[3.1] Pwn's 1m DPS Oni-Goroshi PermaFlicker Slayer
" And then you would kill yourself on the first pack of mobs, due to your own bleed. Phys to lightning is here not to get elemental damage per se, but to get rid of physical damage, leaving only 10% phys (with winter spirit cluster) to proc bleed but not kill yourself with it. Last edited by felixsimon#3870 on Jan 4, 2018, 3:05:19 PM
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First of all, great build! Recently changed to this build and it's pretty good and fun so far! I've got one question though.. I can't seem to get enough mana to run all 3 auras.. how did you manage to this amount of mana to actually run all 3 auras?
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" You didn't read everything I wrote. That's what this is for: " That gives 30-40% of physical damage converted to cold when hatred is active. That plus the passive nodes means a close conversion to what OP gets. Less than OP's 90, but I also have a X% of physical damage is taken as fire damage when Purity of Fire is active roll on mine, which further reduces the damage I take from bleed. And anyway, if that doesn't prove sufficient, I can always either drop the jewel and go back to phys to lightning, or keep the jewel + phys to lightning, and drop the cold nodes on the tree (for maybe an extra jewel). The catch is, these jewels can be quite expensive for the right rolls, because there's such insane RNG with the possible rolls. It's not absurd to see a phys conversion or additional phys as element one go for 10 ex. I already bought mine with the correct rolls for 4.5ex. The goal of this change is to allow me to target my damage element more efficiently. By making a big chunk of my damage phys + cold, and then converting a large chunk of cold into fire (in addition to the 100 some odd percent of extra phys as fire from her embrace), I can focus on fire pen and do way more damage. Yes, the bleed to myself will be stronger than OP, but not by THAT much. In fact, because his is treated as a skill level conversion instead of "other" source, his is multiplicative, and mine is not, which actually puts me ahead (if the wiki page is accurate): https://pathofexile.gamepedia.com/Damage_conversion#Converted_to PWN's conversion: 1-(1-.5)*(1-.4) = .7 = 70% My conversion: 1-(1-(.4+.4)) = .8 = 80% Last edited by Xyrm#5183 on Jan 4, 2018, 4:11:02 PM
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" I don't think you are calculating this correctly. I have 90% conversion. The example listed in the wiki is for builds that have greater than 100% conversion, skill level conversions take priority. For builds that don't go over 100% the effect should be additive. On a side note, with all my buffs and flasks up only 2% of my total damage is physical. Fresh builds all day.
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" This looks like it could really work potentially, I'm just not 100% sure that 80% conversion will be enough to not kill you from self-bleed. If there is a way to get that last 10% conversion I'd recommend you do it. Converting the Hatred damage to fire and running flammability would be much stronger DPS than what I have currently. Fresh builds all day.
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" Nope, the wiki is very specific. The overflow is only calculated at different stages. Skill level conversion happens first, and phys to lightning gem counts as a skill level conversion. Look at the example they provide. The ability they use has a 50% phys to lightning (that ability has it implicitly, but you are using a phys to lightning on a pure phys, so it's basically the same), and HALF the damage ends up being lightning, even though they have 50 phys to lightning (ability), cold (item), and fire (item). What this did teach me was that my cold to fire gems are mostly wasted, however. I'll have to use something else (maybe added fire). Regardless, I'll test it. We can argue about it all day. If I find I'm ripping a lot or having trouble sustaining, we'll know you're right. Last edited by Xyrm#5183 on Jan 4, 2018, 5:21:28 PM
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Running pretty much the same build atm.
My current gear looks like this:
Spoiler
Still a lot to improve; need gem quality/levels, new jewels with life/attack speed and more levels overall. Currently running kaoms for general map clear and farming. Later going to use Shroud instead with BF for boss farming. For that i kinda want to get more attack speed and levels first. My resists are all perfectly balanced too atm so Wise Oak is pretty decent for damage reduction and penetration. Not sure wether or not i'm going to run Wise Oak with shroud. Having a blast playing flicker strike again. Its alot of fun. Previous version i played in legacy league was terminus est / starforge flicker and i did not like it too much. Levling this character was pretty easy too: I started using Flicker Strike at level 44 for clear using Poachers Mark / Blasphemy, Blood Rage and and was using Blade Flurry in my Tabula Rasa for single target. Never ran out of Frenzy Charges while leveling. |
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" Path of Building is putting me at 90% conversion and my in game tooltip reflect the same. I'm pretty sure you are misunderstanding the wiki. They are talking about prioritization of conversion if there is more than 100%. I think you are right about the cold to fire gem being mostly wasted though. That is unfortunate. Fresh builds all day.
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Compared to a Slayer Flicker build using Starforge/Atziri's Disfavour, how does this build compare in terms of clear speed?
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Im Also Currently leveling
And the use of Watchers Eye and Impresence Combined with The Taming seems Fairly Solid Let me know how this turns out! Last edited by VsDreaMz#6365 on Jan 4, 2018, 6:46:10 PM
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