraid I'll have to try to do it myself.
Little bit about me ~
I often host PURE CHAYULA'S BREACHSTONE on standard and was able to get from 90 to 95 on my Absolutely Handsome Champion however with the recent changes to minion AI I began to miss my old witch
(when I 1st started PoE my first toon ever was a summoner witch! I used queens decree, had zombies, I dungeon crawled with a party and of course I was the center of attention ♥).
I sort of wanted to use summon Skellies + spell echo ( I miss those little guys :( I even got the Skelly MTX!) because I've got all these buffs and nobody to share them with! D:
(but also to make my party lag hehe)
from where I left her, my old witch was 91 I think and by now she must have a free tree reset. also $Money$ wont be an issue =^.^=
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thoughts?
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*edited for glamour! (not grammar)
With the upcoming changes to Necro, Scion and Guardian there's a good chance I will be making a Necro this league and most likely a guide for it. It definitely looks like the most offense one while still having really good defensive tools.
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Posted by_Nukon Sep 4, 2019, 7:02:14 PM
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do u have pob for necro support? can u link it please
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Posted byPoker_face322on Sep 6, 2019, 11:04:14 AMBanned
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Just now noticed i'm too dumb to read.
Necro's ES Regen is 8% over 2 seconds, not per second. Feels like Guardian is the way better call especially when i have to assume the 10% more dmg from Plaguebringer doesn't stack with other Necro's buffs.
Fairly sure i'm gonna try to get Soul of Steel via the new amulet enchants for even higher Resistances, 2 (3x Golden Oil if you can even afford that EVER lol)
Last edited by Dorlok on Sep 6, 2019, 12:03:52 PM
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Posted byDorlokon Sep 6, 2019, 11:28:56 AM
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Only looking at offense here :
Guardian:
attackspeed/castspeed buff 15%
intimidate
unnerve
Necromancer (19auras):
attackspeed/castspeed buff 19x3=57%
I dont count onslaught because 1/ I never play full party just 2-3people 2/ most dps I play with have it anyway via other mechanics.
IMO necro buff outclass by far a 10% increase in damage, and not even considering that a regular speedclearer like TS play tombfist which intimidate anyway.
Guardian is appealing but I'll stick to Necro because it is the most offensive.
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Posted bysturmdekanon Sep 6, 2019, 12:50:26 PM
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"
Only looking at offense here :
Guardian:
attackspeed/castspeed buff 15%
intimidate
unnerve
Necromancer (19auras):
attackspeed/castspeed buff 19x3=57%
I dont count onslaught because 1/ I never play full party just 2-3people 2/ most dps I play with have it anyway via other mechanics.
IMO necro buff outclass by far a 10% increase in damage, and not even considering that a regular speedclearer like TS play tombfist which intimidate anyway.
Guardian is appealing but I'll stick to Necro because it is the most offensive.
thing is its not 19*3
that 3% is affected by Aura Effect so with 100% aura effect (which should be fairly easy to find a timeless jewel with 1 Commanding Presence) would equate to:
12 Auras x (3%+100% effect) -> 12 x 6 -> 72
and for 5 Auras in chest it would be 5 x (3% + 149%) -> 5 x 7 ->
35%
72+35 -> 107% increased attack and cast speed
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Posted by_Nukon Sep 6, 2019, 3:42:53 PM
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"
"
Only looking at offense here :
Guardian:
attackspeed/castspeed buff 15%
intimidate
unnerve
Necromancer (19auras):
attackspeed/castspeed buff 19x3=57%
I dont count onslaught because 1/ I never play full party just 2-3people 2/ most dps I play with have it anyway via other mechanics.
IMO necro buff outclass by far a 10% increase in damage, and not even considering that a regular speedclearer like TS play tombfist which intimidate anyway.
Guardian is appealing but I'll stick to Necro because it is the most offensive.
thing is its not 19*3
that 3% is affected by Aura Effect so with 100% aura effect (which should be fairly easy to find a timeless jewel with 1 Commanding Presence) would equate to:
12 Auras x (3%+100% effect) -> 12 x 6 -> 72
and for 5 Auras in chest it would be 5 x (3% + 149%) -> 5 x 7 ->
35%
72+35 -> 107% increased attack and cast speed
It wasn't even 3%. It's now 2%. 2*17=34.
A reminder that Pride & Flesh/Stone DO NOT COUNT AS AURAS THAT AFFECT YOU & YOUR ALLIES.
Edit: Guardian's doable. Surprisingly, with just about the same tree.
It'd be nice to not hard freeze. Just saying. YES I AM INSANE, ZANA! :> Last edited by bvanharjr on Sep 6, 2019, 5:53:40 PM
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Posted bybvanharjron Sep 6, 2019, 5:43:02 PM
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"
"
"
Only looking at offense here :
Guardian:
attackspeed/castspeed buff 15%
intimidate
unnerve
Necromancer (19auras):
attackspeed/castspeed buff 19x3=57%
I dont count onslaught because 1/ I never play full party just 2-3people 2/ most dps I play with have it anyway via other mechanics.
IMO necro buff outclass by far a 10% increase in damage, and not even considering that a regular speedclearer like TS play tombfist which intimidate anyway.
Guardian is appealing but I'll stick to Necro because it is the most offensive.
thing is its not 19*3
that 3% is affected by Aura Effect so with 100% aura effect (which should be fairly easy to find a timeless jewel with 1 Commanding Presence) would equate to:
12 Auras x (3%+100% effect) -> 12 x 6 -> 72
and for 5 Auras in chest it would be 5 x (3% + 149%) -> 5 x 7 ->
35%
72+35 -> 107% increased attack and cast speed
It wasn't even 3%. It's now 2%. 2*17=34.
A reminder that Pride & Flesh/Stone DO NOT COUNT AS AURAS THAT AFFECT YOU & YOUR ALLIES.
Edit: Guardian's doable. Surprisingly, with just about the same tree.
Its still 3% for Necro, also AGAIN its affected by aura effectivness
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Posted by_Nukon Sep 7, 2019, 12:28:47 AM
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Finding a timeless jewel this league...
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Posted byTransomon Sep 15, 2019, 10:58:43 AM
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"
Its still 3% for Necro, also AGAIN its affected by aura effectivness
Would you like to look at the tree? :P
This is NOT affected by aura effectiveness. Never has been since 2.0
It'd be nice to not hard freeze. Just saying. YES I AM INSANE, ZANA! :> Last edited by bvanharjr on Sep 16, 2019, 5:28:09 AM
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Posted bybvanharjron Sep 16, 2019, 5:27:41 AM
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"
For Delving this is a must! Paired with The abusred amount of Armour, High Max Res, High ES Pool, Fortify, Flesh and Stone it is vitually impossible to die even at depths ~1000 while motlten shell is up.
Minor typo's fixed:
Paired with The absurd amount of Armour, High Max Res, High ES Pool, Fortify, Flesh and Stone it is virtually impossible to die even at depths ~1000 while molten shell is up.
Last edited by Michaelangel008 on Sep 16, 2019, 6:40:43 AM
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Posted byMichaelangel008on Sep 16, 2019, 5:59:22 AM
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