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vici12 wrote:
So after getting one syndicate operative from a safehouse map, are we supposed to go to a tier 17 shaper map and unsummon the operative, then desecrate until we get five of them, so they are the highest lvl mobs, like we were supposed to do in the older times?

No, since 3.8 the level of spectre is related to level of the "raise spectre" gem (spectre level 76 with gem level 20).
You can raise your 5 spectres from your hideout.
Last edited by PatGniak#5132 on Nov 7, 2020, 1:17:36 PM
In Gem links session the profane proxy have a frostbite gem, but in another moment of the guide, have a Sniper's mark. So, What is the best curse to use?
With the Syndicate operative.



Sorry about my English.
Last edited by ejnoob#7648 on Nov 7, 2020, 2:42:13 PM
Looking for Primal Crushclaw spectres desecrate share, please
IGN: High_Priest_Cthulhu
Anyone tried equipping Pierce on OPS for those lvl 83 heist maps? Trying it now to be a bit more effective on those huge packs of mobs.

NS
Question for the spectre folks (both Kay and the frequent readers here): Are there any decent options for strong defensive support Spectres besides They Of Tul these days?

It seems like Undying Evangelists have pretty well fallen out of favour and they are certainly a bit unreliable if you're moving quickly. Anything else? I see very few defensive spectres on current spectre suggestion lists.
Have you guys tested out any of the new non-superior gems for our build? The anomalous and phantasmal Raise Spectre gem variants look like they can be better than superior. Does anyone also know if the "Minions deal xx to xx additional cold/fire/lightning damage" messes with Elemental Equilibrium?

Also if anyone could let me desecrate Snow Rhea's for the spiders/spectres build I'd appreciate it!

IGN: Ritlesh
Last edited by Agahan#2228 on Nov 7, 2020, 10:26:15 PM
Just ran 20 lvl 83 heists with pierce instead of vicious projectiles. No deaths. feels alot better when mobs are stacked 4 to 5 deep.

NS

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Nightstone13 wrote:
Anyone tried equipping Pierce on OPS for those lvl 83 heist maps? Trying it now to be a bit more effective on those huge packs of mobs.

NS
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Magnan1979 wrote:
And what happened... First time Sirus did his beam of death in last phase, he one shot my guardian.......


Same. AG(stitched demon+gain es body)+minion life(55k hp) dies in Sirus 7.
I’m playing in SSF league, tried the build. I have 7.1k life, 27% phy damage reduction, and 75/75 block chance with Glancing Blow. But I still felt my character is very squishy, sometime during the clearing t16 maps, I got hit time to time and my hp dropped fast. Are we suppose to avoid all the damage hit while mapping or it’s just normal? Thanks
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Magnan1979 wrote:
Playing spectres and spiders and loving it, awesome build!

Only thing in the game i dont have down on farm status is Sirus A8.
Half the times i kill him deathless, the other half i dont even kill him at all.

Last go i had enough, and invested 10ex in the kingmaker AG.
Lvl 21 anomulous gem (so a bunch extra life)
Redid some passives to give minions extra life and phys dmg reduction.
Kingmaker + Stitched Deamon
Rare boots and gloves to give max resists, also chaos.
Chest with 10% life as extra ES.

And what happened... First time Sirus did his beam of death in last phase, he one shot my guardian.......


I know it probably doesn’t matter now but as a general rule you always want to unequip AG for sirus, deep delves, and HoG.
“We are not our own any more than what we possess is our own. We did not make ourselves, we cannot be supreme over ourselves. We are not our own masters.”
― Aldous Huxley, Brave New World

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