Balance in Path of Exile: Legion
" Challenges don't mean anything. Being agile enough to not get one-shotted repeatedly and building a quality build that requires a lot of thought is what makes POE so rewarding. This was too easy. I'm entitled to my opinion of being an average player while seeing a guy like Mathil as a great player. Hopefully I can be that good eventually. |
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So many negative comments in here. People act surprised but GGG is doing the same thing every league. They are forcing us to play what they want, simply just nerfing other things. Of course we all know that GGG don't give a shit about casual players, standard players etc. - just pro ones, who can play 24/7 and streamers of course. I don't like the changes but I'll still play the game. I won't spend a single dollar tho. That's how it goes.
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" the "point" here is that you have a choice, if you have no issues whatsoever to make that huge amount of currency then I guess you will adapt.. but if anything this should tell you to never get too happy with one character in this game.. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. Retired since crucible.(Not a free tester anymore for a multi billion dollar company). | |
" cut the bullshit I said, they do mean something not a single "average-casual" player goes far than 20+ "Parade your victories, hide your defeats. Mortals are so insecure." Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. Retired since crucible.(Not a free tester anymore for a multi billion dollar company). Last edited by Xystre on Jun 4, 2019, 2:06:53 AM
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" Just play endlessly like streamers do and you'll be polished just the same. SSF, because Path of Trade RMTers and bots suck.
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" The thing is they seem to always nerf some weird shit along with the meta. (Soulrend, Immortal Call, Warlord Mark) Soulrend clear is good, but the dps is really bad in comparison to other meta skills especially in bossing because it does not allow for stacking higher dot damage = it reaches dps cap very quickly with very few things to scale it higher. (Only gem level scale it the most) It is one of my lowest dps builds this league despite having pretty good clear in mapping t16 (Elder t16 requires very little dps to prevail anyway.) But definitely the dps is at the lower end and I seriously cannot think of the reason why they have to nerf the dps. (Especially with this skill having insane mana cost and very slow cast speed on top of very low damage ceiling compare to other meta skills) The only reason it has high usage is because it's new hot potato fresh 3.6 skills that people want to try on, so OFC it would have high usage. But when you make a filter to see how many people use it pass Delve 700, you'd clearly see that the skill is almost never used because it's just not that strong at all. Molten Strike, on the other hand, seem to survive the nerf storm despite it is the most used skill in both 3.5 and 3.6 in deep delve, and with most of the melee buffs it'd just get even stronger. Last edited by mic01851165 on Jun 4, 2019, 2:12:48 AM
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Challenges don't mean anything..[/quote] cut the bullshit I said, they do mean something not a single "average-casual" player goes far than 20+[/quote] Never said I was a casual. In your mind average means casual. Semantics. Let it go man. |
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Well that’s shit
Nerf Es BS |
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" " Almost 100k leather belts 0 HH for 5 last leagues and now ITS HARDER??? STOP THIS PLANET Harsh RNG, fair trade is dead, botting everywhere, oneshot mechanic -=RIP=- Last edited by EinKRieGeR on Jun 4, 2019, 2:15:30 AM
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" Honestly instead of making HH an 100 ex item now, I rather they remove it entirely. Having an out of bound item which is stronger than anything in the game by 10 times is not healthy for the game and they knew it... Last edited by mic01851165 on Jun 4, 2019, 2:16:31 AM
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