[3.11] YABB (Yet Another Bow Build) +5/+6 Ice Shot Chaingunner Delve 600+ Updated for 3.11

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Padashuruar wrote:
How do you guys feel about Blight? It feels that I miss 1/3 shots when trying to kill Blight mobs, even though I have 100% to hit.

Also, I'm unable to kill Bligh bosses, if I see one, I know, that I will fail the blight.
I know I'm missing level and so on, but I struggle even on Tier 1 maps.


I have the same issue, its like my projectiles are getting blocked... i can sit point blank and spam arrows for 30 seconds and do 0 damage to certain blue mobs.
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InsaneX3 wrote:
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SynixProcessing wrote:
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rEDNiNE150 wrote:
How does this build acquire freeze and curse immunity? And what about onslaught? I just geared this up fully and love the playstyle of it. However, for pushing to 100 I'm having some second thoughts on the flask and overall defensive setup.

Quicksilver is, in my opinion, essential. You get HH buffs exponentially faster and therefore are stronger and more defensive. It's a very significant difference I feel so far. Even with 30+10 MS boots without a quicksilver you are massively slower. Thoughts on this?

Other than that I'm loving it. Really nice build. I'm looking to finalize my flask setup/debuff setup and then push to 100 with it.

EDIT: I can see in PoB that we achieve 100% effective crit with all the BiS gear pieces, I guess dropping the diamond at that point for a quicksilver could be a solution?


Well Taste of Hate isn't necessary that's just for even more silly damage amounts and a bit of tankiness, I often have quicksilver in place of that.

Onslaught is from Searching Eye jewel.

Curse Immunity isn't really needed cos everythings dead before it can fuck you up, and maps with enfeeble your damage should still be high enough.

Freeze, well I just wisdom scroll strongboxes normally.


What about temp chains though?


Get a Headhunter or Inspired Learning and use Temp Chains to your advantage :D

You can have curse immunity on your Life Flask if you can get Corrupted Blood immunity on a jewel. That works too
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
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shadowSpoupout wrote:
About the anointment to pick, I still think Aspect of the Eagle is really cheap and yet powerful, but I found out about "hidden passives" anointments can allocate, and I'd like to know which one you would suggest .

At first look, I found this https://pathofexile.gamepedia.com/Deadly_Inclinations, but also wondering if this https://pathofexile.gamepedia.com/Vengeant_Cascade could be effective or not.


Tenacity and Aspect of Stone also look pretty neat, sadly I've played only 5mins of the league as I've been doing so much overtime I've not had time for anything except to check forums when on my lunch break
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
never mind, forgot about dmg on full life gem
Last edited by wtfbliz#6397 on Sep 23, 2019, 5:10:05 PM
Got my own take of the build going on using a corrupted voidfletcher with cold damage implicit.

Use Qotf for fast af mapping, Hyrri's for guardians/shaper/elder, and here's a big tip, if you're struggling with high tier blighted maps, an inpulsa will help a lot.

Just note you'll need a perfectly rolled gloomfang and elder ring to sub in voidfletcher otherwise your dofl gems won't work.

Lemme know what you guys think.
Back with more cute ways to play around getting green nightmare.

I simply use blood rage after grabbing 4% in regen nodes so our damage on full life still works.

I also just cast assassins mark manually as needed to keep power charges up.

Also, taking vaal breach that you can pop for map bosses to keep your charges up, flasks up, and do more ice shot damage is pretty handy.
Last edited by wtfbliz#6397 on Sep 23, 2019, 6:54:38 PM
THX for Setup ))

I Buyld Pathfinder 7-10кк+ Shaper DPS (ONE shot boss)


https://pastebin.com/sTrXXhJg

https://youtu.be/RGI0ji8dNgo
Жду лигу саммонеров где убьют самонеров и апнут другие классы (да это жоска)
Last edited by Skaarjmusic#4134 on Sep 24, 2019, 2:55:46 AM
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wtfbliz wrote:
Back with more cute ways to play around getting green nightmare.

I simply use blood rage after grabbing 4% in regen nodes so our damage on full life still works.

I also just cast assassins mark manually as needed to keep power charges up.

Also, taking vaal breach that you can pop for map bosses to keep your charges up, flasks up, and do more ice shot damage is pretty handy.


Yeah I used to use Vaal Breach instead of Frost Bomb back in 3.6, fucking beautiful when the boss gets hit at the 4th or 5th chain. Doing 80-100% non-chaos as extra chaos is bonkers
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D
after i check with PoB, using The Pandemonius give more dps than Yoke and Glooming as for Barrage, is it correct?
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Trunghxf wrote:
after i check with PoB, using The Pandemonius give more dps than Yoke and Glooming as for Barrage, is it correct?


Not really as it involves you getting hit by the enemy to proc the chill (unless you are nifty with your frost bombs), you also lose a shit tonne from the 10% more multiplier on gloomfang and if there's adds in the boss fight they'll spin up the gloomfangs non-chaos as extra chaos multiplier.

Yoke has Elemental Damage Can Shock which is massive as it procs Taming quicker, and also has a much higher shock effect value as now all that lovely Cold and Fire damage adds to shock effect.

If you didn't use Hyrri's Demise and used Voidfletcher, then Pandemonius would do the most as you're removing your Taming damage. Although Yoke will be more consistent, especially as this build is designed around you being hard to hit.
I make odd builds and sometimes write guides.
My updates and other junk are at https://www.youtube.com/user/Psywearebabylon
Been playing since before Atziri so got maybe 1% of the games intricacies learnt. Only 4 million more hours playing to be classed as a rank amateur :D

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