(3.14) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder
Hi, is this build capable of doing t16 100% delirium maps within a reasonable time like 5~10mins?(excluding looting)
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Hey Guys ! Really enjoying this build its super fun ! and T16 are a breeze even Sirus which i just did A7 deathless anbd i dropped an AWAKENER ORB
any idea, cool craft to do with it ? i was thinking -9c res helmet or something let me know cheers |
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"-9 res helmet doesn't need awakener orb (double influence) it just requires single hunter influence, ilvl 85+ and spam add chaos mods on it, you will get chaos res and -9 res aura basically after augmenting 2 mods. You can do some fancy chests like for example chance to gain frenzy on hit (redeemer) + explode (crusader) or w/e you want. Also gloves with chaos multi (hunter) and inc dot damage (warlord), or culling strike. You could also make quiver with chaos dot multi (hunter) and extra arrow (shaper / warlord) or increased aoe (warlord), but not sure if it's not better to go for double dot multi quiver instead. | |
" Thats some great ideas !!!! Thank you ! |
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Such an amazing build, it's so great that I'm doing red maps with shitty gear lol I'm melting stuff at T12 without that much investment.
I know I have a lot of thing to change, I'm missing some gems and stuff, but what should be my first priorities? 6-link bow? better gems? Here's my gear btw I have like 1.5ex, exalts drops this league are a myth Last edited by nico5051 on Jul 25, 2020, 5:15:30 AM
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Hi,help me plz with the name of seed craft.I need to reroll my max life modificator tier 5 to tier 1-2?If i buy this craft on forbiddenharvest.com - what is the name of this craft.Thanks.
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Hello everyone, couple questions. Does anyone use Withering Step as their walk, and wondering what I should be looking to upgrade next? https://pastebin.com/bSmWYfPH
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" I sometimes use Withering Step on my walk, but I usually run Steelkin on walk instead. I swap out CwDT for increased duration, and it pretty much functions as an extra 2K EHP. I use Withering Step after dashing into T16 rare packs. I can fire an arrow, dash, and hit withering step before the pods explode, and its almost always enough to kill rare mobs with just one use of TR. | |
My build is pretty much complete. I run this more defensively than most, but I have zero problems taking out bosses, running 125% T16 maps, or anything else the game has.
I wanted to try and push this build to level 98/99, without having to just spend tons of currency for Pure Breach runs, and so I really, really hate dying. My current configuration is pretty much invincible. The only scary spots I've had are with a full harvest of T4/T3 seeds on a super-juiced map. but even then I just dashed around a lot. Gear: Jewels: Key Gems: Main Attack: Attack Swap for Breaches/Timeless: Auras: Misc: Stats: Life: 5196 ES: 2280 Evasion: 9391 Change to Evade: 43% Chance to Dodge Attacks: 45% Chance to Dodge Spells: 59% Fire/Cold/Light Resist: 76% Chaos: 70% Elemental Avoid: 90% Movement Speed: +53% Chance to gain Power, Frenzy, or Endurence charge on kill: 6% Highlights * My only expensive purchase was the 3-mod Watcher's Eye. It is by far my favorite piece of gear in the build. The clarity effect frees up a much-needed suffix on a piece of jewelry, and the Malovence bleeding immunity is awesome. My only danger elemental effect is poison, and with almost capped chaos resist, even that isn't much of an issue. * I run Maloney's Mechanism 95% of the time. For mapping and even most boss fights, the auto-casting of a level 22 Despair makes up for the loss the raw DPS loss of a dual chaos DOT quiver. I have a dual quiver that I swap to sometimes for boss fights, but it doesn't really reduce the length of the fight. Perhaps if I was better at manually casting Despair, it would be worth switching. * I run a pure defensive chest, instead of a Carcass Jack. The increased AoE on the Carcas is nice, but the extra AOE from adding 20% quality to TR is enough for most map clears. When packs are spread out, I sometimes switch to Caustic Arrow, but when I time my map runs, there isn't a difference between the two. * The HH is nice but doesn't help as much as I thought. I got lucky with the harvest divination crafts and was overlapped on resists, so I thought, why not. It's fun, but not game-changing. Upgrades * Gloves: I will probably upgrade/craft to try and get both attack speed and chaos DOT, but not sure if it will be worth it. * Body: I'm thinking about dropping two of the resists (I have some overlap room), then multi-moding both "Max Life as ES", and "% Chance to Avoid Elemental Ailments". That would free up the Crystal Skin anoint, but I would need T1 resists on pretty much every other piece of gear to stay capped. * Helm: I'd like a pure ES helm, with Malovence mana reduction and +1 socketed gems so I have another spot for elemental ailment avoid. | |
managed to craft a thing,
It boosted my damage quite a lot. Like.. A damn lot :D |