What skills do you leave out if you use the Kaom's Roots?
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Posted byBojleer#1135on Dec 11, 2019, 3:22:54 PM
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bashtart wrote:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)
Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .
1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?
2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction
Thank you for the attention
Nantuko
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Posted byNantukox86#7602on Dec 12, 2019, 9:22:34 AM
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Nantukox86 wrote:
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bashtart wrote:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)
Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .
1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?
2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction
Thank you for the attention
Nantuko
I would not change the passive tree tbh. I think with the change to chill and freeze effects our chills and freezes will be more effective by its own.
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Posted bybashtart#2403on Dec 12, 2019, 9:51:47 AM
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bashtart wrote:
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Nantukox86 wrote:
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bashtart wrote:
The build should be fine for 3.9 ... more or less nothing changes except it should be easier now to freeze and chill high life target. Have fun boys :)
Hi , my friend tried this build in 3.8 and it was... awesome!!!
I would ask to you 2 question .
1) in the patch , poe added some passive tree to improve chilling effect, do you suggest to take theese passives? In case of new passives, could you add a new passive tree please?
2) is this build doing some kind of physical dmg?? Because now monsters will have armour and physical dmg reduction
Thank you for the attention
Nantuko
I would not change the passive tree tbh. I think with the change to chill and freeze effects our chills and freezes will be more effective by its own.
Ok, thank you very much!!
I will use this build in this season as league starter hc :))
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Posted byNantukox86#7602on Dec 12, 2019, 10:32:23 AM
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Uh, finding a little diffucult to get life, believe or not,...
I'm lvl 79 and dont know if only the passives missing for me (basicly the health weel) will be enough to reach 5,5k. Can anyone help with it?
Ps. Sorry english not first language, so most likely a lot a spelling mistakes
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Posted bymagnum5#0519on Dec 12, 2019, 2:32:11 PM
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Which passive you would recommend from Blight amu?
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Posted bysaif3r#2522on Dec 13, 2019, 1:20:21 AM
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magnum5 wrote:
Uh, finding a little diffucult to get life, believe or not,...
I'm lvl 79 and dont know if only the passives missing for me (basicly the health weel) will be enough to reach 5,5k. Can anyone help with it?
Ps. Sorry english not first language, so most likely a lot a spelling mistakes
You need high life rolls on all rare gier pieces and jewels. Dont use too many uniques!
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Posted bybashtart#2403on Dec 13, 2019, 7:06:05 AM
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Hi, how is this build with uber lab. I'm trying to find a Jugg build that can pump out good damage but also farm uber lab.
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Posted bypressure16#6474on Dec 13, 2019, 8:52:50 AM
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pressure16 wrote:
Hi, how is this build with uber lab. I'm trying to find a Jugg build that can pump out good damage but also farm uber lab.
Uberlab shouldn’t be a problem. For me it always felt easy with this build.
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Posted bybashtart#2403on Dec 13, 2019, 9:32:55 AM
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Think this can work SSF?
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Posted byOskieBoy#4231on Dec 13, 2019, 10:26:35 AM
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