3.6.3b Patch Notes

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I_NO wrote:
Oh man everyone is SO EXCITED TO PLAY again.


?

The majority of players are done.
At last I can remove unnecessary NPCs from the hideout
So betrayal now is only single encounter per map?

Just had it.
May be its time to completely remove it from the game already?
It only brings chore and unconvenience.

And crafting recipes not reachable at all.
Why was adding them then?
So, can we expect some synthesis QoL fixes any time soon?

The biggest issues mentioned on the messageboards seem to be the decay, building bridges and being unable to sell.

Besides my suggestions already mentioned on the synthesis FAQ thread, I'd like to add some:
-make bridge-parts ALWAYS have 3 attempts, instead of the low 2's.
-Have zana follow us, like alva in the temple and let us sell and stash with her.
-Make memory modifiers and reward chests different categories in the nexus, and make them spawn accordingly. Having to waste bridgeparts and having to run to the modifiers or rewards we do not want wastes alot of time and effort. Which is basically only for de-spawning them.
-Give us the daily three time option to move modifiers and/or reward memories. To avoid blocking paths and giving us a means to quickly remove some by putting them closer to the nexus.
-Decay on bridgeparts works/runs like how they were gained in maps, meaning: If we go reverse direction on a bridgepart as opposed to how it was gained in a map, it will immediately surround us and/or stabilizers we are trying to get to. Waste of bridgepart and sometimes even an entire run.
-Stop flashing the one-attempt left bridgepart-memories(make them static blue or something), so that only the rewards and modifiers will still flash. More visibility.
Edit: -Give us a way to gain perandus coins.

Thanks!
Last edited by sarannah101#2551 on Apr 5, 2019, 5:35:49 AM
Betrayel is still in the Game? Realy? I will not play this Game and waste my time cause Betrayel with all map Mods and the Laggy areas are Bullshit. And dont say "fix your Ressistence" its useless. i Have payed 2k for my PC. The game is on a "M2 SSD" its the fastest SSD you can get. And the fucking game is lagging and freezing at this Master encounters. People say just switch from HDD to SSD. That will not help. You can spend 2k on your PC, doesnt matter it will freeze and you will die. So GGG just fix this shit. I know you milk your Money out the people. But dont forgett how fast thinks like that can backfire.
I hope you promote the lag/freeze problem responsibles to higher and better paid works... as long as you don't fire them. It's hard to do it worse.

DISBALE IT!
Sorry but too late. Waste of a league.
That's a lot of fire the game is getting, i myself am still waiting for the dual strike mjolner fix, my bad build went from bad to "delete your char please" after realizing that dual strike didn't trigger both spells on both mjolner for whatever reason.
Bad news for us players or at least myself. Downloaded patch, defragged, checked for updates to all drivers etc.

Went to wash dc server. There is a new change for me. All my loading screens take much longer to load, sigh. Went to the Causeway since that's where my guy is. Constant disconnects have vastly delayed his progress. Less than two minutes later screen freeze then disconnect. All disconnect take a hard reboot because everything is frozen.

Hard reboot then went to texas. Again the long loading screen. Went back to Causeway and crashed in less than a minute. Hard reboot then went to california, again with the long loading screen. Went to Causeway and crashed within 15 seconds.

I don't know what GGG fixed this last time but it had no results for me. Oh well, sometimes you bite the bear, sometimes the bear bites you.

Back to Warframe, which I've replaced POE with as it simply is broken and unplayable for me with a brand new computer which blazes everywhere else.

Go fig.
Can we get SOMEONE from GGG to say SOMETHING about the intervention freezes or not already? Why are you keeping people uninformed? Atleast let us know that you're working on it...

In 3.6.0 to 3.6.1 you just loaded into a syndicate map like normal and then got rekt by the intervention with 5 sec freezes...

In 3.6.2 they changed some stuff to load prior to the encounter (longer load screen btw) i guess, but all that does is just lag/stutter the gameplay in the beginning of the map and while you're STILL stuttering, the intervention spawns in and kills you. The preloading or whatever also didn't fix the issue of the intervention freezes btw so now you have 2 lags going on at the same time. The unfixed intervention and the stuttering from the "so called preloading which was SUPPOSED to fix the intervention's lag). It's like.... WOW

Pretty sure 3.6.3 also broke the "can't get an intervention before 60 seconds" rule too lol.

This is wild...
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
Last edited by Paldamus#1328 on Apr 5, 2019, 8:51:16 AM

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