[3.10] Ice Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage

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tomay wrote:

Edit: And yes, my approach is slightly different to the usual flame golem build because I went with pure Life, lotsa regen, and Blood Magic/Mortal Conviction. It was OK in 3.8 but now with the newly increased golem buff effects it has really come together. Even IF a golem dies, summoning a replacement is just a minor inconvenience (which I try to avoid nonetheless) while summoning golems mid-fight for builds with most mana reserved is pretty much impossible.


Thank you for your idea. I can bring a blood magic gem to fast summon them again without needing to wait for mana regen!
Well... if you can find the time to swap gems mid-fight so be it. ;)

But the best approach is still pimping your pets' health/regen/leech/mitigation to the point where they don't die anymore... even at the expense of some damage. You can't have your cake and eat it, you know that, right?

I went with the blood magic keystone not so much for being able to summon golems whenever I want but because I like to use a bunch if skills quite frequently and don't really want to be bothered with mana management (the day I start popping f*ckin' mana pots is the day hell freezes over ;). And GGG's latest onslaught on mana sustain made matters only worse.
Last edited by tomay#5509 on Sep 27, 2019, 6:12:49 AM
I want to use this but where is the pob?! there are so many and idk and no leveling poe. Looks really confusing
Here are my current stuff with all T1 life. I got 7128 life and 28% chaos resistant.


I can cap 75% chaos with this one
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zZDeathAngelZz wrote:
Here are my current stuff with all T1 life. I got 7128 life and 28% chaos resistant.


I can cap 75% chaos with this one


your gear is insane.

You don't have a curse. You could try enfeeble to help your minions out.

Also you can try this...
https://pastebin.com/s5EXvYu7

This will drop your life on tree to 191% and drop dps on minions.
However, it gives you conduit to share those 2 perma endurance charges you got from the rings, gives your minions an extra 2.5% life regen and 0.6% of damage life leech. from Sacrifice keystone ring.

That seems like the trade off. Minion damage for sustainability.

I think if you don't care about conduit keep the left path where you currently have your 2 eminence jewels and 197% life
Spoiler
https://pastebin.com/nuE820vD


It's gravepact that needs to be sacrificed unless you annoint that instead of indomitable or ravenous.
Pacific (GMT -8) Time
Last edited by Madcow1120#4324 on Sep 27, 2019, 1:28:43 PM
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Madcow1120 wrote:
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zZDeathAngelZz wrote:
Here are my current stuff with all T1 life. I got 7128 life and 28% chaos resistant.


I can cap 75% chaos with this one


your gear is insane.

You don't have a curse. You could try enfeeble to help your minions out.

Also you can try this...
https://pastebin.com/s5EXvYu7

This will drop your life on tree to 191% and drop dps on minions.
However, it gives you conduit to share those 2 perma endurance charges you got from the rings, gives your minions an extra 2.5% life regen and 0.6% of damage life leech. from Sacrifice keystone ring.

That seems like the trade off. Minion damage for sustainability.

I think if you don't care about conduit keep the left path where you currently have your 2 eminence jewels and 197% life
Spoiler
https://pastebin.com/nuE820vD


It's gravepact that needs to be sacrificed unless you annoint that instead of indomitable or ravenous.


I have Enfeeble curse in my gloves
ahhhh did not see that. Ok, what about the other suggestions?

one more suggestion. Drop a harmony for Might, replace Feeding frenzy with Fortify
Pacific (GMT -8) Time
Last edited by Madcow1120#4324 on Sep 27, 2019, 1:50:03 PM
For uber atziri, if I ever get up to her this league I may try swapping feeding frenzy for deathmark. That way they'll only attack the non reflect clone
Pacific (GMT -8) Time
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Madcow1120 wrote:
For uber atziri, if I ever get up to her this league I may try swapping feeding frenzy for deathmark. That way they'll only attack the non reflect clone


I just notice that the reason my golems are dead is because clear speed is not fast > too many creeps > rape ice golems to death.
Where are they dying? Is this in delve?

If there are too many then does melee splash or pulverise help?
Pacific (GMT -8) Time

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