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Hi guys,

I was hopping someone can help me with this question.

The skill tree has enduring bond, but we are not casting minion skill. Are we meant to cast golem every 4sec for the 30% bonus?

Thanks in advance

Edit. Someone was just talking about it. Please ignore.
Last edited by Hantrygame2#7673 on Jul 28, 2020, 7:27:14 PM
Spent around 3ex on my AG using the Kingmaker setup, he died instantly to the Alluring Abyss boss fight. going to stop playing for a while :)
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SIPPIN_WATER wrote:
Spent around 3ex on my AG using the Kingmaker setup, he died instantly to the Alluring Abyss boss fight. going to stop playing for a while :)


LOL

I'm waiting until I am geared more before I get the axe. I killed him once before while re-leveling him when he only had 36k life.

But even as is with 47k life, the bastard likes to stand inside Al-Hezmin's poison triangle and hover around 10% life the entire fight. The best he has is a Blind chest with increased life as energy shield.
Last edited by LovelyNella#3887 on Jul 28, 2020, 11:53:34 PM
"
LovelyNella wrote:
"
SIPPIN_WATER wrote:
Spent around 3ex on my AG using the Kingmaker setup, he died instantly to the Alluring Abyss boss fight. going to stop playing for a while :)


LOL

I'm waiting until I am geared more before I get the axe. I killed him once before while re-leveling him when he only had 36k life.

But even as is with 47k life, the bastard likes to stand inside Al-Hezmin's poison triangle and hover around 10% life the entire fight. The best he has is a Blind chest with increased life as energy shield.


Hi. I have AG since I leveled gem up to 20. Then equipped him as per Kay suggestions, gloves with corruption 5% extra life. I went through juicy maps and all when he could die, but he didn't, maybe just because I use very often convocation.
Thanks
Well i enjoy pure spectre build very much! kinda stuck now in what i should invest next in gear. any ideas/suggestions?

Hi

Again thanks for your great guides Kay, I am now running the spider build on a new char it is so much fun after sort of perfecting the pure spectre build.

Just wanted to say that I was wondering how to do Sirius on this, as he has some big phase pauses, and more than 2, so how do my writhing Jar have enough as it is only 2 times I can spawn the larvaes.

But I solved it by using a harvest craft like this:


Violá ;)

Just if anyone else was wondering how to go about spawning spiders before the last phase.

I have 2 of them so enough for a few times :>
"
zipha wrote:
Hi

Again thanks for your great guides Kay, I am now running the spider build on a new char it is so much fun after sort of perfecting the pure spectre build.

Just wanted to say that I was wondering how to do Sirius on this, as he has some big phase pauses, and more than 2, so how do my writhing Jar have enough as it is only 2 times I can spawn the larvaes.

But I solved it by using a harvest craft like this:


Violá ;)

Just if anyone else was wondering how to go about spawning spiders before the last phase.

I have 2 of them so enough for a few times :>


Wow! I didn't use the flask seeds because I thought they are rubbish :P That's really useful craft actually!

Oh btw I'm working on new S&S build with more tanky focus! I am doing theorycraft on standard and I tested with Delve 707 -> 710 with 2x damage mod. It was the horrible pertified forest and I even run into the wrong way many times :D



🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:


Wow! I didn't use the flask seeds because I thought they are rubbish :P That's really useful craft actually!

Oh btw I'm working on new S&S build with more tanky focus! I am doing theorycraft on standard and I tested with Delve 707 -> 710 with 2x damage mod. It was the horrible pertified forest and I even run into the wrong way many times :D





That sounds wonderful, I only tried the S&S build briefly in Delve yet, but plan to do more, it seems very good there.

But there is still the issue of using AG below D 500 right? you mentioned that somewhere, not that it is really an issue for me yet, I only got to like 160.

Btw. I also really enjoy "on kill" effects with the spider build.
Got a jewel with Onslaught, and these boots:


Like 100% uptime on endurance charges, and it was just a lucky hit, not even intentional ;) But it really works great.

Edit: and yes, I did re-roll the speed from "crafted 24%" ugh, but I will try again and hope for better :)
Last edited by zipha#4019 on Jul 29, 2020, 7:13:58 AM
About Animate Guardian:

If you are using any clusters in your build, I would highly suggest to NOT use Animate Guardian. When switching to clusters, the first passives to get removed are usually the minion life and regeneration nodes, and that's fine, cause Redemption Sentries have huge life pool and don't really need regen (they use life leech for sustain). But that means that your AG is highly compromised.

In any case, you don't need it. I would suggest using Stone Golem for the extra life regen (or chaos golem for phys reduction is nice too).

Also, I still use Zombies, even in the "pure" spectre build. Zombies are great for a meat shield while mapping, and they also proc feeding frenzy and elemental exposure from Elemental Army support. They die sometimes, but they are easy to respawn. They also help against proximity shield mobs since RS are ranged and don't get inside the proximity shields.

I use this link setup: 1R3B
Stone Golem - Zombies - Feeding Frenzy - Elemental Army

Works great and you don't have to worry about AG anymore.
"
wasabexx wrote:
About Animate Guardian:

If you are using any clusters in your build, I would highly suggest to NOT use Animate Guardian. When switching to clusters, the first passives to get removed are usually the minion life and regeneration nodes, and that's fine, cause Redemption Sentries have huge life pool and don't really need regen (they use life leech for sustain). But that means that your AG is highly compromised.

In any case, you don't need it. I would suggest using Stone Golem for the extra life regen (or chaos golem for phys reduction is nice too).

Also, I still use Zombies, even in the "pure" spectre build. Zombies are great for a meat shield while mapping, and they also proc feeding frenzy and elemental exposure from Elemental Army support. They die sometimes, but they are easy to respawn. They also help against proximity shield mobs since RS are ranged and don't get inside the proximity shields.

I use this link setup: 1R3B
Stone Golem - Zombies - Feeding Frenzy - Elemental Army

Works great and you don't have to worry about AG anymore.


Well, the AG only has like 10K lower HP without the minion life nodes, and with the gear I have ready for my S&S AG, he will get more than 12% life regen, enough to sustain him I think.

You can do it with zombies and golem, but you kind of miss the benefits with Culling strike and the Crit multi and Fortify, which is kind of OP along with the clusters.

I am not done crafting my clusters yet, but only miss 1 medium, and need to add 1 crit mod to my large, then I am done ;)

Also it sounds like you are not running spiders, but another variant.

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