[3.X] SPECTRAL SHIELD THROW DeadEye (100% phys and 90% ELE. 1,5-2M DPS REALISTIC GEAR non-crit!)
" I don't see any kind of stacking if i spam same skill. Where do you see it? TBH the only thing Tailwind changes in stat sheet is Evasion rating. I don't even see attack rate changing or anything else. But in PoB it does change when you use more than 1 skill. https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 |
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" The tailwind effects, other than evasion, as you said, aren't shown anywhere in-game as far as I know but you can see the "speedup" if you use SST in hideout or during mapping with all other procs(CWDT, etc) disabled. PoB config doesn't state it has to be different skills, just amount of skills used "recently" |
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After checking pob, I assume this build isn't very good.
The tree looks like a nightmare for leveling Projectile Weakness seems odd. Ele build and no Wise Oak? Slower Projectiles>Maim. I have my doubts this build is worth the currency investment needed. |
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" Well, i barely had time to play but levelled to 76 without a single problem so far and it was super fast. Projectile Weakness is one of the biggest dps multipliers, much more than PEN. Wise Oak is not bad, but just 2.6% dps increase according to PoB, which is worthless. https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Mar 12, 2018, 12:13:22 AM
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" Gathering Winds = 10% increased effect fo Tailwind for EACH skill you used recently. I think it's pretty safe to assume that EACH SKILL = different skill otherwise it would be insane buff if you could spam whirling blades at 6 APS and get 24 stacks... https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Mar 12, 2018, 12:15:07 AM
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Really liking this build. Just hit 82, with mostly life and jewel nodes left. I'm using Lioneye's Vision for extra damage (and because I got one and 6-linked it and still no Belly :)) Just wondering what nodes you'd pick up if you got a few more levels past the tree you posted.
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" I would grab last life node over Heart of the Warrior and then maybe Fangs of Frost. Fangs of Frost actually is a decent DPS boost, comparable to Primevil Force. https://www.twitch.tv/angry_roleplayer All builds: http://www.angryroleplayer.com/path-of-exile-builds/ https://www.pathofexile.com/forum/view-thread/2143469 Last edited by Angry_Roleplayer#6657 on Mar 12, 2018, 1:26:56 AM
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" You can see the increase in speed with just a single skill spam in-game from animations, I don't think we're getting any other confirmations until GGG explains the mechanic or they implement it so that it actually updates our character sheet in-game when Tailwind is up and stacking. As for stacking with 6 APS WB, tailwind has a max stack of 10 for an extra 100% effect(20% faster in total), so you can't get 24 stacks which makes the ascendancy reasonable. If it really was 10 different skills, the ascendancy would average at best. And even PoB isn't 100% sure on the implementation of Tailwind, since in config you can set to "10 attacks used recently" which will increase your dps but then just untick "Do you have tailwind" - this won't affect your dps at all, which is weird since then, according to PoB itself, we lose the "10% faster". |
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How do you handle Atziri with this build, we can get rid of 2 chains changing gear. Do you respec to remove chain from the tree ?
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Now that we're more than 1 week into the league I can safely say that this build succeeded in achieving what I was hoping for.
Had no real trouble during mapping, can do upto t15 maps without much trouble (almost looking at a complete atlas right now) Fairly tanky build as it is, although I still find myself getting the ocassional huge hit from chaos damage due to my current resistances. I find it very valuable to go with a rumi's concoction build for sustained capped block chance in terms of survival (picking up a few bloch nodes here and there); since trash clearing is obviously not an issue, and having high block chance paired with the high armor values and taste of haste damage mitigation is a great boost on survival. I ended up going with cold penetration gem over the cold to fire gem,since even if cold to fire shows up as more damage in pob it's not more damage on certain targets that have elemental resistance, and since our current ele pen is low I find it way more valuable to be able to get cold pen over multiple elemental sources of damage. Haven't really tried the ice spear set up for the EO sustain but i'm not sure if it's really worth it that much. I'm fairly certain that the new loreweave is a great fit for the build as well since elemental damage is way more of an issue than phys damage specially with block cap. Got an elder kill but no shaper kill so I'm still needing to test the waters there, atziri was a real pain in the ass to kill tbh (not even uber atziri), but izaro on the other hand was no big deal. The new belt the Nomad is also a great fit for the build, although I'm starting to think that if I were to go with loreweave over belly I'll probably need to consider going with a rare belt for resistances so I can also afford getting some chaos res on some items as well. All in all, sure, this isn't a tier 1 build, but It serves its purpose and it's a good build to try out the new skill mechanics and it's by no means unable to do content; it might take slightly more investment than your run of the mill league starter, but it works, sort of. |
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