[3.6] Crit Tectonic Slam / Molten Strike Oni-Goroshi Jugg - Clear maps and bosses FAST! (Videos)
Crits from elemental damage are a 100% proc, and seeing as how ignite is the only elemental status that doesn't have a minimum damage proc to activate and I'm not sure but I think the proc of non-crit with yoke will scale off your chance to proc of said element.
Not 100% on this mechanic with yoke, but short story is since ignite can proc with no minimum damage threshold, it will proc shock at (70-80) the same rate as ignite. This is also reflected on PoB calculations. |
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" Mouse over the chance to shock in PoB calculations and it will tell you the maximum life pool an enemy can have before shock is no longer applied. Yoke just allows your other elements the ability to shock. The rest of shocks mechanic still apply though. So even though with yoke you are now capable of applying shock with fire damage you still need said fire damage to be hitting for a minimum 0.2% of an enemies max life per hit. Molten Strikes elemental damage per hit is just nowhere near high enough to apply any meaningful damage increase with shock. I would really recommend running a different amulet to Yoke when doing any sort of end game boss content. You won't get the shock benefits and without shock Yoke is fairly mediocre. Last edited by kingoflimbs#3418 on Mar 19, 2018, 11:02:07 PM
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WOW THIS BUILD IS AMAZING I LOVE THE ONI GAROSHI
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Hello im using this chest now and looking for what to use in those 5 links maybe a totem setup or auras? help :(
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Great build of the Jugg builds i've played around with in 3.2 this one is by far the most enjoyable and fits well with Jugg.
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" I agree with KingOfLimbs. You won't be shocking bosses with Molten Strike - which does a lot of little hits that cumulatively add up to a lot of damage (but shock duration and hence the ability to shock in the first place is based on single hits). Yoke is fantastic with single large hit elemental skills (glacial cascade) where you will actually shock bosses due to the large damage single hit. That said, Yoke does at least give you effectively 5% *more* (increased damage taken) damage due to ignite and it's got some resists. Last edited by hankinsohl#1231 on Mar 20, 2018, 5:13:42 AM
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Took the build to level 90 , it is so strong! Only missing Xoph s blood to bring it to perfection... . Still trying to improve mapping though. I tried the two Onis , one with Wildstrike one with Molten strike, but i didn t like that skill at all.
How du you run your char ? could you post your end game Mapping/ Boss gem setup? Your char shows tectonic slam and MS? are you running that ? Ty for this awesome build :). |
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Hi!
I'm loving this build, very strong! I play in Standard and I have some doubts - is The Taming ring a good ring for the build? I have two of them - the new version - but I honestly don`t know if they are good or not. Second, is this build endgame viable - and by that I mean, can it take down Uber bosses? I don`t mind with clear speed. Also, are there any good legacy item that I could use that will improve the build? Since I`m standard you know! Thanks a lot! |
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" Legacy Kaom's would help but if you don't know that then you probably can't afford it :P From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519 Gannicus, God of the Arena – Deathless Uber Elder for Everyone https://www.pathofexile.com/forum/view-thread/2627521 |
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Just got to mapping with this on HC, any way to toughen it up? I feel a little squishy but I don't have all of the recommended gear yet, just trying to cap resist. Are there items I should switch out to stay safer or what of the items that are listed should I be going for first? Kaom's? It's all pretty expensive but I'd at least know how to get to late game maps, I'm so squishy in just first and second tier.
Also, what map affixes do I need to avoid? I'm pretty new to the game, just trying to figure it out as I go. I'm digging the build though for sure. |
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