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Hello Kay, when can we expect to see update with Flicker Shade? I love how their spells look, really want to use them! I'm confused what is best gem links for them, as they do both phys and spell dmg attacks I think ?
Last edited by iamthelastgoonie#4560 on Feb 2, 2021, 10:05:40 PM
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DJSRP wrote:
I wonder: What is currently the best bossing build (out of all minion builds) for SSF?

I'm missing the following items, so builds that depend on them are out for now:

- any minion Cluster Jewels
- +1 Spectre chest
- +3 Helmet

The main issue with this build is that the Skellies die very easily on tougher bosses and have to be recast constantly, which significantly reduces the dps output. Hence I wonder which other build would be better suited for bossing (I have a Cyclone clearing character so mapping speed doesn't matter at all).

Im still not sure how accurate PoB values for minions like Skelletons and Spectres are really tho. My current SSF PoB without cluster jewels is https://pastebin.com/UXi8DFTD


For Skeleton survivability, a medium cluster can fix it. There is a notable call "Blessed Rebirth": Minions created Recently cannot be Damaged, meaning your ske cant be damage in 4 seconds after summon. You can craft them yourself with a few alteration and augment orb if you are playing SSF, just need to find a medium cluster jewel with: % minion life
Last edited by H0X9#4347 on Feb 2, 2021, 11:52:41 PM
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Singrave wrote:
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H0X9 wrote:


How can the damage from SO so low? GGG not only change the trigger from spell to attack, they also reduces the base damage?

They reduced spectres level on 25lvl Raise Spectre gem.
Before you can spawn lvl84 Spectre and now it's 78lvl.
So base SO damage lowered from 640 to 453.
Only way to fix it somehow is to use +3 Bone Helmet with Min damage and Hypo supports built-in.

The nerf to Raise spectre gem made it so weak compare to Carrion golem now. The 7-link helmet that you suggest can only fix the health problem of spectre but not the damage, because you cant use awaken minion damage, and hypothema only have 38% more damage. Unless you can get the "socketed gem deal 30% more ele damage" on helmet, it will not be stronger than a 6-link body armour
Hi Kay wondering about your update with flickershades? incoming? I'm glad that you are still making content. I like Ghazzy's content to but its really for a unique crowd. I'm glad the builds are able to do all content comfortably on a low budget. I'm not going to spend 500 ex on my build because it does everything anyway. I would love to focus on flickershades as SO are not exciting me as i have done them many times. Take care!
just wondering if Kay have any trees for the gg/mirror helm version
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m3tal1k wrote:
Got a new one with a better roll x3 axiom and x2 slum. Feels like a nice boost.
Spoiler


Why don't Anoint the most distant notable? I use a very similar Jewel and to save points that give literally nothing i Anoint two of that notables.
Has anyone tried Maven fight with SO spectres? I failed it recently, seems SO don't have enough damage
Thank you for the work done on this build.
Build was very useful to me!
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RaPsKa wrote:
Hi Kay wondering about your update with flickershades? incoming? I'm glad that you are still making content. I like Ghazzy's content to but its really for a unique crowd. I'm glad the builds are able to do all content comfortably on a low budget. I'm not going to spend 500 ex on my build because it does everything anyway. I would love to focus on flickershades as SO are not exciting me as i have done them many times. Take care!


I was going to upload Flickershade spectre showcase today.

But having problem with POB. New Earthquake after shock code not working. Trying to fix it for maybe an hour. Also localidenity can't get it working. We are still trying to fix it. (I will try another idea)

Damage before tick box


Damage same after tick box



Also strange skill tags. Usually skill will have Skilltype.attack=true if it is attack skill, but flickershade has nothing. and then in stats it has skill_is_attack. POB doesn't understand this and can't change the export script to work for it. So attack support gems don't work.


We can't do manual edit because export script will write over when localidentity updates POB Fork. And we don't want to do manual edit for every update!




I think need to do some old school testing with single spectre and different gems :\
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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H0X9 wrote:

The nerf to Raise spectre gem made it so weak compare to Carrion golem now. The 7-link helmet that you suggest can only fix the health problem of spectre but not the damage, because you cant use awaken minion damage, and hypothema only have 38% more damage. Unless you can get the "socketed gem deal 30% more ele damage" on helmet, it will not be stronger than a 6-link body armour


You can roll 25lvl min damage and 25lvl Hypo on helmet with Minion Life lvll.
And don't forget about +3 to socketed minion gems mandatory mod on helmet.
With +2 wand and +2 boots you get lvl30 RS gem.
Yes it's all mirror-tier gear, but still.

Ghazzy done some "tests" with AGMP 1\20, Volley 1lvl and GMP 1lvl on Sirus.
https://www.twitch.tv/videos/898246446


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