[3.10] Ice Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage
Not sure exactly why no one has brought up deathmark
Initially, yes less damage to trash mobs. We do not need more damage on trash. It provides more damage to the deathmarked enemy which is what I imagine we are looking for from primordial might or feeding frenzy. The hard enemies 20/20 deathmark is : 10% increased minion damage (quality) 25% more damage to all mobs 24% more damage to deathmarked enemy so, 10%inc plus 49% more to a boss. The wiki has feeding frenzy as 36.4% more damage Along with that, have feeding frenzy on support for a little boost. I think this will be my setup. It means having to attach the deathmark so extra work but ultimately more dps where it needs to be. An option could be feeding frenzy during most maps and deathmark for bosses What do y'all think? Pacific (GMT -8) Time Last edited by Madcow1120#4324 on Sep 18, 2019, 2:31:17 PM
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cant find it anywhere why do u have 130 points in pob
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" I had the idea to put FF on Lightning golem, and keep chaos and stone empower in hat, but it's impossible. Lightning golem is squishy and dies a lot at deep delve. |
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" The "ascendency jewel" at the very bottom is not real. POB isn't calculating our ascendencies at all so he made that jewel to mimmick the buffs we get from our ascendencies. So, it took him 7 points to get to that spot and you would not be doing that in play. Pacific (GMT -8) Time
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Any ideas what to improve? I'm thinking about multicraft my rings to get 1 minimum endurance and golem movement speed.
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" You slightly miscalculated, those 25% more and 24% more comes from different sources, so they stack multiplicatively, not additively. It's 1.25*1.24=1.55, 55% MORE damage. But even so, we have enough other options, deathmark is kind of a nuisance. Changing gems before the boss already a nuisance. After that, for example, on uber elder, you need to change deathmark everytime there spawn adds that need to be killed, or else they will be thoroughly ignored. Yes, slightly more damage, but QoL disaster. Izaro is probably the only thing that i will use it on, so they will not kill minions that i want to survive for additional keys. |
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" You can try to get 8 or 9 l Mace 2x corruption in temple Socketed Gems are Supported by Level 12 Fortify Socketed Gems are Supported by Level 12 Onslaught +1 Curse amulet will be good to then 2 curses or corrupted gloves with curse on hit you have only 1300 unreserved mana right? insted mom you can go 6000 life and use 3 auras with generosity Precision hatred war banner + Aspect of the spider crafter somewhere jewel with 5% chance to blind and 7 % chance to taunt for golems will be good to but no space for it with hh Last edited by real_name_hidden69#7257 on Sep 18, 2019, 11:21:15 PM
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a bit confused about the pob section, i se the Command of The Pit version and the Grip of Council Gloves version but still cant find how to do it with just rare gloves with life and resist.
maybe im just too newbie and cant understand all the words u use or the things ure talking about :) anyway ty for the guide im still trying to follow it :) Last edited by Amenthina#3111 on Sep 19, 2019, 2:51:48 AM
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Hello! Why storm brand is used and arc is not used? Arc has more rank and is more effective at activating elemental equilibrium??
Last edited by palmenho#9098 on Sep 19, 2019, 3:02:16 AM
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" Actually 1500 mana and 4600 life. The no mana path sounds great, I will take a look at it. Thanks. |
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