[3.10] 🐉 Dragon's Breath Elementalist - Incinerate

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oldmetalguy wrote:
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Kaitouchan wrote:
OK - maybe I'm crazy.

I am rebuilding from a bad tree using this Incinerate Build (slowly but surely erasing the bad nodes - thankfully I hadn't gone too too far off), and it is working fantastic - but I can't figure out where my endurance charges for Immortal Call are coming from. I know I'm new to this, so I'm probably just missing it. Level 70 here - I know I don't have all the setup yet or the best gear, but I'm trying.


under your privacy settings on here, make you're character public, then we can see your tree


OK BUT PLEASE DON'T LAUGH. Sigh. My husband was like 'just start over!'

But I'm INVESTED now.
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Kaitouchan wrote:
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oldmetalguy wrote:
"
Kaitouchan wrote:
OK - maybe I'm crazy.

I am rebuilding from a bad tree using this Incinerate Build (slowly but surely erasing the bad nodes - thankfully I hadn't gone too too far off), and it is working fantastic - but I can't figure out where my endurance charges for Immortal Call are coming from. I know I'm new to this, so I'm probably just missing it. Level 70 here - I know I don't have all the setup yet or the best gear, but I'm trying.


under your privacy settings on here, make you're character public, then we can see your tree


OK BUT PLEASE DON'T LAUGH. Sigh. My husband was like 'just start over!'

But I'm INVESTED now.


wow... :O

I guess it depends on what you want to fix first and where you are in progression

you seem to have a lot of mana / mana regen enabled.. are you having mana issue when you go full burn?

there are some obvious choices to move, like the extra 4 fire nodes at the top to the right, the 4 diagonal to the right enabling the large jewel socket, the 3 kinda in the middle for shield stuff. there's other easy choices, but unless you have 20 or so regrets (they are pretty cheap actuall), you will have to work you're way around. I would say the target is to get the acrobatics area enabled, that will help survuvability

while doing that, I'd 5 link the staff and see if you can get them to 5 blues, or 4 blues and a red, and move the incinerate and its supports to that.

I don't think your at a start over point, but as you fix things, you will run into spots where you're dps will fluctuate as will your mana req

if you are having mana issues now, and I mean if you hold down incinerate for all its power for say 10 seconds, do you run out of mana so it incinerate starts to sputter, or does your mana regen keep it going. that's the most important thing as you make changes.

if you are running out, you will need to look into the channeling skills mana mod for a ring or neck, that should easily fix the mana issue.

I'd start looking for the non unique flasks, especially a sulfur, that will help the dps as you move the tree around and fix different gear pieces
My mana lasts and lasts!

When I started moving into this Witch inferno build, my tankiness went up. But the one gem, Immortal Call, seems to need endurance charges, and I just can't see where I'm earning those. :(
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Kaitouchan wrote:
My mana lasts and lasts!

When I started moving into this Witch inferno build, my tankiness went up. But the one gem, Immortal Call, seems to need endurance charges, and I just can't see where I'm earning those. :(


Actually, is not like you need endurance charges to be able to user Immortal Call, the only thing that the endurance charges do is give you more physical damage reduction while the Immortal call buff lasts.

But, that said, if you want to generate endurance charges, there's a medium cluster notable called Enduring Focus, which gives you a 25% chance to generate Endurance Charges each second while channeling.
Here is a gem question: which gems are worth paying the extra for level 21 and/or 23% quality?

I got a 21/23% Incinerate quite cheap (like 25c), but most others are much more expensive with apparently minimal benefits. I vaaled all my gems when they got 20/20 and a few got lucky, most just got corruptec and a couple got back to level 19.
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Bauab wrote:
Here is a gem question: which gems are worth paying the extra for level 21 and/or 23% quality?

I got a 21/23% Incinerate quite cheap (like 25c), but most others are much more expensive with apparently minimal benefits. I vaaled all my gems when they got 20/20 and a few got lucky, most just got corruptec and a couple got back to level 19.


Not worth paying multiple ex for those gems, no need rly.
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johnnykuroneko wrote:
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Kaitouchan wrote:
My mana lasts and lasts!

When I started moving into this Witch inferno build, my tankiness went up. But the one gem, Immortal Call, seems to need endurance charges, and I just can't see where I'm earning those. :(


Actually, is not like you need endurance charges to be able to user Immortal Call, the only thing that the endurance charges do is give you more physical damage reduction while the Immortal call buff lasts.

But, that said, if you want to generate endurance charges, there's a medium cluster notable called Enduring Focus, which gives you a 25% chance to generate Endurance Charges each second while channeling.


Thank you so much!
I got myself to level 94, got pretty almost all recommended gear and build, over 7200hp and did over 10 Atziri runs without any deaths, I got quite good at that fight.

Today I got all 4 Mortal fragments and decided to try Uber Atziri. The first 2 bosses were hard but doable, but defeating Atziri was absolutely hopeless even though I was quite familiar with the fight mechanics.

I wasn't doing much damage and pretty much everything she did would 1-shot me. The spear was a problem and the red circles are way more overwhelming than the normal version, I found myself cornered sometimes without anywhere to not be in those circles.

I don't think I could have done much better with the mechanics, I was simply too squishy and my dps was a bit too low. My resistances are capped and Chaos is at 33% plus some reduction on the chest.

I haven't got Summon Skitterbots yet (Enlighten 4 is a expensive) but I'm using aspect of the spider. Any ideas that could make me improve?

Here are the current items:

Last edited by Bauab#3251 on Apr 17, 2020, 2:02:51 PM
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Bauab wrote:
I got myself to level 94, got pretty almost all recommended gear and build, over 7200hp and did over 10 Atziri runs without any deaths, I got quite good at that fight.

Today I got all 4 Mortal fragments and decided to try Uber Atziri. The first 2 bosses were hard but doable, but defeating Atziri was absolutely hopeless even though I was quite familiar with the fight mechanics.

I wasn't doing much damage and pretty much everything she did would 1-shot me. The spear was a problem and the red circles are way more overwhelming than the normal version, I found myself cornered sometimes without anywhere to not be in those circles.

I don't think I could have done much better with the mechanics, I was simply too squishy and my dps was a bit too low. My resistances are capped and Chaos is at 33% plus some reduction on the chest.

I haven't got Summon Skitterbots yet (Enlighten 4 is a expensive) but I'm using aspect of the spider. Any ideas that could make me improve?

Here are the current items:



just took a quick look.

it's amazing you're doing this without a channeling spell mod

any mod on any item that has "attacks" doesn't affect us, we don't attack in the game sense, we cast spells

I don't see anything really glaring except for the "attacks" thing. maybe a tweak here and there, like a helmet with the incinerate +2 levels instead, and some of the gems, like Orb of Storms and you're missing WOC attached to your CWDT

have you run this through POB? That will tell you some better numbers about dps and total hit
Last edited by frotzthedragon#0649 on Apr 17, 2020, 5:11:55 PM
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oldmetalguy wrote:

just took a quick look.

it's amazing you're doing this without a channeling spell mod

any mod on any item that has "attacks" doesn't affect us, we don't attack in the game sense, we cast spells

I don't see anything really glaring except for the "attacks" thing. maybe a tweak here and there, like a helmet with the incinerate +2 levels instead, and some of the gems, like Orb of Storms and you're missing WOC attached to your CWDT

have you run this through POB? That will tell you some better numbers about dps and total hit


Thanks for the input. POB dps (on maximum charges) is shown as 593k which is more than the 551k from the recommended build. But in reality I feel it's not even half of what he has (judging from his Uber Atziri video).

The Lucidity point on the skill tree seems to sort all my mana problems, I very rarely run out of mana, only when channeling for a very long time without moving.

I followed your advice and added WOC gem now on the boots replacing increased duration. Also changed the ring enchant to % increased fire damage (remove the fire damage to attacks).

I must mention I also use a cluster gem and got some points there that combined add 100% elemental damage plus some mana regeneration.

If it's really going to make a difference I could throw another 2.5ex in and add enlighten level 4 and skitterbots.

And what do you mean about orb of storms?
Last edited by Bauab#3251 on Apr 18, 2020, 5:50:48 AM

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