[3.15] Broodmother: Summon Spiders Necro | THE NEW OP SUMMONER | 8m DPS | 11k EHP
" I'm running a 12 passive 4% attack speed, 35% increased effect, and life. |
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nevermind - i found the problem :)
Last edited by ondoki#0943 on Aug 11, 2021, 6:54:16 AM
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can anyone check this out? am i using pob wrong or did i build like a dummy? 200k dps lol https://pastebin.com/A0k5Gjgf
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your dps with melee splash = 190k
your dps with melee phys = 240k This is with vaal haste. If no vaal haste active, you can subtract about 15% dps. Last edited by mGravitus#5713 on Aug 11, 2021, 10:58:43 PM
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Hey guys,
did i miss something? Last time i played was delve league so idk, but i feel i should do more dmg. -> https://pastebin.com/7yHNc0R6 I know i need to improve flasks. Also wanna buy aul's uprising. Where should i improve next? Budget is 30ex in stadard. |
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I am playing this build now since a few days, and i like it a lot. Just got one question.
Sometimes if i summon the spiders i only get 2 or 4 - is this just bad luck or can i improve something ? I do it the way OP described it in his video. Last edited by ondoki#0943 on Aug 12, 2021, 4:23:20 PM
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" If you're running all the gear, its because your helmet is eating the corpses before you're able to get the summon spider skill off. Sadly it makes the clunkiness of summoning the spiders even clunkier than it already is, but it's one of the best helms we can use. |
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To improve the summoning you can keep a second fang in your weapon swap and divine ire or cyclone linked to cast when channeling desecrate. If you have the carrion golem in your main shield it will desummon when you swap so it doesn't eat your worms
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Anyone know if spiders have base crit chance? or can they only crit things that have been cursed with assassin's mark?
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update here is current pastebin, can i get some feedback? https://pastebin.com/pR8hiNb8
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