[3.4 Dancer of Death | Dancing Duo Necromancer/Pathfinder
" I see what you mean, but there are a few problems : 1) U don't have the hit's can't be evaded from bone sculptor(this is easily fixed in 3.4) 2) Ur two swords are almost perma taunt due to the gem anyway. Otherwise, it's a great idea and I'm interested in seeing it play out) | |
Well hits can't be evaded comes from Champion ascendancy (I'll be going Champion). But yes the 100% movespeed and extra summoned skellies is a significant miss compared to going Summoner. But Summoner will need to get accuracy for Duo, which Champion doesn't need to worry about.
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" That makes sense. The reasons I chose Scion over Champion is more passive points, PF ascendancy allows us to retain just 2 flasks and even if we lose rampage, free flask charges without having to kill is good and I meant this build for HC, and did not want to taunt enemies to myself(which champion forces). | |
Can you upload more videos please (you said you will this league) :D
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" I shall, when I manage to start running the duo. Ziggy's post caused prices of good dervishes and the prophecy to skyrocket, and as I play like an hour every day, I haven't managed to get the currency for it yet. Would you guys be interested in videos on how the levelling process is with skeleton mages? | |
A little sidenote, The Dancing Dervish does take damage, but with some regen it should be on full life more often than not.
(Source: Me, I've lived and breathed Dervish builds for a while) | |
" THanks a lot for the information. Was something I did not know. Does it act like SRS does in terms of damage? Is it theoretically possible to kill a dervish? |