{3.10} Speaker for the Dead | The Mass Minion Summoner | League Starter, Leveling Guide 💀
" I have no issues with minions getting killed on t16 and doing awaker fights so far yes takes a little longer to kill bosses and you need to move and pot but its still a pretty strong build. |
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I am struggling with 1 shot RIPS a lot. Elder/Shaper guardians are really tough fights. I am not sure what I am doing wrong. Other T16 bosses are pretty easy, but guardians are super tough and I have failed to clear them on occasion. Any tips?
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Got a good helmet enchant on my last run
I'm at a good place now, just starting red maps. Difference between my 3.8 setup and my current setup is Leap Slam/Fortify for mobility (I like this a lot for Uberlab), I use Convocation in conjunction with leap slam (I cast convocation as I'm leaping into the pack as Convocation is instant cast), and enfeeble on my CwDT setup. |
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@Hercanic , + whoever posted the other page, as Hercanic said it's outdated that page...when i asked about
ANIMATE GUARDIAN's RARE ARmor , you guys linked me the GRUTHKUL unique armor page one ...xD ,i wanted to know most optimal rolls i can look for,for the animate guardian, & to add 10 % HP as ES on it, what are the other rolls best to look for and what best base-armour type,one with most armor-rating on it? |
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Currently doing the 3.8 build lvl 85. Not really dying to a lot of the content however it does take a long time to kill bosses due to just how tanky they are this league. I was thinking of switching back to poison/ herald of agony for more boss damage. Has anyone tried this?
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@dbius
looking at your gear, in the glove, you have your CWDT gem after the desecrate gem, IIR from the 3.8 pages, the CWDT has to come before the desecrate or it won't proc. if i have it wrong, lmk, because i don't have a glove yet with the right sequence |
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" It doesn't matter where in the sequence cwdt comes, but the linked skills get triggered in order from left upper one and clockwise. Last edited by sasja#4019 on Dec 22, 2019, 11:17:19 PM
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" Yes, you're right, still works well with this order of the gems and socket colors. |
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" thanks for the reply , hows your gear tho ? high end or in mid gearing,would be great if you can link it and if it can kill awakener and Uber Elder,so i can have an idea how much currency and time to invest in new character or just reroll my vortex to this. Thanks |
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@ everyone:
I'm leaving for the airport to visit family for the next two weeks. My ability to respond will be limited. Random Useful/Interesting Links Awakener MS Paint Guide Awakener Video Guide Awakener Kill Event Results and Videos Awakener Kill w/ Slave Driver Spectres How to Bypass Storm Phase Video Guide Awakener fight after Patch 3.9.2 Relaxing in a Sirus storm All-In-One CutSheet Maps Sorted by Area How to Upgrade 3.9 Atlas How to Progress 3.9 Atlas ZiggyD's 3.9 Atlas Video Guide Sextant Info (Spreadsheet, Data) Map ranking (Boss vs. Density vs. Layout) Metamorph Cheatsheet Organ Finder Spectre list Compact Syndicate Cheatsheet (3.9 Prices) Syndicate Cheatsheet FALSE instead of 0: Performance improvement with sound config The Chaos Report: Metamorph Week 2 The Chaos Report: Metamorph Week 3 (Video) Low-commitment Trading Guide 3-step Trading Guide New player video guide by Slipperyjim GIF: How to link items on the forum (Source) Crafting 101 Tool: Sidekick Tool: Overlay Tool: Path of Accounting Tool: Lunaris Compiled list of recently created PoE tools POE Simulator Sirus journal lore Fan art: Cassia discovering Scarab technology Fan art: Still sane, Exile? Fan art: Zana looking Fan art: Niko and Alva Watch out for the Baranite Thaumaturge, they can deal 7k Lightning Damage as a white mob, but cannot be turned into a Spectre. " Also, be very cautious in Acid Caverns of one of the eight possible Warband bosses, Morgrants, the Deafening. They throw an LMP Spectral Throw which triggers three elemental Stormcalls every hit. For summoners, with many minions to be hit, this quickly becomes impossible to survive. To counter, stay far back and only send in one group of Skeletons at a time to wear the boss down. Separate them from the other boss by luring them out with a breadcrumb trail of Skeletons. Stagger your retreat. @ StrangerGMA:
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" " I wouldn't recommend it. Maintaining Virulence distracts from dodging boss mechanics, making it a liability. Instead, try my Triad variant for tons more damage. @ thegamingkage:
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" " " All we care about is the 10% Life as Extra ES craft (for the insane life regen interaction with Mask of the Stitched Demon). Everything else is relatively minor. We just want to make him tanky. One interesting option is double cursing with a corrupted Oskarm or Gentle Touch. You would need a Hunter-influenced body armor for the +1 curse mod. I covered the most useful chest mods (of 3.8) in my response @ Dashbb: " @ xaeror35:
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" " Yeah, it's harder to make them fall over now, exposing us to their full mechanics. Minotaur went from 12,470,588 life to 32,578,382 life, for example. Elder Guardians are now affected by map mods and have 24M life. These fights are usually mechanical, where you can avoid most dangers by understanding what to look out for. So familiarize yourself with the skillset of these bosses. Poelab has GIF animations of each ability of all endgame bosses to help with learning their visual tells. Minotaur Keep close and he can't use his Burrow. It has a minimum range, and is meant to punish ranged characters. The more he Burrows, the longer the fight will take, because he's immune to damage while underground, and then there's the DPS time wasted on your minions catching up to his new position. It's easier to survive his melee Sweep (70% phys, 30% lightning) than his Burrow (160% phys). If he does Burrow, side-step, because it travels in a straight line. Physical Damage Reduction will help with Minotaur: +3 Minimum Endurance Charge crafts on your jewelry, Solaris Pantheon, Chaos Golem, Basalt Flask. Phoenix Stay back from Phoenix, as all his abilities are centered on him and he drops your max fire resistance. Pre-place Skeletons in the center, since Phoenix's first action is to whirl forward. Hydra Side-step Hydra's bow skills and weave around the cannon-fire Frostbolts. Chimera Chimera should be easy with Spirit Offering heals. Just stay in the center and let your Skeletons guard the three gates. Shaper Just keep on the move. Getting caught in his beam and panicking will make for a swift death. Dash away the moment you see it. I've found that if I'm not already moving, that's when the beam becomes most dangerous, since I'm more likely to have a delayed reaction as well as have more ground to cover to get clear. He telegraphs before firing the beam, and in that moment the direction of the beam is set. Just by being in motion during this telegraph, you're already more likely to be mostly out of the way when it releases. Eradicator His rapid-hitting Lightning is greatly mitigated by our CWDT Spirit Offering. Constrictor Poisons on hit with triple duration. Use the Shakari pantheon for Poison immunity or bring a flask to purge Poisons. Purifier Deals only Physical Damage, so suit up with phys reduction like with Minotaur. Enslaver Has 518% increased Burning Damage. His Glaive projectiles have another 1471% increased Burning Damage. That's a 21x damage burn. Bring a flask to purge Ignites. Uber Elder Circle-strafe constantly, like running laps, and weave around Void Anomalies. You don't need to trigger them. The Conquerors Guide. Al-Hezmin, the Hunter, can deal an absurd amount of poison damage. A Poison Immunity flask would help. The upgraded Shakari pantheon (Desert Springs map) gives Poison Immunity as well. " That's 6x poison damage over 3x duration. Poison is usually 40% damage over 2 seconds, or 20% per second. His poison becomes 720% damage over 6 seconds, or 120% per second. His L83 incarnation can deal as much as 5039 physical damage. Meaning just one poison stack can put you on the clock for 36,281 Chaos Damage. Without any resistance, that'd become (*1.6=) 58,049 damage over 6 seconds, or 9,675 per second. Many of his abilities have a quarter converted to Chaos Damage, with just his Mortar converting half. Everything else is Physical Damage. At level 68, he has 1.7M life, while at L83 it goes up to 32.6M. In short, you want: 1. Poison Immunity (flask, pantheon) 2. Phys Reduction (basalt flask) 3. Chaos Resistance (amethyst flask) @ dbius:
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" " I've actually been meaning to give their cold version, Lunaris Concubines, a fair shake in the Triad Grip variant. The buff to minion accuracy gives them 100% chance to hit now, closing one of the gaps they had versus spell Spectres. With how many projectiles they can output, Chain Support looks attractive. My main concern is how they lock in place and the delay before firing being detrimental to speedy clear. " Unfortunately, only the mana stacks. The warding buff just gets reset every use, so we can't keep it going. The only advantage this has is the low charge cost of mana flasks, giving us ~5 sips. @ DigitalBeating:
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" " " " The easiest way to off-color Belly to 4B2G is using the crafting bench to add and remove one socket at a time until it rolls the right color, then add/remove the next one, and so forth, until you get the right colors. However, since yours is already 6-linked, this method isn't useable unless you're fine with breaking the links. In that case, the next best method is putting Vorici on Research in the Syndicate. His reward is changing 1-3 sockets to white. Ideally, this will change the red socket to white. If it doesn't work out, you can try again next time you get him in Research, but will have to reroll the colors just before trying again since his bench won't accept an item that already has white sockets. In looking at your gear, I noticed none of your characters are Ascended. Perhaps you hate the Labyrinth, but just in case you don't know about it: The Lord's Labyrinth Trial Locations Ascendancy Classes If you hate the Lab, I can sympathize. My wife abhors the experience. It's too dark, the traps are frustrating, and losing all progress upon death is stressful. But know that at least the first two tiers are super easy. GGG drastically reduced the difficulty of the early Labs from when they were first introduced. It's practically a straight shot to the end by going top-right, with minimal traps. It's worth the trouble, in my opinion, as just those initial four ascendancy points you'd earn would add a lot of power to your character. @ xenochaos1: " Yes, various players have uploaded gameplay footage of the build, such as Dashbb (see my next reply below). Sombrius sent me some videos via PM from 3.8 Blight, as a Solo Self-Found player: " As for my own videos, my last upload was a demonstration of the 3.7 ES Hybrid variant that later became the basis for the 3.8 build. I probably won't be doing any more until after the 3.9 guide rewrite, so I very much appreciate the players who have been contributing. @ Dashbb:
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" " Fantastic! Thank you! =oD " Yeah, those should be great! " Monoliths are the one event where this build struggles to some degree, due to the precious few seconds being eaten up by the delay for Skeletons to be summoned and then engage, along with the uneven nature of our composite AOE. The Conflicts are a bit better, but still similar, since you want to rotate as much as possible. Now that GGG has implemented a diminishing reward system, it shouldn't feel quite as bad to not be a top-performing Legion build with a Headhunter. " Were you using Avatar of Fire? I noticed your weapon added cold damage. @ Thunderdefeater:
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" " " " Minion survival doesn't look too bad. Even in the Awakener fight, someone was able to do it with Slave Drivers, who have the worst AI for avoiding the storms with how they're compelled to spread out from each other. " Spectres, Phantasms, and Zombies are mainly for map clearing. They'll contribute a few million DPS against bosses, but that's a drop in the bucket compared to the tens of millions from Skeletons and Vaal Skeletons. It's honestly fine to lose the other minions during a boss fight; that's part of our flexibility compared to other builds that focus on just one minion type. " Check out my reply @ The_Fatness. Dashbb's post has endgame video of the Triad variant in 3.9. Also: " " Last edited by Hercanic#3982 on Feb 27, 2020, 10:07:37 AM
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