(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

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Bowlalala wrote:
For some reason in 3.9 patchnotes you saying we cant craft a VP bow, but its not true ;O Its got nerfed, but we still can craft it, minus 1 mod, no?
Since our endgame bow VP+3 lvl gems got nerfed, due to multicraft nerf, what would you multicraft on VP+1 bow base? You will craft a +2 mod from mastermind for sure, and last mod? 1 ex attack speed or attack speed while near rare/unique enemies?

BTW what do you think about raider accendency? what pros and cons are for it?
I was playing trickster last league for sometime, with vp+3 bow and syntesis quiver, it was great, wanna do it again. But im not sure, trickster or raider :<


"Hybrid Physical Damage and Support/Spell Damage and Support modifiers can no longer roll on two-handed weapons."

Vicious Projectiles is a hybrid physical damage and support roll, bows are two-handed weapons.


There's no real way to say this without sounding patronizing, but can you tell me what you see as being the pros and cons of raider? I've played this game too much to be considered jaded at this point, and it's clear as day from where I sit. I'd be really interested to know what anyone's thoughts are when they look at raider and think, "This might be better than Trickster." I get these kind of questions a lot, and I normally just answer briefly and brush them off, but I'd really like to get some insight as to why less experienced players seem to think things like Raider or Pathfinder are good/better compared to Trickster.
VP mod on bows will be available but without phys dmg which doesn't even matter for TR.
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Andrewpol wrote:
VP mod on bows will be available but without phys dmg which doesn't even matter for TR.



The patch notes say "Hybrid Physical Damage and Support/Spell Damage and Support modifiers can no longer roll on two-handed weapons". It doesn't say that the phys and their supports can no longer roll together but the mods themselves, as a whole, can no longer roll. However, we may get something comparable from the new currency and their new influence types.
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typicaldemon wrote:


There's no real way to say this without sounding patronizing, but can you tell me what you see as being the pros and cons of raider? I've played this game too much to be considered jaded at this point, and it's clear as day from where I sit. I'd be really interested to know what anyone's thoughts are when they look at raider and think, "This might be better than Trickster." I get these kind of questions a lot, and I normally just answer briefly and brush them off, but I'd really like to get some insight as to why less experienced players seem to think things like Raider or Pathfinder are good/better compared to Trickster.


I'm planning on going Raider. It's partly because I've not played one for a while, and not since the slight rework. Also I might want a character to respec for bows later. But some pros I see

- Plenty of non-conditional move speed, and doesn't need QOTF.
- Perma Onslaught
- High Evasion (Trickster has too I know) with minimal investment
- Easy Frenzy charges
- I prefer the start position and the life node access.
- With enduring mana flasks, mana not an issue (Would definitely stick to Trickster otherwise)

Downsides too obviously

- No direct DoT scaling
- The Frenzy ascendancy nodes are a bit meh really
- No real life sustain
- Less Spell dodge

Thanks again for the killer build and your time. I wanted to make sure you get your well deserved thanks for helping a bunch of us out.

Also please forgive me if it's been posted in the 70 some pages of this thread, (not sure if there is an easy way to search just this thread). But my question is about the bow.

for 3.9 what is the endgame desirable rolls I should aim to have? Again forgive me if it's posted. I looking in POB and it is showing a bow with +3 to skill gems. If this is still valid I'll go off that. If not would you mind helping me with what i should aim for? Stat wise. If you got a link of one that'd be perfect.

again thank you. Been playing for 4 years now and i'm still a newb.
People should stop posting about Raider - this is a TRICKSTER build and I for one love the survivability this ascendancy brings. Thanks for your work on this TypicalDemon.
I'm rolling this - thanks for the build guide + vid OP! Good luck all!
Probably stupid question: does golem commander cluster usefull for this build? Bonus damage and some resists sounds nice
Im new in poe so forgive me for that question please. People told me toxic rain builds use herald of agony for single target damage when I asked if that skill is viable for single targetting. I see that you are not included herald in your build and I wanna know if its viable for single targetting like that?

Also does that build is possible to min-maxing so I can keep upgarding my gear, crafting etc etc?
Last edited by Elloktrik on Dec 13, 2019, 4:54:28 PM
How does the damage of this compare to the scourge arrow variant?

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