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" Looks like some very nice changes. Going to see if I can get the resistances I need using Kaom's Roots. I hadn't taken unwavering stance but hadn't really noticed it being a problem either as you so rarely take those big hits. Guess it is something that you don't notice until you need to get moving before you rip. Do you feel that blood magic is best in the helm instead of say blind as a way of making sure you can always shield charge? It seems like culling strike is sometimes helpful as a QoL but definitely nothing that will be missed for the small improvement to clear speed. On your skill tree you can remove one of your 5% life nodes and take the next one along the life and armour node for a free 6% armour. |
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Hi guys im a beginner and i wanted to know, is this build/tree can work with cleave and only cleave ? could I do all the content uber included ? i like this build but i dont like reave/BF. Sorry for my english.
Last edited by ChevalierSolaire#2508 on Jan 9, 2018, 1:08:07 PM
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" Good catch there on the tree for me, My helm is Shield Charge -> Blood Magic -> Fortify -> Faster Attacks So I'm not sure about the blind comment, I'd never run a movement skill I couldn't always use. The only time I'd want to take a culling strike is to swap at final stages of Shaper / Uber Atziri, but then I'd put it in weapon swapping out blood rage so it links to my totem. In a perfect infinite currency world you would RNJesus vaal your weapon to culling strike but that's not real life. IGN: Backabacka Last edited by backabacka#2934 on Jan 9, 2018, 4:02:20 PM
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Blind always hits since we are using Resolute technique. So we are causing our shield charge to allow a 50% reduction in hits from a target for 4 seconds 10% of the time. It can be quite good and possibly a better use than the reliability of blood magic.
I've changed things over on my build to come close to your setup. I would say that anyone trying this will need a lvl 2 Enlighten or possibly run a bit shy on mana. I had to give up 16% chaos resistance on the boots and a nasty Chayula breach was feeling pretty rippy without being +16% chaos resistance. It's tempting to corrupt a few extra swords I have laying around to see if I can get a culling strike. I'd give up 20pDPS for that I think. Last edited by VertigoHorizon#3559 on Jan 9, 2018, 4:44:30 PM
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One last thing. If you are using Blood Rage how are you getting the bonus from the damage at full life? It always bring mine down to at least 10hp below full.
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" It's just a display bug, your tooltip doesn't change. As long as you are regenerate more HP than blood rage uses you're still at "full life" even it's displaying 10 hp less. I still wouldn't use blind, you don't even want to be in a situation in hardcore where you're trying to use a movement skill and can't, and a lot of end game bosses are immune to blind isn't consistent enough, unless you're using a stibnite flask (you can use Sin's remorse now if you want a blind!). So, 1) Inconsistent since I'm going to to charge something ~5 times to hope to apply a blind before slowing down to kill it 2) Lots of bosses are immune 3)You need your move skill to be unimpeded 100% of the time. It would be tough running no regen or reduced regen maps with the movement skill on mana. IGN: Backabacka
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I dont find warlords mark very useful, would vuln be better?
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" Yes, as long as you have mana leech warlord's mark isn't very useful, especially if you're running fortify. I'm only using it on map mods I probably shouldn't be running to begin with. IGN: Backabacka
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Sorry I've been pretty busy these days and didn't have time replying the comments. I probably won't play as much after reaching 100 and will go back to SSFHC with my older account. I'll keep the post updated.
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" Chayula isn't the real problem, just use Ming's and dodge his cyclone. The real dangerous chaos hits come from Bameth. I think chaos resistance around 0 is good enough for mapping and pushing 100. |
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