(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
Why i dont have enough mana, with 4 lvl enlighten?
Can somebody help pls? https://pastebin.com/zePxh5TZ |
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A easy and cheap alternative to hold you over is to just slot an "Intuitive Leap" jewel above charisma, that lets you pick up Charisma and Method to the Madness without pathing to either.
You can respec them later when you have more INT/raw mana or other sources of RMR, the leap jewels are cheap, like 20c. |
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Can anyone inspect me? i just died to A5 sirus...thats bad lol
this build feels very squishy and my damage doesnt seem to be scaling. granted ive only invested 3-5 ex...but this performed horribly i have about 15 ex to invest and dont know what i need to upgrade. any insight would be great. thank you |
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" Your gear isnt that bad you just need to transition to the end game tree with 1 thread of hope, 2 large clusters, 4 medium clusters, and 1 small cluster, thats why your dps feels low and your a but squishy. Manually pathing to phase acrobatics is killing your ES and we get some really crazy dps from cluster stacking wicked pall and others. Ill list my effects from clusters for an idea; x2 Unholy Grace = 30% Increased Chaos Damage, 10% Increased Attack and Cast Speed Each x2 Misery Everlasting = 25% Increased Effect of Despair, 10% Increased Skill Effect Duration Each x6 Wicked Pall = 35% Increased Chaos Damage, 10% Increased Skill Effect Duration Each x4 Student of Decay = 25% Increased Damage over Time, 13% Chaos Resistance Each The decays are just my prefrence, alot of folks like flow of life, personally I carry 17% chaos resist on all 4 of my decay mediums so it keeps my chaos resist at a good level. Last edited by JCOH35#4078 on Jan 30, 2021, 12:58:27 AM
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Hi, any suggestions about enchant on belt?
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"-6 all res when withered, w/e the name of it Edit: I'm gonna borrow a link from the essence drain thread so just look at enchant not the belt stats: " Last edited by Viktranka#3883 on Jan 30, 2021, 8:32:29 AM
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Hey guys. Should we not have Toxic Rain cost 1 mana with -9 non-channeling x 3 mods on items?
I have -8 x 2 and one -7 and my toxic rain costs 11 mana at the moment. |
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It's 1 mana with 4x -9. A Replica Conqueror's Efficiency Crimson Jewel is the cheapest way to get the 4th.
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My experience for playing TR first time. Did deadeye double curse variant. Great build. Super smooth transition all the way from leveling to end game. No problem doing pretty much anything, did Maven deathless (fought first time, seen videos before) with current gear.
Pob: https://pastebin.com/ReqQCZta Expensive stuff is bow (3 ex for base, 4 ex for crafts), quiver (made myself with lucky harvest chaos roll + annuls followed by aug chaos, but its 10 ex+), amulet (again made myself, alt spam for +1 dex, aug chaos for +1 chaos and chaos multi so ~5 exalts) and clusters obv (large ones are around 2 ex each, medium ones 1 ex each). Asenaths was 120c when I bought it. Far from optimal gear/clusters, 6k life should not be a problem whatsoever. No enlighten 4 yet either so swapping between skitterbots and flesh and stone sometimes. Havent found -mana craft on rings either and lazy to fix that because mana flask is enough for 2 aura setup. |
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I still dont understand one thing.
I now have four -9 non-channeling. My toxic rain costs 0 mana. But with Malevolence, Discipline, Flesh and Stone + Level 4 Enlighten -> It leaves me with 5 mana. And Wither with support totem costs 10. Last edited by 185895#4077 on Jan 31, 2021, 7:45:42 PM
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