[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly


I played this build from 3.7 and it was great until 3.9. Yesterday I hit 20 waves and by the 20th wave I didn't deal much damage to the last 2 bosses, just 1 hit and I died. My information is open, can someone help me improve the situation?
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TuanNgoc wrote:

I played this build from 3.7 and it was great until 3.9. Yesterday I hit 20 waves and by the 20th wave I didn't deal much damage to the last 2 bosses, just 1 hit and I died. My information is open, can someone help me improve the situation?



Bosses were buffed greatly in 3.9 and we no longer walk over them like in the past. Everyone faces the same issue and was complaining about it in 3.9.

Perhaps you want to consider allocating into some more life passives in the Passive Tree so you can reach 6k+ life pool to have less 1 hit situations? GGG always overtune their newly released content.
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
Last edited by Vei#5870 on Mar 30, 2020, 5:40:02 AM
Fantastic build and gameplay, my favourite so far.

one question, if I get a dying sun, do I get more single target dps? like does it shotgun
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etofok wrote:
Fantastic build and gameplay, my favourite so far.

one question, if I get a dying sun, do I get more single target dps? like does it shotgun


It only gives you better AOE coverage, no shotgun. :)
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
why no point blank notable? obviously for single target, where it matters

also if dying sun is useless that means for single target it's better to remove the rain of splinters
Last edited by etofok#0728 on Mar 30, 2020, 9:00:32 AM
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etofok wrote:
why no point blank notable? obviously for single target, where it matters


I will just quote what I wrote on Page 189


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Vei wrote:
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AT_Blitzy wrote:
I noticed that you did not take point blank in your "3.10 cluster jewel" pob.
It only cost 1 passive point, is it worth taking?


With the changes/nerfs to equipment

- From 100% more damage with arrow hits at close range to 50% for Chin Sol and now we are using Quill Rain instead of it.

and skills

- Point Blank now deals 30% more damage at close range instead of 50% in the past
- Ballista Totem is placed besides us instead of at range


Point Blank isn't an automatic fit to the build at this point as we will be playing at range because of the above.

That said, if one wishes to play up close and personal so he can take advantage of Point Blank, feel free to!



I have in mind a variation of this build where it uses Point Blank which I will post when I have time to write out the details.


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etofok wrote:

also if dying sun is useless that means for single target it's better to remove the rain of splinters


It's definitely better though not everyone likes to do equipment swapping.
My 3.15 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

https://www.pathofexile.com/forum/view-thread/3005581
Last edited by Vei#5870 on Mar 30, 2020, 10:00:05 AM
Hi, I've done all the content atm and im sitting with 102k tooltip dps at HO.

Which items can i change for improve the build? I've 50 ex so atm I cant afford the +2 Fire +2 Projectile Corruption and i've self crafted the +1 / +1 amulet.

Thanks a lot for this amazing build. Regards.
hey you can also mention we can pierce with a jewel

Poacher's aim is a Act 5 quest reward.
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etofok wrote:
why no point blank notable? obviously for single target, where it matters

also if dying sun is useless that means for single target it's better to remove the rain of splinters


I was runing my Chieftain version with the very old guide and very minor adjustments I took Shaper down, but I struggle a little dmg wise.
Im trying new things now and I reach Single target 1M+/550k fully buffed/normal buffs per totem(1.3M actually swaping Skirmish with a good rare , no Shock ticked on PoB but 1 less totem). 46M life of Elder gone away in about 7 seconds.

Anyway, what I want to tell you is , at least on my setup (It might be different on this guide setup), there's no range at which Quill Rain is better than Chin-sol. If you know how to PoB, you can check by yourself , I've stopped at 100 points travel distance because even at less distance , totems dont aggro target enemies and you have recast anyway(Ballista got nice buffs but also got some nerfs compared to the good old RAT)

MAYBE if you dont take Point Blank , Quill rain is better but take on consideration swaping to Chin-sol if you are going to allocate Point Blank.
https://www.pathofexile.com/forum/view-thread/2844110
I've setup both Chin Sol and Point Blank after some poe building shenanigans - it's flat out better. Basically, we lose about 15-20% dps at the maximum range but we get 95% more up close.
Last edited by etofok#0728 on Mar 30, 2020, 10:16:52 PM

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