(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

Hi, is this build capable of doing t16 100% delirium maps within a reasonable time like 5~10mins?(excluding looting)
Hey Guys ! Really enjoying this build its super fun ! and T16 are a breeze even Sirus which i just did A7 deathless anbd i dropped an AWAKENER ORB

any idea, cool craft to do with it ? i was thinking -9c res helmet or something

let me know cheers
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DrillahKillah wrote:
any idea, cool craft to do with it ? i was thinking -9c res helmet or something
-9 res helmet doesn't need awakener orb (double influence) it just requires single hunter influence, ilvl 85+ and spam add chaos mods on it, you will get chaos res and -9 res aura basically after augmenting 2 mods.

You can do some fancy chests like for example chance to gain frenzy on hit (redeemer) + explode (crusader) or w/e you want.

Also gloves with chaos multi (hunter) and inc dot damage (warlord), or culling strike.

You could also make quiver with chaos dot multi (hunter) and extra arrow (shaper / warlord) or increased aoe (warlord), but not sure if it's not better to go for double dot multi quiver instead.

"
Viktranka wrote:
"
DrillahKillah wrote:
any idea, cool craft to do with it ? i was thinking -9c res helmet or something
-9 res helmet doesn't need awakener orb (double influence) it just requires single hunter influence, ilvl 85+ and spam add chaos mods on it, you will get chaos res and -9 res aura basically after augmenting 2 mods.

You can do some fancy chests like for example chance to gain frenzy on hit (redeemer) + explode (crusader) or w/e you want.

Also gloves with chaos multi (hunter) and inc dot damage (warlord), or culling strike.

You could also make quiver with chaos dot multi (hunter) and extra arrow (shaper / warlord) or increased aoe (warlord), but not sure if it's not better to go for double dot multi quiver instead.



Thats some great ideas !!!! Thank you !
Such an amazing build, it's so great that I'm doing red maps with shitty gear lol I'm melting stuff at T12 without that much investment.

I know I have a lot of thing to change, I'm missing some gems and stuff, but what should be my first priorities? 6-link bow? better gems?

Here's my gear btw



I have like 1.5ex, exalts drops this league are a myth
Last edited by nico5051 on Jul 25, 2020, 5:15:30 AM
Hi,help me plz with the name of seed craft.I need to reroll my max life modificator tier 5 to tier 1-2?If i buy this craft on forbiddenharvest.com - what is the name of this craft.Thanks.
Hello everyone, couple questions. Does anyone use Withering Step as their walk, and wondering what I should be looking to upgrade next? https://pastebin.com/bSmWYfPH
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XDannyManX wrote:
Hello everyone, couple questions. Does anyone use Withering Step as their walk, and wondering what I should be looking to upgrade next? https://pastebin.com/bSmWYfPH


I sometimes use Withering Step on my walk, but I usually run Steelkin on walk instead. I swap out CwDT for increased duration, and it pretty much functions as an extra 2K EHP.

I use Withering Step after dashing into T16 rare packs. I can fire an arrow, dash, and hit withering step before the pods explode, and its almost always enough to kill rare mobs with just one use of TR.
My build is pretty much complete. I run this more defensively than most, but I have zero problems taking out bosses, running 125% T16 maps, or anything else the game has.

I wanted to try and push this build to level 98/99, without having to just spend tons of currency for Pure Breach runs, and so I really, really hate dying. My current configuration is pretty much invincible. The only scary spots I've had are with a full harvest of T4/T3 seeds on a super-juiced map. but even then I just dashed around a lot.

Gear:



Jewels:


Key Gems:

Main Attack:


Attack Swap for Breaches/Timeless:


Auras:


Misc:



Stats:
Life: 5196
ES: 2280

Evasion: 9391
Change to Evade: 43%
Chance to Dodge Attacks: 45%
Chance to Dodge Spells: 59%

Fire/Cold/Light Resist: 76%
Chaos: 70%

Elemental Avoid: 90%

Movement Speed: +53%

Chance to gain Power, Frenzy, or Endurence charge on kill: 6%


Highlights
* My only expensive purchase was the 3-mod Watcher's Eye. It is by far my favorite piece of gear in the build. The clarity effect frees up a much-needed suffix on a piece of jewelry, and the Malovence bleeding immunity is awesome. My only danger elemental effect is poison, and with almost capped chaos resist, even that isn't much of an issue.

* I run Maloney's Mechanism 95% of the time. For mapping and even most boss fights, the auto-casting of a level 22 Despair makes up for the loss the raw DPS loss of a dual chaos DOT quiver. I have a dual quiver that I swap to sometimes for boss fights, but it doesn't really reduce the length of the fight. Perhaps if I was better at manually casting Despair, it would be worth switching.

* I run a pure defensive chest, instead of a Carcass Jack. The increased AoE on the Carcas is nice, but the extra AOE from adding 20% quality to TR is enough for most map clears. When packs are spread out, I sometimes switch to Caustic Arrow, but when I time my map runs, there isn't a difference between the two.

* The HH is nice but doesn't help as much as I thought. I got lucky with the harvest divination crafts and was overlapped on resists, so I thought, why not. It's fun, but not game-changing.

Upgrades
* Gloves: I will probably upgrade/craft to try and get both attack speed and chaos DOT, but not sure if it will be worth it.

* Body: I'm thinking about dropping two of the resists (I have some overlap room), then multi-moding both "Max Life as ES", and "% Chance to Avoid Elemental Ailments". That would free up the Crystal Skin anoint, but I would need T1 resists on pretty much every other piece of gear to stay capped.

* Helm: I'd like a pure ES helm, with Malovence mana reduction and +1 socketed gems so I have another spot for elemental ailment avoid.



managed to craft a thing,


It boosted my damage quite a lot. Like.. A damn lot :D

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