[3.7] Viper Strike Pathfinder

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Another great option is Soul of Arakaali because with Coralito's Signature we will have basically 100% uptime of the 50% increased recovery effect, what will double our leech rate.


How does this work?

Does Arakaali trigger each time with use Coralito's after the first because if it doesn't wouldn't be always be taking chaos damage?
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magicdownunder wrote:
"
Another great option is Soul of Arakaali because with Coralito's Signature we will have basically 100% uptime of the 50% increased recovery effect, what will double our leech rate.


How does this work?

Does Arakaali trigger each time with use Coralito's after the first because if it doesn't wouldn't be always be taking chaos damage?


Yes, when your corallito flask ends Arakaali triggers. That means you would have to let it end, instead of spamming it always.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Hi again.
Starting to gearing the character a bit better and it's still really enjoyable.
Another noob question: is there any reason to not level totem and multiple totem support gems ? they're shown at lvl 1 on the pob.

Btw i went with 1 imperial and 1 gemini claw and no leech map are ok to run.

Thanks
"
Aston007 wrote:
Hi again.
Starting to gearing the character a bit better and it's still really enjoyable.
Another noob question: is there any reason to not level totem and multiple totem support gems ? they're shown at lvl 1 on the pob.

Btw i went with 1 imperial and 1 gemini claw and no leech map are ok to run.

Thanks


There is no reason to not level them, but also no reason to level them. Only thing the levels are doing is making supported stuff do slightly more damage, but, wither is not doing any damage, just applying debuff
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Hi,

I have a question about the added physical damage in your build. You have rings, amulet and a jewel with lots of phys dmg to attack/claws. How does this improve your dmg output compared to for example added chaos dmg to attacks on rings. I'm asking this because i have the feeling im lacking dmg for farming maps.

A first time Poison user talking here :)

Thanks!
"
Villainoushawk wrote:
Hi,

I have a question about the added physical damage in your build. You have rings, amulet and a jewel with lots of phys dmg to attack/claws. How does this improve your dmg output compared to for example added chaos dmg to attacks on rings. I'm asking this because i have the feeling im lacking dmg for farming maps.

A first time Poison user talking here :)

Thanks!


It's around 2% per phys roll on item, so its not that much, but it helps (its like 1 mid-to-decent cluster on tree worth of damage from those phys rolls on those items). The poison scales from base damage a bit, and phys is better than chaos, because we convert all that phys to chaos (100% conversion if counting also as extra chaos), so both increased phys and increased chaos from our tree will apply to it. Added chaos is still fine, so you can go for that as well tho.

For damage, with poison builds there is usually rampup. For mapping, poison prolif should take care of this, but if you feel like you are lacking damage, then either get more attack speed to reduce this ramp up time, or get more sources of poison deals damage faster (there is a bit on tree, and also malevolence watcher's eye).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Level 85 now, the mapping set-up is strong enough to handle T15 corrupts.

I may try U.Elder at level 92!! This will be the first time fighting him with pure melee.

EDIT: Not really liking Arakaali so far, I think I'll swap into the pure dodge set-up with lumi and co.
Last edited by magicdownunder#6346 on Jun 23, 2019, 6:05:33 AM
Hello, total noob here. How do I see the bandit that you chose on path of building? Thank you!
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magicdownunder wrote:
Level 85 now, the mapping set-up is strong enough to handle T15 corrupts.

I may try U.Elder at level 92!! This will be the first time fighting him with pure melee.

EDIT: Not really liking Arakaali so far, I think I'll swap into the pure dodge set-up with lumi and co.


Yeah, i actually removed Arakaali mention from the guide, because I remembered that I also added BLood Rage, what completely breaks it.


"
MatchaMoney wrote:
Hello, total noob here. How do I see the bandit that you chose on path of building? Thank you!


It's in top-left corner



(TLDR: Kill All)
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Does Viper Strike benefit from maim? I have a maim/-mana cost evasion based chest with decent life already 6l from another character that i'd swap to this one if so but I want to make sure
Last edited by DotsandDashes#5054 on Jun 24, 2019, 3:59:51 PM

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