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totikpo44 wrote:
I tested and did a lot of iterations and is the best tree i could come up with. If someone wants to test it and improve it, let me know!
I like your tree. I want to try to improve it and I have a spectre that might work very well.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Posted bykayella#0845on May 3, 2020, 1:40:58 PM
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totikpo44 wrote:
This is the POB I was using until 30 minutes ago that wanted to test spiders.
https://pastebin.com/R53bnzLE
But I'm using RS instead of RK- Does it require a lot of changes to test Knights?
Not much if you're using aura effect jewel. I think you only need to change a few support gems. I got bored with the Sentry before this one, so I decide to try the melee style.
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Posted bylonton2#3088on May 3, 2020, 1:46:20 PM
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kayella wrote:
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totikpo44 wrote:
I tested and did a lot of iterations and is the best tree i could come up with. If someone wants to test it and improve it, let me know!
I like your tree. I want to try to improve it and I have a spectre that might work very well.
Actually, check this one: https://pastebin.com/pWcJgcKL
Changes--
1) You lose the Tireless Node for Devotion node (you gain +20 Strength +3% increased effect of auras - You lose mana reduction but it doesn't matter)
2) You lose all the minion life nodes (Sacrifice) for more life on your own character (near Heart and Sould and near Purity of flesh).
@lonton2 you should check this tree too.
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Posted bytotikpo44#0760on May 3, 2020, 1:50:17 PM
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why "trigger on skill mod" on wand is important?
my question could be silly but trying to learn and understand.
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Posted byCngzhn89#6715on May 3, 2020, 2:26:26 PM
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Cngzhn89 wrote:
why "trigger on skill mod" on wand is important?
my question could be silly but trying to learn and understand.
With an offering + spell cascade + desecrate slotted in, you get two sets of desecrate corpses every time you use an ability (e.g flame dash).
This gives 5 corpses for the offering spell (which triggers automatically too) and 5 for if you're using the diadem helmet for consuming corpses.
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Posted byQuantomO#0384on May 3, 2020, 2:38:11 PM
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totikpo44 wrote:
Actually, check this one: https://pastebin.com/pWcJgcKL
Changes--
1) You lose the Tireless Node for Devotion node (you gain +20 Strength +3% increased effect of auras - You lose mana reduction but it doesn't matter)
2) You lose all the minion life nodes (Sacrifice) for more life on your own character (near Heart and Sould and near Purity of flesh).
@lonton2 you should check this tree too.
That's a little bit dangerous for the AG. His HP is too low, I think. I keep the Sacrifice notable in my version.
I'm working on some updates for EB & MoM. It's clear speed focus with BV +fire on trigger and Assassin's Mark on Blasphemy. You just run through the map and don't stop. I will record some video of it tomorrow.
Here is the POB: https://pastebin.com/39bgcbNF
If you want to try it. Use large-8 + 2x medium-5 for both clusters. I just use Voices-1 because it dropped for me.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶 Last edited by kayella#0845 on May 3, 2020, 3:36:56 PM
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Posted bykayella#0845on May 3, 2020, 3:36:10 PM
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kayella wrote:
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totikpo44 wrote:
Actually, check this one: https://pastebin.com/pWcJgcKL
Changes--
1) You lose the Tireless Node for Devotion node (you gain +20 Strength +3% increased effect of auras - You lose mana reduction but it doesn't matter)
2) You lose all the minion life nodes (Sacrifice) for more life on your own character (near Heart and Sould and near Purity of flesh).
@lonton2 you should check this tree too.
That's a little bit dangerous for the AG. His HP is too low, I think. I keep the Sacrifice notable in my version.
I'm working on some updates for EB & MoM. It's clear speed focus with BV +fire on trigger and Assassin's Mark on Blasphemy. You just run through the map and don't stop. I will record some video of it tomorrow.
Here is the POB: https://pastebin.com/39bgcbNF
If you want to try it. Use large-8 + 2x medium-5 for both clusters. I just use Voices-1 because it dropped for me.
Will try it. Thanks. That Voices is like impossible to get haha.
About the AG...On regular maps I've never even see him drop health. But yea, I've not run 100% delirium T16. Maybe then it struggles. But for regular mapping, delve 250-300 the AG has never died for me.
I just killed Sirus A8 with 4 RS + 1 Arena Master and I removed AG but I dont know.
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Posted bytotikpo44#0760on May 3, 2020, 3:39:34 PM
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kayella wrote:
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tomer_sss wrote:
can faster casting affect redemption sentries? from poedb it seems most of their abilities are attacks and not spells.
Faster Casting = no.
Faster Attacks = yes!
It's very noticable actually. I tested it for a while. Works nicely for mapping because they shoot more and more chance to freeze and shatter. But overall DPS is lower.
don't the sentries prioritize spells over attacks? i'm very confused about this and would really appreciate your help. i want to make a crit version so im making gloves with essence of horror(socketed gems have +3.5% crit chance). however, i dont know if i should go for shaper gloves with faster casting+slower projectiles or shaper/elder gloves with faster attacks+slower projectiles. your thoghts?
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Posted bytomer_sss#7014on May 4, 2020, 1:24:04 AM
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tomer_sss wrote:
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kayella wrote:
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tomer_sss wrote:
can faster casting affect redemption sentries? from poedb it seems most of their abilities are attacks and not spells.
Faster Casting = no.
Faster Attacks = yes!
It's very noticable actually. I tested it for a while. Works nicely for mapping because they shoot more and more chance to freeze and shatter. But overall DPS is lower.
don't the sentries prioritize spells over attacks? i'm very confused about this and would really appreciate your help. i want to make a crit version so im making gloves with essence of horror(socketed gems have +3.5% crit chance). however, i dont know if i should go for shaper gloves with faster casting+slower projectiles or shaper/elder gloves with faster attacks+slower projectiles. your thoghts?
Sentries= attacks. Whats to be confused about.
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lol just realized this morning that i was using Awakened Melee Phys instead of Awakened Ele Damage for my sentries. Luckily my sentries still have enough damage to delete T16 Bosses in fog.
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tomer_sss wrote:
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kayella wrote:
"
tomer_sss wrote:
can faster casting affect redemption sentries? from poedb it seems most of their abilities are attacks and not spells.
Faster Casting = no.
Faster Attacks = yes!
It's very noticable actually. I tested it for a while. Works nicely for mapping because they shoot more and more chance to freeze and shatter. But overall DPS is lower.
don't the sentries prioritize spells over attacks? i'm very confused about this and would really appreciate your help. i want to make a crit version so im making gloves with essence of horror(socketed gems have +3.5% crit chance). however, i dont know if i should go for shaper gloves with faster casting+slower projectiles or shaper/elder gloves with faster attacks+slower projectiles. your thoghts?
IMO, helmet with minion dmg + minion lvl + hypo + spells have crit chance is better if you dont want to put your spectre in the chest piece.
Last edited by lonton2#3088 on May 4, 2020, 2:54:24 AM
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Posted bylonton2#3088on May 4, 2020, 2:48:19 AM
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