[3.6] The Blizz Sorc - Icestorm/Winter Orb CI Occultist - Viable For Everything

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ropefly wrote:
I trust your a better math wizard having played the build a lot etc

but would a selfcast CI WI OCC be better in terms of playing on HC or perhaps in terms of dps?

Thx for the build

EDIT: a pastebin link would be quite handy tbh, imported your 3.5 and went from there

Self-casting in HC is not going to be safer for sure. You cannot do ANYTHING while in the casting animation. You cannot stop it and move. The old self-cast versions used Spell Echo, and it's probably still the best way to go. The cast time was about 0.45s back then. With the latest changes, it should be around 0.3 sec. Every time you cast, you will be stuck in place for 0.6s. A lot of things can happen in 0.6s in HC. I wouldn't...
Last edited by Kelvynn#6607 on Mar 8, 2019, 12:28:58 AM
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Sachiru wrote:
Do we really have to go Frigid Wake? Can we not go with Malediction instead?

Profane Bloom/Malediction = extra clear speed
Void Beacon/Frigid Wake = endgame safety

The choice is yours.

The latest buffs to curses may warrant another look, but I didn't have time to theorycraft on it.

Losing chill and freeze immunity would force you to use the Brine King and lose Arakaali/Blood Rage. But the Brine King was not enough against Uber Elder and Aul. I got frozen by them many times in 3.3-3.4 and had to carry a flask just for that and react fast. Immunity is so much better.

If you really want a 2nd curse, you can get it for 4 skill points instead of 1 jewel socket. That's another thing to consider later.
Last edited by Kelvynn#6607 on Mar 8, 2019, 12:28:33 AM
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pda898 wrote:
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Kelvynn wrote:
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Jonxxpl wrote:
Now that I think about it, if I understand correctly, while we have blood rage and between cwdt-ic procs we are never at full shields. So we get the bigger more modifier from leech gem most of the time as long as we have it on.

Then again, if we have too much regen from zealot's oath and it's bigger that blood rage degen then we're always on full shields.

From my experience with RF builds, as long as the degen is on, even if it's completely negated by ZO/Sulphur, you will still technically never be at full ES and will keep taking advantage of the high mod on EL.
Not that it really matters for clearing trash without getting hit. The bosses will hit you anyway.

Wrong - you will still count as degening (so no free soul procs) but you will count as on the full ES (because otherwise slayer couldnt use damage on full life support with blood rage).
https://www.reddit.com/r/pathofexile/comments/ay6btq/mark_15_posts_about_leech_rory_hold_my_beer/ei198ku/?context=3 Also confirmation from Rory

Thanks! Good to know. So the damage while not tanking will be a bit lower than when tanking. But seeing as it's a pure upgrade from 3.5 in either case, the difference should be visible only deep in the Devles with super bad mods.
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Graiaule wrote:
Sure, here's a POB pastebin of the 41 pt, 77 pt, pre-CI, post-CI, and level 95 trees. Use the little tab in the lower left, immediately to the left of the Reset button, to select the different trees. (Based on Kelvynn's PoB.)

https://pastebin.com/WhKiW3UW

Thanks! I'll put that into the leveling guide for now.
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Kelvynn wrote:
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Sachiru wrote:
Do we really have to go Frigid Wake? Can we not go with Malediction instead?

Profane Bloom/Malediction = extra clear speed
Void Beacon/Frigid Wake = endgame safety

The choice is yours.

The latest buffs to curses may warrant another look, but I didn't have time to theorycraft on it.

Losing chill and freeze immunity would force you to use the Brine King and lose Arakaali/Blood Rage. But the Brine King was not enough against Uber Elder and Aul. I got frozen by them many times in 3.3-3.4 and had to carry a flask just for that and react fast. Immunity is so much better.

If you really want a 2nd curse, you can get it for 4 skill points instead of 1 jewel socket. That's another thing to consider later.


Thanks, that clears things up for me.

Also, regarding your tree with Might of the Meek, if we want more int, can we remove the top jewel cluster and go with the bottom instead? Something like this? If my math is right that's an additional 30 int (10 from conversion by Brute Force and 20 from the path to Trickery).
Last edited by Sachiru#1510 on Mar 8, 2019, 12:46:18 AM
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"Kelvynn wrote:
Thanks! Good to know. So the damage while not tanking will be a bit lower than when tanking. But seeing as it's a pure upgrade from 3.5 in either case, the difference should be visible only deep in the Devles with super bad mods.


Why not use Vile Bastion, Void Beacon AND Profane Bloom for the ascendancy? With Profane Bloom, we can rely on a warlords mark on hit ring to get the extra leech, and together with the new leech on the tree, we should have no Trouble getting enough leech. This allows us to replace energy leech, which will in many situations be just a 25% more multiplier, with controlled destruction, or even something like hypothermia.
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Sachiru wrote:
Also, regarding your tree with Might of the Meek, if we want more int, can we remove the top jewel cluster and go with the bottom instead? Something like this? If my math is right that's an additional 30 int (10 from conversion by Brute Force and 20 from the path to Trickery).

Let's see... You reallocated 5 points. Those points gave 69 Int (54 from the jewel socket + 15 from an upgraded Int) and 12% inc damage. And you spent them to get 60 Int, 10 Str, 10 Dex, 20% inc damage.

I guess that's one way to get an extra 10 Str/Dex if you aren't using Astramentis. But otherwise I wouldn't trade 9 Int for 8% inc dmg.

However, Trickery and Ancestral Knowledge are decent options how to spend 2 and 3 extra points at the high levels. I'll add them to the list at the end of the guide.
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Black_Gun wrote:
Why not use Vile Bastion, Void Beacon AND Profane Bloom for the ascendancy? With Profane Bloom, we can rely on a warlords mark on hit ring to get the extra leech, and together with the new leech on the tree, we should have no Trouble getting enough leech. This allows us to replace energy leech, which will in many situations be just a 25% more multiplier, with controlled destruction, or even something like hypothermia.

The question of whether EL is needed or not will be answered soon enough. If we can easily fill the leech cap without EL then it will be replaced by CD.

WM does pretty much nothing against the bosses even with the new curse mitigation. Profane Bloom too. But losing Frigid Wake may be dangerous. I don't think we need to sacrifice anything important just for some extra clear speed. If it's even that much extra speed. 3 frenzy charges aren't semi-bad as it is, and without freeze and chill immunity you'd have to switch from Arakaali to the Brine King and lose BR.
Last edited by Kelvynn#6607 on Mar 8, 2019, 3:59:31 AM
I'm going to attempt this build for HC and try to go kill Uber Elder there for the first time. Instead of a quicksilver flask, for the elder fight itself, I might test an Aquamarine flask of Adrenaline instead.
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How about the support gem intensify for whispering ice?

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