Path of Exile: Betrayal Patch Notes
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I guess it would have been too much to ask to let quill rain keep its legacy version....that is pretty fucked GGG. That bow has been around since beta and you were very heavy handed with the nerf.
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Good patch guys. All the broken god mode stuff that totally invalidated end game like total immunity, 30000 life sec, etc - gone
Then making CoC playable again...shocked but happy. Git R Dun!
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Now we just need POE on new engine :P.
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"Auxium no longer have 10-20% increased elemental damage with attack skills. They now have 20-25% increased elemental damage with attack skills per power charge" [noone talk about this belt lol this is insane buff]
"Mjölner's trigger now has a cooldown of 150ms (down from 250ms)" So basicly get these items with 8 power charge , full ES base char , Ghostreaver and "LS+ARC" ready to go... Last edited by suatmr#0220 on Dec 5, 2018, 11:25:26 AM
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Cool, now when are you going to update the Ascendant?
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" If you are referring to Funroom's version of the build - it is not affected by either the Quill Rain or the HoA nerf. Quill Rain is entirely used to stack virulence (not damage) and give life gain on hit and any other quality of life things you want defensively - blind, knockback etc. Quill and HoA with that setup will be as viable for endgame in betrayal as it was for Delve. |
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@GGG why do u make a div. Cards for zerphi's if u make this flask useless? This is bullshit!!
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"Fixed some typso."
Finally |
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Shattering steel doesn't mention that it impales. I guess this is just an oversight.
If it has only a chance, i think this would be best put in the patch notes. Loving all the unique balance and skill alterations. Fixed Typso. lol. Markov chain generator came true! Last edited by magpye#4808 on Dec 5, 2018, 11:47:27 AM
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No fun allowed here. Ty
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