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kayella wrote:



I also tested EVF with minion speed rings:


And minion speed support:


The mapping clear speed was not bad. Similar to RK, I think.


So the minion speed craft is a big improvement for the build! It helps melee spectres and spiders. I'll add it to the build guide.



Hi everybody, I'm stunned to see many here use movement speed relating it to spectres: correct me if I'm wrong, but Minions Speed is capped, as the gem for Raise Spectre states, a few years ago, Mark_ggg (iirc, it was him or Ben) said around 2014, found this bit info in a footnote in the wiki, can't remember the article either, gonna look up; and that cap is the Zombie Movement speed, which, to make things confusing, noone knows what the NATURAL top level Raised Zombie minion movement speed is: and since they are slow, any Spectre raised from a monster corpse with the "55% more Minion Movement Speed" is always enough to reach the Zombie movement speed and surpass it, to the point where quality in this gem is irrelevant, I can only think of MS for spectres being relevant when using the slower than snails monsters Blackguard undead (which I believe are really of the Zombie type monsters, like dripping dead).
What am I missing here? How can MS from any source apply to the "lvl 83 zombie MS" limit?
HI there!

I'm using spider-spectre version, I have a trivial question, shield has CWDTS so I can cast directly desecrate, but she says to cast desecrate many times so... what's the trick in here?
Howdy - I'm currently in SSFHC and running slave drivers. Now that I'm able to get the redemption sentries easily I'm wondering when to swap to redemption.

Is it necessary to have +spectres boots/chest? Have a +1 wand, 6l chest, 6.5k hp. 78% res

Slave drivers are melting everything but the clear is a little mild. (400k shaper dps per spectre)

It seems harder to calculate the Sentries dps since they have multiple attacks.

Do I need to run empower or get a +1 spectres boots before swapping? or will 3 be enough?

Is Sovereignty worth 3 skill points worth it if I only use Wrath, Skitterbots and (hardly ever) Vaal Haste?

My alternative on the skill tree is more minion life and Redemption.
In a T13 (Core) map occupied by Veritania I've saw "Redemption sentry of the Lamprey" and "Precise Redemption Knight", their corpses were highlight-able and I've raised spectre from them.
I see no visual differences and when I desecrate in my hideout I only have classic "redemption sentry" and knight.

Is there a difference about these monsters and spectres ?
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PatGniak wrote:
In a T13 (Core) map occupied by Veritania I've saw "Redemption sentry of the Lamprey" and "Precise Redemption Knight", their corpses were highlight-able and I've raised spectre from them.
I see no visual differences and when I desecrate in my hideout I only have classic "redemption sentry" and knight.

Is there a difference about these monsters and spectres ?


They are the same. When monsters spawn, they can come in Magic and Rare varieties, just like equipment. They will have extra mods on them (like Regenerate Life), but when you raise them as a spectre, you only get the base version. So it doesn't matter if you raise a magic or rare corpse, you always get just the base version of the spectre.
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redrios wrote:
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kayella wrote:
Spoiler



I also tested EVF with minion speed rings:


And minion speed support:


The mapping clear speed was not bad. Similar to RK, I think.


So the minion speed craft is a big improvement for the build! It helps melee spectres and spiders. I'll add it to the build guide.



Hi everybody, I'm stunned to see many here use movement speed relating it to spectres: correct me if I'm wrong, but Minions Speed is capped, as the gem for Raise Spectre states, a few years ago, Mark_ggg (iirc, it was him or Ben) said around 2014, found this bit info in a footnote in the wiki, can't remember the article either, gonna look up; and that cap is the Zombie Movement speed, which, to make things confusing, noone knows what the NATURAL top level Raised Zombie minion movement speed is: and since they are slow, any Spectre raised from a monster corpse with the "55% more Minion Movement Speed" is always enough to reach the Zombie movement speed and surpass it, to the point where quality in this gem is irrelevant, I can only think of MS for spectres being relevant when using the slower than snails monsters Blackguard undead (which I believe are really of the Zombie type monsters, like dripping dead).
What am I missing here? How can MS from any source apply to the "lvl 83 zombie MS" limit?
Because EVF is one of those ridiculously slow monsters you mention.

Based on some brief testing for the spectre movement speed cap it feels like it's probably 200% player MS. Just testing in my hideout vs myself with Redemption Sentries, +82% movement speed was slower than them and +130% movement speed was faster so 200% is probably about right give or take a few percentage points. Minion Speed Gem made no difference.

Redemption Sentries are easy to cap though, even lowering it down to just 6% from Speaker's Wrath, the 21/20 Spectre Gem and 10% Mindless Aggression from the passive tree still leaves them capped as far as I can tell. That's a 2.08x multiplier so their base movement speed is probably at least as good as a player's.

EVF on the other hand are much slower. Even bringing the spectre movement speed multiplier upto 3.6x using my normal gear, haste and flesh offering, he's maybe a little bit slower than me at +41% movement speed. That probably puts them in the realm of 1/3 a player's base movement speed which would require a 9x multiplier to cap them. 55% more doesn't really cut it in this case.
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ShmooDude wrote:
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redrios wrote:
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kayella wrote:
It helps melee spectres and spiders. I'll add it to the build guide.


Hi everybody, I'm stunned to see many here use movement speed relating it to spectres

I can only think of MS for spectres being relevant when using the slower than snails monsters Blackguard undead (which I believe are really of the Zombie type monsters, like dripping dead).
Because EVF is one of those ridiculously slow monsters you mention.

That probably puts them in the realm of 1/3 a player's base movement speed which would require a 9x multiplier to cap them. 55% more doesn't really cut it in this case.


Yes exactly what I mean. Minion speed is a big improvement for spiders. They are not speed capped. And EVF become usable for mapping with 2x rings and MS support. So you can run EVF at about the same level as running RK.

Of course ranged spectres don't need movement speed because they shoot from range, so that why I said the bench craft is easier. You can change the craft if you switch between spectres or builds. You can even keep the craft.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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sickinsight2 wrote:
Is Sovereignty worth 3 skill points worth it if I only use Wrath, Skitterbots and (hardly ever) Vaal Haste?

My alternative on the skill tree is more minion life and Redemption.


Try without.

Haste + Phase/Watcher's Eye is for survivability (prevent body blocking). I don't think I can survive mapping without perma phasing: https://youtu.be/qKFX0Dpt0oE

You can try a different aura. Maybe Aspect of the Avian?
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella#0845 on Jun 2, 2020, 11:53:11 PM
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Awisp wrote:
Howdy - I'm currently in SSFHC and running slave drivers. Now that I'm able to get the redemption sentries easily I'm wondering when to swap to redemption.

Is it necessary to have +spectres boots/chest? Have a +1 wand, 6l chest, 6.5k hp. 78% res

Slave drivers are melting everything but the clear is a little mild. (400k shaper dps per spectre)

It seems harder to calculate the Sentries dps since they have multiple attacks.

Do I need to run empower or get a +1 spectres boots before swapping? or will 3 be enough?



I think the +1 chest is the most important upgrade. 3 to 4 spectres is overall 33% more DPS. It also more projectiles (RS) or bigger aoe (SD) so more monsters will at the same time.

5th spectre is like a luxury. It will need gem level 25. Try to get it, but don't worry if you cannot get it. You can do everything in the game with 4 spectres.

Empower is a difficult decision. The overall DPS will stay the same because you lose damage support gem (spectre only gain 5% dmg per level), but extra spectre give more projectilees (better clear)
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶

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