0.10.2 Patch Notes

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The Mana Flows group has been moved within the Duelist area. Regeneration was increased from +20% to +40%, +10 intelligence was added and the maximum mana granted was reduced from +20% to +16%.

As a ranger, that rather sucks. I just hope you put the new mana nodes somewhere that isn't assholey.
Well it seem fire mage will still suck balls, cool ...
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FlamingDove wrote:
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The Mana Flows group has been moved within the Duelist area. Regeneration was increased from +20% to +40%, +10 intelligence was added and the maximum mana granted was reduced from +20% to +16%.

As a ranger, that rather sucks. I just hope you put the new mana nodes somewhere that isn't assholey.

Yup, 28% mana and 20% regen is pretty big for my ranger, and my build is already optimized as-is. Here's hoping the new mana nodes for rangers come with regen as well...
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Zealflare wrote:
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FlamingDove wrote:
"
The Mana Flows group has been moved within the Duelist area. Regeneration was increased from +20% to +40%, +10 intelligence was added and the maximum mana granted was reduced from +20% to +16%.

As a ranger, that rather sucks. I just hope you put the new mana nodes somewhere that isn't assholey.

Yup, 28% mana and 20% regen is pretty big for my ranger, and my build is already optimized as-is. Here's hoping the new mana nodes for rangers come with regen as well...

Not to mention that the whole little route into that side of tree was delicious. The main leather and steel node right there, frenzy a stones throw away etc.

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Chris wrote:
Content:
  • Added a new Intelligence Skill - Incinerate: Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
  • Added four new Unique items, three of which were designed by our Diamond Supporters.
  • Improved blood effects.
  • Improved the gem icons to be slightly better from a colour blindness point of view.
  • Continued to incrementally improve the art, effects and environments.

Can't wait to test the new ability on my melee/caster witch!
4 new uniques are insane. Do they have exclusive art or will it be added later on?

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Chris wrote:
Audio Changes:
  • Added new Tarkleigh greetings.

"Still not dead, eh?"

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Chris wrote:
Item Balance Changes:
  • A set of vendor recipes related to handing in complete sets of rare gear have been changed. The rewards are now based on the item levels of the gear and can range from one Orb of Chance to three Regal Orbs under certain conditions.

Hopefully this will reduce the inflation due to multiloading effectively.
Thumbs up, nice counter measure which also makes pretty much sense.

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Chris wrote:
Active Skill Balance Changes:
  • The Portal gem is now treated as a spell, so it is affected by things like cast speed and can exist on a Spell Totem.

I can't hold all this portals.
Really, Portal Spell Totem sounds ridiculously funny!
Agility + Might


+30 to +20 STR / AGI


WTF how am I supposed to get AGI/STR as a witch now?????????????????? This will make my items and gems unusable
ign: klavesnica
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Chris wrote:

  • Cleave's damage physical damage now increases by 4% per level rather than 3%.



Think you added this by mistake.
Last edited by Lyralei#5969 on Mar 6, 2013, 4:58:30 AM
Is possible to get some kinda off pics of before and after tree? me and my friend like to understand de path changes and see if we get some refund or not??
btw i have a friend witt the passive leather and steel only, he will get total refund?? it will be great to understand which passive that make a total refund on players... keep the good work GGG
WOOOOOO!
Omg , cant wait for duelist rework

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