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Can anyone share Syndicate operative please?

HSC, IGN: notknutnut
edit: got them thanks
Last edited by HurinSon#6650 on Sep 24, 2020, 6:31:53 PM
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ZeroCloud wrote:


When doing new builds I really try and understand why things are being done, and spectres is new to me. This helps me to be able to min/max with what limited currency I have.

1) Is Enhance the best green gem choice? I know this helps move speed and dash cooldown slightly, but didn't know if something else might be more useful.
2) Why the swap from Zombies to Carrion with Army? Is there a good explanation for these spectre builds on when to use Zombies vs Carrion vs Animate?

1) No other useful gems for other 3 there.

2)
Helmet gems provide Feeding Frenzy and elemental Exposure.
1.Zombies can be annoying with their sound :)
2.Carrion golem has AoE attacks
3.Carrion golem adds flat physical damage to other minions that converted to cold damage with Triad Grip gloves.

As Kay says "Carrion gives 56 phys damage and Syndicate operatives has 600 base damage, so it's about 9% more damage."
So it's just better damage-wise for PURE spectres :)
Hey guys,
Two questions related to Slave Drivers.
Are there any other good spectre that can use conc effect as they do ?
And, checking PoB calc, I always see that they do quite a % of dmg as physical, is this correct ? Cause I never seen in recent memory no one trying to convert that part of the phys dmg.
i've tried all of the build options with syndicate operatives and my current one feels the smoothest. i have 75/75 block without any pots up which is super nice. add in a life% on block shield and the gain from bone offering and we are super tanky. elemental army zombies plus AG in a +3 helm gives some more damage and some really nice meat shields to absorb some dmg. in terms of a curse you ditch the ring, it's not worth it. you use bonechill with skitterbots which is just better. then get ele/frostbite on hit on an unset ring to be able to apply the curse without taking up too many sockets

diadem is cool but the extra haste aura doesn't add too much to them as you aren't rely on attack/cast speed too much. feast of flesh is nice but felt super unreliable.

the other setup i used was 4l minion dmg/more ele dmg helm and 6l utility zombie/ag/golem. it's good for dmg as you have perma frenzy and power charges for you and your minions but it's so squishy it's a pain to play. you have no block, no mitigation, no regen, no anything. it is the fastest playstyle tho as you run with phase run and flesh offering for more movement speed.

so yeah, just my opinion on the variations of these new spectres.

credit goes to balormage as i took most of the bits from his video

https://www.youtube.com/watch?v=autorE6ZTnI
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Singrave wrote:
"
ZeroCloud wrote:


When doing new builds I really try and understand why things are being done, and spectres is new to me. This helps me to be able to min/max with what limited currency I have.

1) Is Enhance the best green gem choice? I know this helps move speed and dash cooldown slightly, but didn't know if something else might be more useful.
2) Why the swap from Zombies to Carrion with Army? Is there a good explanation for these spectre builds on when to use Zombies vs Carrion vs Animate?

1) No other useful gems for other 3 there.

2)
Helmet gems provide Feeding Frenzy and elemental Exposure.
1.Zombies can be annoying with their sound :)
2.Carrion golem has AoE attacks
3.Carrion golem adds flat physical damage to other minions that converted to cold damage with Triad Grip gloves.

As Kay says "Carrion gives 56 phys damage and Syndicate operatives has 600 base damage, so it's about 9% more damage."
So it's just better damage-wise for PURE spectres :)


But is better than animate guardian, or is just only the starter build option
Where can we find info on the new Heist spectres?
"
blackspiral wrote:
Hey guys,
Two questions related to Slave Drivers.
Are there any other good spectre that can use conc effect as they do ?
And, checking PoB calc, I always see that they do quite a % of dmg as physical, is this correct ? Cause I never seen in recent memory no one trying to convert that part of the phys dmg.

They don't do any phys damage, only elemental.
SDs use lightning Flame Surge spell. You can find other monsters that use Flame Surge.
https://poedb.tw/us/Flame_Surge
"
Pellona3 wrote:

But is better than animate guardian, or is just only the starter build option

if it's a question, it's an option to add some base PHYS damage to your spectres.
In example - SOs and RSs would gain some base damage, but Slave Drivers won't.
Right, my mistake. Didnt change to Lightning Surge on calc it was on default attack.


"
Singrave wrote:
"
blackspiral wrote:
Hey guys,
Two questions related to Slave Drivers.
Are there any other good spectre that can use conc effect as they do ?
And, checking PoB calc, I always see that they do quite a % of dmg as physical, is this correct ? Cause I never seen in recent memory no one trying to convert that part of the phys dmg.

They don't do any phys damage, only elemental.
SDs use lightning Flame Surge spell. You can find other monsters that use Flame Surge.
https://poedb.tw/us/Flame_Surge
The Pure Spectre build is fun, but frustratingly squishy for a ton of endgame content :(

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